Related papers: An Improved Upper Bound for Bootstrap Percolation …
In r-neighbour bootstrap percolation on a graph G, a set of initially infected vertices A \subset V(G) is chosen independently at random, with density p, and new vertices are subsequently infected if they have at least r infected…
By bootstrap percolation we mean the following deterministic process on a graph $G$. Given a set $A$ of vertices "infected" at time 0, new vertices are subsequently infected, at each time step, if they have at least $r\in\mathbb{N}$…
In r-neighbour bootstrap percolation on a graph G, a (typically random) set A of initially 'infected' vertices spreads by infecting (at each time step) vertices with at least r already-infected neighbours. This process may be viewed as a…
In majority bootstrap percolation on a graph G, an infection spreads according to the following deterministic rule: if at least half of the neighbours of a vertex v are already infected, then v is also infected, and infected vertices remain…
In the random $r$-neighbour bootstrap percolation process on a graph $G$, a set of initially infected vertices is chosen at random by retaining each vertex of $G$ independently with probability $p\in (0,1)$, and "healthy" vertices get…
Bootstrap percolation on a graph with infection threshold $r\in \mathbb{N}$ is an infection process, which starts from a set of initially infected vertices and in each step every vertex with at least $r$ infected neighbours becomes…
In the $r$-neighbour bootstrap process on a graph $G$, vertices are infected (in each time step) if they have at least $r$ already-infected neighbours. Motivated by its close connections to models from statistical physics, such as the Ising…
A bootstrap percolation process on a graph G is an "infection" process which evolves in rounds. Initially, there is a subset of infected nodes and in each subsequent round every uninfected node which has at least r infected neighbours…
A bootstrap percolation process on a graph $G$ is an "infection" process which evolves in rounds. Initially, there is a subset of infected nodes and in each subsequent round each uninfected node which has at least $r$ infected neighbours…
We investigate the behaviour of $r$-neighbourhood bootstrap percolation on the binomial $k$-uniform random hypergraph $H_k(n,p)$ for given integers $k\geq 2$ and $r\geq 2$. In $r$-neighbourhood bootstrap percolation, infection spreads…
Consider a $p$-random subset $A$ of initially infected vertices in the discrete cube $[L]^d$, and assume that the neighbourhood of each vertex consists of the $a_i$ nearest neighbours in the $\pm e_i$-directions for each $i \in \{1,2,\dots,…
We consider bootstrap percolation on the binomial random graph $G(n,p)$ with infection threshold $r\in \mathbb{N}$, an infection process which starts from a set of initially infected vertices and in each step every vertex with at least $r$…
Following Bradonji\'c and Saniee, we study a model of bootstrap percolation on the Gilbert random geometric graph on the $2$-dimensional torus. In this model, the expected number of vertices of the graph is $n$, and the expected degree of a…
In r-neighbour bootstrap percolation on the vertex set of a graph G, vertices are initially infected independently with some probability p. At each time step, the infected set expands by infecting all uninfected vertices that have at least…
Bootstrap percolation is a type of cellular automaton which has been used to model various physical phenomena, such as ferromagnetism. For each natural number $r$, the $r$-neighbour bootstrap process is an update rule for vertices of a…
For fixed $r\geq 2$, we consider bootstrap percolation with threshold $r$ on the Erd\H{o}s-R\'enyi graph ${\cal G}_{n,p}$. We identify a threshold for $p$ above which there is with high probability a set of size $r$ which can infect the…
We consider the $d$-neighbor bootstrap percolation process on the $d$-dimensional torus, with vertex set $V=\{1,\cdots,n\}^d$ and edge set $\{xy:\sum_{i=1}^d|x_i-y_i (\text{mod} \; n)|=1\}$. We determine the percolation time up to a…
The $r$-neighbour bootstrap percolation process on a graph $G$ starts with an initial set $A_0$ of "infected" vertices and, at each step of the process, a healthy vertex becomes infected if it has at least $r$ infected neighbours (once a…
The $r$-neighbor bootstrap percolation is a graph infection process based on the update rule by which a vertex with $r$ infected neighbors becomes infected. We say that an initial set of infected vertices propagates if all vertices of a…
For $r\geq1$, the $r$-neighbour bootstrap process in a graph $G$ starts with a set of infected vertices and, in each time step, every vertex with at least $r$ infected neighbours becomes infected. The initial infection percolates if every…