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Given a point $s$ and a set of $h$ pairwise disjoint polygonal obstacles of totally $n$ vertices in the plane, we present a new algorithm for building an $L_1$ shortest path map of size O(n) in $O(T)$ time and O(n) space such that for any…

Computational Geometry · Computer Science 2012-02-28 Danny Z. Chen , Haitao Wang

Given a set $\mathcal{P}$ of $h$ pairwise disjoint simple polygonal obstacles in $\mathbb{R}^2$ defined with $n$ vertices, we compute a sketch $\Omega$ of $\mathcal{P}$ whose size is independent of $n$, depending only on $h$ and the input…

Computational Geometry · Computer Science 2019-09-17 R Inkulu , Sanjiv Kapoor

Let $\mathscr O$ be a set of $n$ disjoint obstacles in $\mathbb{R}^2$, $\mathscr M$ be a moving object. Let $s$ and $l$ denote the starting point and maximum path length of the moving object $\mathscr M$, respectively. Given a point $p$ in…

Data Structures and Algorithms · Computer Science 2018-07-04 Jack Wang

This paper introduces a novel, lightweight method to solve the visibility problem for 2D grids. The proposed method evaluates the existence of lines-of-sight from a source point to all other grid cells in a single pass with no preprocessing…

Computational Geometry · Computer Science 2024-03-12 Ibrahim Ibrahim , Joris Gillis , Wilm Decré , Jan Swevers

We perform an experimental evaluation of algorithms for finding geodesic shortest paths between two points inside a simple polygon in the constant-workspace model. In this model, the input resides in a read-only array that can be accessed…

Computational Geometry · Computer Science 2019-04-08 Jonas Cleve , Wolfgang Mulzer

With the advent of autonomous robots with two- and three-dimensional scanning capabilities, classical visibility-based exploration methods from computational geometry have gained in practical importance. However, real-life laser scanning of…

Computational Geometry · Computer Science 2010-09-28 Sandor P. Fekete , Christiane Schmidt

Determining visibility in planar polygons and arrangements is an important subroutine for many algorithms in computational geometry. In this paper, we report on new implementations, and corresponding experimental evaluations, for two…

Computational Geometry · Computer Science 2014-03-18 Francisc Bungiu , Michael Hemmer , John Hershberger , Kan Huang , Alexander Kröller

A closed curve in the plane is weakly simple if it is the limit (in the Fr\'echet metric) of a sequence of simple closed curves. We describe an algorithm to determine whether a closed walk of length n in a simple plane graph is weakly…

Computational Geometry · Computer Science 2015-03-30 Hsien-Chih Chang , Jeff Erickson , Chao Xu

In this paper, we discuss the algorithm engineering aspects of an O(n^2)-time algorithm [6] for computing a minimum-area convex polygon that intersects a set of n isothetic line segments.

Computational Geometry · Computer Science 2016-09-07 Xin Wu , Xijie Zeng , Bryan St. Amour , Asish Mukhopadhyay

Acceleration of algorithms is becoming a crucial problem, if larger data sets are to be processed. Evaluation of algorithms is mostly done by using computational geometry approach and evaluation of computational complexity. However in…

Computational Geometry · Computer Science 2022-08-29 Vaclav Skala

We present the first linear time algorithm to construct the $2n$-bit version of the Lyndon array for a string of length $n$ using only $o(n)$ bits of working space. A simpler variant of this algorithm computes the plain ($n\lg n$-bit)…

Data Structures and Algorithms · Computer Science 2019-12-11 Philip Bille , Jonas Ellert , Johannes Fischer , Inge Li Gørtz , Florian Kurpicz , Ian Munro , Eva Rotenberg

We devise an algorithm for maintaining the visibility polygon of any query point in a dynamic polygonal domain, i.e., as the polygonal domain is modified with vertex insertions and deletions to its obstacles, we update the data structures…

Computational Geometry · Computer Science 2020-11-20 Sanjana Agrwal , R. Inkulu

We consider the problem of finding minimum-link rectilinear paths in rectilinear polygonal domains in the plane. A path or a polygon is rectilinear if all its edges are axis-parallel. Given a set $\mathcal{P}$ of $h$ pairwise-disjoint…

Computational Geometry · Computer Science 2015-04-28 Joseph S. B. Mitchell , Valentin Polishchuk , Mikko Sysikaski , Haitao Wang

Given a simple polygon $\mathcal{P}$ on $n$ vertices, two points $x,y$ in $\mathcal{P}$ are said to be visible to each other if the line segment between $x$ and $y$ is contained in $\mathcal{P}$. The Point Guard Art Gallery problem asks for…

Computational Geometry · Computer Science 2016-07-20 Édouard Bonnet , Tillmann Miltzow

In memory-constrained algorithms we have read-only access to the input, and the number of additional variables is limited. In this paper we introduce the compressed stack technique, a method that allows to transform algorithms whose space…

Computational Geometry · Computer Science 2014-06-26 Luis Barba , Matias Korman , Stefan Langerman , Kunikiko Sadakane , Rodrigo Silveira

Given a convex polygon $P$ with $n$ vertices, the two-center problem is to find two congruent closed disks of minimum radius such that they completely cover $P$. We propose an algorithm for this problem in the streaming setup, where the…

Computational Geometry · Computer Science 2015-12-09 Sanjib Sadhu , Sasanka Roy , Soumen Nandi , Anil Maheswari , Subhas C. Nandy

We propose an algorithm with expected complexity of $\bigO(n\log n)$ arithmetic operations to solve a special shortest vector problem arising in computer-and-forward design, where $n$ is the dimension of the channel vector. This algorithm…

Information Theory · Computer Science 2016-02-02 Jinming Wen , Xiao-Wen Chang

We present an algorithm to find an {\it Euclidean Shortest Path} from a source vertex $s$ to a sink vertex $t$ in the presence of obstacles in $\Re^2$. Our algorithm takes $O(T+m(\lg{m})(\lg{n}))$ time and $O(n)$ space. Here, $O(T)$ is the…

Computational Geometry · Computer Science 2010-12-01 Rajasekhar Inkulu , Sanjiv Kapoor , S. N. Maheshwari

Let $\mathcal{A}$ be a set of straight lines in the plane (or planes in $\mathbb{R}^3$). The $k$-crossing visibility of a point $p$ on $\mathcal{A}$ is the set $Q$ of points in the elements of $\mathcal{A}$ such that the segment $pq$, where…

Computational Geometry · Computer Science 2024-05-17 Frank Duque

A simplicial vertex of a graph is a vertex whose neighborhood is a clique. It is known that listing all simplicial vertices can be done in $O(nm)$ time or $O(n^{\omega})$ time, where $O(n^{\omega})$ is the time needed to perform a fast…

Data Structures and Algorithms · Computer Science 2022-05-04 Charis Papadopoulos , Athanasios Zisis