Related papers: Higher Order City Voronoi Diagrams
Many real-world phenomena exhibit strong hierarchical structure. Consequently, in many real-world directed social networks vertices do not play equal role. Instead, vertices form a hierarchy such that the edges appear mainly from upper…
We consider the standard message passing model; we assume the system is fully synchronous: all processes start at the same time and time proceeds in synchronised rounds. In each round each vertex can transmit a different message of size…
We study the k nearest neighbors problem in the plane for general, convex, pairwise disjoint sites of constant description complexity such as line segments, disks, and quadrilaterals and with respect to a general family of distance…
In the vertex connectivity survivable network design problem we are given an undirected graph G = (V,E) and connectivity requirement r(u,v) for each pair of vertices u,v. We are also given a cost function on the set of edges. Our goal is to…
When solving the Hamiltonian path problem it seems natural to be given additional precedence constraints for the order in which the vertices are visited. For example one could decide whether a Hamiltonian path exists for a fixed starting…
A concept of higher order neighborhood in complex networks, introduced previously (PRE \textbf{73}, 046101, (2006)), is systematically explored to investigate larger scale structures in complex networks. The basic idea is to consider each…
A problem that arises in drawings of transportation networks is to minimize the number of crossings between different transportation lines. While this can be done efficiently under specific constraints, not all solutions are visually…
The \emph{$r$-neighbourhood complexity} of a graph $G$ is the function counting, for a given integer $k$, the largest possible number, over all vertex-subsets $A$ of size $k$, of subsets of $A$ realized as the intersection between the…
We are interested in the problem of finding $k$ nearest neighbours in the plane and in the presence of polygonal obstacles ($\textit{OkNN}$). Widely used algorithms for OkNN are based on incremental visibility graphs, which means they…
We present a simple framework to compute hyperbolic Voronoi diagrams of finite point sets as affine diagrams. We prove that bisectors in Klein's non-conformal disk model are hyperplanes that can be interpreted as power bisectors of…
Cutwidth is one of the classic layout parameters for graphs. It measures how well one can order the vertices of a graph in a linear manner, so that the maximum number of edges between any prefix and its complement suffix is minimized. As…
Street networks may be planned according to clear organizing principles or they may evolve organically through accretion, but their configurations and orientations help define a city's spatial logic and order. Measures of entropy reveal a…
We give the first super-polynomial separation in the power of bounded-depth boolean formulas vs. circuits. Specifically, we consider the problem Distance $k(n)$ Connectivity, which asks whether two specified nodes in a graph of size $n$ are…
This article presents an algorithm to compute digital images of Voronoi, Johnson-Mehl or Laguerre diagrams of a set of punctual sites, in a domain of a Euclidean space of any dimension. The principle of the algorithm is, in a first step, to…
This paper tightens the best known analysis of Hein's 1989 algorithm to infer the topology of a weighted tree based on the lengths of paths between its leaves. It shows that the number of length queries required for a degree-$k$ tree of $n$…
It is known that problems like Vertex Cover, Feedback Vertex Set and Odd Cycle Transversal are polynomial time solvable in the class of chordal graphs. We consider these problems in a graph that has at most $k$ vertices whose deletion…
We study the local complexity landscape of locally checkable labeling (LCL) problems on constant-degree graphs with a focus on complexities below $\log^* n$. Our contribution is threefold: Our main contribution is that we complete the…
The Voronoi diagram of a finite set of objects is a fundamental geometric structure that subdivides the embedding space into regions, each region consisting of the points that are closer to a given object than to the others. We may define…
Real complex networks are often characterized by spatial constraints such as the relative position and adjacency of nodes. The present work describes how Voronoi tessellations of the space where the network is embedded provide not only a…
We consider the traveling salesman problem when the cities are points in R^d for some fixed d and distances are computed according to geometric distances, determined by some norm. We show that for any polyhedral norm, the problem of finding…