Related papers: Two-dimensional badly approximable vectors and Sch…
We present algorithmic applications of an approximate version of Carath\'{e}odory's theorem. The theorem states that given a set of vectors $X$ in $\mathbb{R}^d$, for every vector in the convex hull of $X$ there exists an…
We consider a Bradley-Terry model in random environment where each player faces each other once. More precisely the strengths of the players are assumed to be random and we study the influence of their distributions on the asymptotic number…
We show that if $A$ and $B$ are finite sets of real numbers, then the number of triples $(a,b,c)\in A\times B\times (A\cup B)$ with $a+b=2c$ is at most $(0.15+o(1))(|A|+|B|)^2$ as $|A|+|B|\to\infty$. As a corollary, if $A$ is antisymmetric…
Impartial subtraction games on the nonnegative integers have been studied by many and discussed in detail in for example the remarkable work Winning Ways by Conway, Berlekamp and Guy. We describe how comply variations of these games,…
For a field $\mathbb{F}$ and integers $d$ and $k$, a set of vectors of $\mathbb{F}^d$ is called $k$-nearly orthogonal if its members are non-self-orthogonal and every $k+1$ of them include an orthogonal pair. We prove that for every prime…
Bayesian regression games are a special class of two-player general-sum Bayesian games in which the learner is partially informed about the adversary's objective through a Bayesian prior. This formulation captures the uncertainty in regard…
In this paper we prove that every set $A\subset\mathbb{Z}$ satisfying the inequality $\sum_{x}\min(1_A*1_A(x),t)\le(2+\delta)t|A|$ for $t$ and $\delta$ in suitable ranges, then $A$ must be very close to an arithmetic progression. We use…
It is well known that the (unique) value of a stochastic control problem or a two person zero sum game under Isaacs condition can be characterized through a PDE driven by the Hamiltonian. Our goal of this paper is to extend this classical…
The badly approximable points in $\mathbb{R}^d$ are those for which Dirichlet's approximation theorem cannot be improved by more than a constant, that is, they are the points most difficult to approximate by rational vectors. An important…
A binary constraint system game is a two-player one-round non-local game defined by a system of Boolean constraints. The game has a perfect quantum strategy if and only if the constraint system has a quantum satisfying assignment [R. Cleve…
In this paper we prove almost sure convergence to the ball, in the Nikodym metric, of sequences of random Steiner symmetrizations of bounded Caccioppoli and bounded measurable sets, paralleling a result due to Mani-Levitska concerning…
Mirror games were invented by Garg and Schnieder (ITCS 2019). Alice and Bob take turns (with Alice playing first) in declaring numbers from the set {1,2, ...2n}. If a player picks a number that was previously played, that player loses and…
We investigate additive properties of sets $A,$ where $A=\{a_1,a_2,\ldots ,a_k\}$ is a monotone increasing set of real numbers, and the differences of consecutive elements are all distinct. It is known that $|A+B|\geq c|A||B|^{1/2}$ for any…
Zeckendorf proved that every positive integer $n$ can be written uniquely as the sum of non-adjacent Fibonacci numbers; a similar result, though with a different notion of a legal decomposition, holds for many other sequences. We use these…
We define a family of vertex colouring games played over a pair of graphs or digraphs $(G,H)$ by players $\forall$ and $\exists$. These games arise from work on a longstanding open problem in algebraic logic. It is conjectured that there is…
The solution to a Nash or a nonsymmetric bargaining game is obtained by maximizing a concave function over a convex set, i.e., it is the solution to a convex program. We show that each 2-player game whose convex program has linear…
We apply the generalised concept of witness operators to arbitrary convex sets, and review the criteria for the optimisation of these general witnesses. We then define an embedding of state vectors and operators into a higher-dimensional…
The semigroup game is a two-person zero-sum game defined on a semigroup S as follows: Players 1 and 2 choose elements x and y in S, respectively, and player 1 receives a payoff f(xy) defined by a function f from S to [-1,1]. If the…
Given a tree $T=(V,E)$ on $n$ vertices, we consider the $(1 : q)$ Maker-Breaker tree embedding game ${\mathcal T}_n$. The board of this game is the edge set of the complete graph on $n$ vertices. Maker wins ${\mathcal T}_n$ if and only if…
For an $n\times n$ balanced symmetric matrix $T=(t_{i,j})$ with positive elements satisfying $t_{i,i}= \sum_{j\neq i} t_{i,j}$ and certain bounding conditions, we propose to use the matrix $S=(s_{i,j})$ to approximate its inverse, where…