Related papers: Coalescing random walks and voting on connected gr…
Random walks on graphs can be slow. To speed them up, imagine that at each step instead of choosing the neighbor at random, there is a small probability $\varepsilon>0$ that we can choose it. We show that in this case, at least for graphs…
We study the mixing time of random walks on small-world networks modelled as follows: starting with the 2-dimensional periodic grid, each pair of vertices $\{u,v\}$ with distance $d>1$ is added as a "long-range" edge with probability…
Random walks on expander graphs were thoroughly studied, with the important motivation that, under some natural conditions, these walks mix quickly and provide an efficient method of sampling the vertices of a graph. Alon, Benjamini,…
A random walk on a $N$-dimensional hypercube is a discrete time stochastic process whose state space is the set $\{-1,+1\}^{N}$, which has uniform probability of reaching any neighbour state, and probability zero of reaching a non-neighbour…
When particles on a line collide, they may coalesce into one. Such systems arise in the voter model, where boundaries between opinion clusters perform coalescing random walks, and in reaction-diffusion theory, where diffusing particles…
Analyzing the mixing time of random walks is a well-studied problem with applications in random sampling and more recently in graph partitioning. In this work, we present new analysis of random walks and evolving sets using more…
Coalescent theory is the study of random processes where particles may join each other to form clusters as time evolves. These notes provide an introduction to some aspects of the mathematics of coalescent processes and their applications…
We study the properties of random graphs where for each vertex a {\it neighbourhood} has been previously defined. The probability of an edge joining two vertices depends on whether the vertices are neighbours or not, as happens in Small…
Graph-limit theory focuses on the convergence of sequences of graphs when the number of nodes becomes arbitrarily large. This framework defines a continuous version of graphs allowing for the study of dynamical systems on very large graphs,…
The exact mean time between encounters of a given particle in a system consisting of many particles undergoing random walks in discrete time is calculated, on both regular and complex networks. Analytical results are obtained both for…
We analyze the $L^1$-mixing of a generalization of the Averaging process introduced by Aldous. The process takes place on a growing sequence of graphs which we assume to be finite-dimensional, in the sense that the random walk on those…
We base ourselves on the construction of the two-dimensional random interlacements [12] to define the one-dimensional version of the process. For this constructions we consider simple random walks conditioned on never hitting the origin,…
We study analytically the order statistics of a time series generated by the successive positions of a symmetric random walk of n steps with step lengths of finite variance \sigma^2. We show that the statistics of the gap d_{k,n}=M_{k,n}…
Information propagation on graphs is a fundamental topic in distributed computing. One of the simplest models of information propagation is the push protocol in which at each round each agent independently pushes the current knowledge to a…
The random order graph streaming model has received significant attention recently, with problems such as matching size estimation, component counting, and the evaluation of bounded degree constant query testable properties shown to admit…
We consider nearest neighbor weighted random walks on the $d$-dimensional box $[n]^d$ that are governed by some function $g:[0,1] \ra [0,\iy)$, by which we mean that standing at $x$, a neighbor $y$ of $x$ is picked at random and the walk…
Berry and Wang [Phys. Rev. A {\bf 83}, 042317 (2011)] show numerically that a discrete-time quantum random walk of two noninteracting particles is able to distinguish some non-isomorphic strongly regular graphs from the same family. Here we…
We consider the quantized consensus problem on undirected time-varying connected graphs with n nodes, and devise a protocol with fast convergence time to the set of consensus points. Specifically, we show that when the edges of each network…
We give faster algorithms for producing sparse approximations of the transition matrices of $k$-step random walks on undirected, weighted graphs. These transition matrices also form graphs, and arise as intermediate objects in a variety of…
The $d$-process generates a graph at random by starting with an empty graph with $n$ vertices, then adding edges one at a time uniformly at random among all pairs of vertices which have degrees at most $d-1$ and are not mutually joined. We…