Related papers: CSMA Local Area Networking under Dynamic Altruism
Licensed Shared Access (LSA) is a spectrum sharing mechanism where bandwidth is shared between a primary network, called incumbent, and a secondary mobile network. In this work, we address dynamic spectrum management mechanisms for LSA…
In this paper , we optimize the resource Allocation management by using game-Theory . In this paper we can optimize number of users in resource allocation management by using the user-sub-channel-soap matching algorithm (USMA) for…
In this paper, a novel cluster-based approach for maximizing the energy efficiency of wireless small cell networks is proposed. A dynamic mechanism is proposed to group locally-coupled small cell base stations (SBSs) into clusters based on…
A growing body of literature in networked systems research relies on game theory and mechanism design to model and address the potential lack of cooperation between self-interested users. Most game-theoretic models applied to system…
In \emph{bandwidth allocation games} (BAGs), the strategy of a player consists of various demands on different resources. The player's utility is at most the sum of these demands, provided they are fully satisfied. Every resource has a…
This paper studies the problem of intervention design for steering the actions of noncooperative players in quadratic network games to the social optimum. The players choose their actions with the aim of maximizing their individual payoff…
In this paper, channel resource allocation problem for LEO mobile satellite systems is investigated and a new dynamic channel resource allocation scheme is proposed based on differential game. Optimal channel resource allocated to each…
We consider a model of priced resource sharing that combines both queueing behavior and strategic behavior. We study a priority service model where a single server allocates its capacity to agents in proportion to their payment to the…
This paper investigates the use of deep reinforcement learning (DRL) in a MAC protocol for heterogeneous wireless networking referred to as Deep-reinforcement Learning Multiple Access (DLMA). The thrust of this work is partially inspired by…
We explore the impact of mutual altruism among the players belonging to the same set -- their tribe -- in a partition of all players in arbitrary strategic games upon the quality of equilibria attained. To this end, we introduce the notion…
We study a model of selfish resource allocation that seeks to incorporate dependencies among resources as they exist in modern networked environments. Our model is inspired by utility functions with constant elasticity of substitution (CES)…
This paper considers a conjecture-based distributed learning approach that enables autonomous nodes to independently optimize their transmission probabilities in random access networks. We model the interaction among multiple…
In the standard Mechanism Design framework, agents' messages are gathered at a central point and allocation/tax functions are calculated in a centralized manner, i.e., as functions of all network agents' messages. This requirement may cause…
We study the problem of constrained distributed optimization in multi-agent networks when some of the computing agents may be faulty. In this problem, the system goal is to have all the non-faulty agents collectively minimize a global…
In contrast with existing works which rely on the same type of energy-efficiency measure to design distributed power control policies, the present work takes into account the presence of a finite packet buffer at the transmitter side and…
Large language model (LLM) agents are increasingly deployed in competitive multi-agent settings, raising fundamental questions about whether they converge to equilibria and how their strategic behavior can be characterized. In this paper,…
We introduce a novel class of Nash equilibrium seeking dynamics for non-cooperative games with a finite number of players, where the convergence to the Nash equilibrium is bounded by a KL function with a settling time that can be upper…
Network creation games have been extensively studied, both from economists and computer scientists, due to their versatility in modeling individual-based community formation processes, which in turn are the theoretical counterpart of…
Recently, it has been shown that CSMA-type random access algorithms can achieve the maximum possible throughput in ad hoc wireless networks. However, these algorithms assume an idealized continuous-time CSMA protocol where collisions can…
The cost-sharing connection game is a variant of routing games on a network. In this model, given a directed graph with edge costs and edge capacities, each agent wants to construct a path from a source to a sink with low cost. The users…