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This paper presents scalable controller synthesis methods for heterogeneous and partially heterogeneous systems. First, heterogeneous systems composed of different subsystems that are interconnected over a directed graph are considered.…

Systems and Control · Electrical Eng. & Systems 2020-04-13 Yvonne R. Stürz , Annika Eichler , Roy S. Smith

We introduce an abstract semantics of the global view of choreographies. Our semantics is given in terms of pre-orders and can accommodate different lower level semantics. We discuss the adequacy of our model by considering its relation…

Logic in Computer Science · Computer Science 2016-08-12 Roberto Guanciale , Emilio Tuosto

Generating diverse and natural human motion is one of the long-standing goals for creating intelligent characters in the animated world. In this paper, we propose a self-supervised method for generating long-range, diverse and plausible…

Computer Vision and Pattern Recognition · Computer Science 2020-08-25 Jingwei Xu , Huazhe Xu , Bingbing Ni , Xiaokang Yang , Xiaolong Wang , Trevor Darrell

We present a programming model and typing discipline for complex multi-robot coordination programming. Our model encompasses both synchronisation through message passing and continuous-time dynamic motion primitives in physical space. We…

Robotics · Computer Science 2020-10-13 Rupak Majumdar , Nobuko Yoshida , Damien Zufferey

In recent years hypergraphs have emerged as a powerful tool to study systems with multi-body interactions which cannot be trivially reduced to pairs. While highly structured methods to generate synthetic data have proved fundamental for the…

Social and Information Networks · Computer Science 2024-10-10 Nicolò Ruggeri , Federico Battiston , Caterina De Bacco

Multiparty session types provide a type discipline for ensuring communication safety, deadlock-freedom and liveness for multiple concurrently running participants. The original formulation of MPST takes the top-down approach, where a global…

Programming Languages · Computer Science 2024-11-13 Thien Udomsrirungruang , Nobuko Yoshida

We describe a system that lets a designer interactively draw patterns of strokes in the picture plane, then guide the synthesis of similar patterns over new picture regions. Synthesis is based on an initial user-assisted analysis phase in…

Graphics · Computer Science 2008-03-25 Pascal Barla , Simon Breslav , Lee Markosian , Joëlle Thollot

We introduce a meta-model based on formal languages, dubbed formal choreographic languages, to study message-passing systems. Our framework allows us to generalise standard constructions from the literature and to compare them. In…

Logic in Computer Science · Computer Science 2024-02-14 Franco Barbanera , Ivan Lanese , Emilio Tuosto

We propose Teamwork Synthesis, a version of the distributed synthesis problem with application to teamwork multi-agent systems. We reformulate the distributed synthesis question by dropping the fixed interaction architecture among agents as…

Logic in Computer Science · Computer Science 2023-05-15 Yehia Abd Alrahman , Nir Piterman

This paper introduces a general approach for synthesizing procedural models of the state-transitions of a given discrete system. The approach is general in that it accepts different target languages for modeling the state-transitions of a…

Formal Languages and Automata Theory · Computer Science 2023-07-28 Javier Segovia-Aguas , Jonathan Ferrer-Mestres , Sergio Jiménez

This paper presents the first formalisation of the precise subtyping relation for asynchronous multiparty sessions. We show that our subtyping relation is sound (i.e., guarantees safe process replacement) and also complete: any extension of…

Logic in Computer Science · Computer Science 2020-10-28 Silvia Ghilezan , Jovanka Pantović , Ivan Prokić , Alceste Scalas , Nobuko Yoshida

Robust and flexible event representations are important to many core areas in language understanding. Scripts were proposed early on as a way of representing sequences of events for such understanding, and has recently attracted renewed…

Computation and Language · Computer Science 2017-11-22 Noah Weber , Niranjan Balasubramanian , Nathanael Chambers

Multiparty Session Types (MPST) are a well-established typing discipline for message-passing processes interacting on sessions involving two or more participants. Session typing can ensure desirable properties: absence of communication…

Programming Languages · Computer Science 2017-04-12 Alceste Scalas , Nobuko Yoshida

Multiparty session types (MSTs) are a type-based approach to verifying communication protocols, represented as global types in the framework. We present a precise subtyping relation for asynchronous MSTs with communicating state machines…

Formal Languages and Automata Theory · Computer Science 2024-01-30 Elaine Li , Felix Stutz , Thomas Wies

Group dance, a sub-genre characterized by intricate motions made by a cohort of performers in tight synchronization, has a longstanding and culturally significant history and, in modern forms such as cheerleading, a broad base of current…

Human-Computer Interaction · Computer Science 2024-06-18 Soohwan Lee , Seoyeong Hwang , Ian Oakley , Kyungho Lee

Session types provide a typing discipline for message-passing systems. However, most session type approaches assume an ideal world: one in which everything is reliable and without failures. Yet this is in stark contrast with distributed…

Programming Languages · Computer Science 2023-05-16 Adam D. Barwell , Ping Hou , Nobuko Yoshida , Fangyi Zhou

This paper introduces the concept of choreography with respect to inter-organizational innovation networks, as they constitute an attractive environment to create innovation in different sectors. We argue that choreography governs…

Social and Information Networks · Computer Science 2017-02-14 Giovanna Ferraro , Antonio Iovanella

This work presents computational methods for transferring body movements from one person to another with videos collected in the wild. Specifically, we train a personalized model on a single video from the Internet which can generate videos…

Computer Vision and Pattern Recognition · Computer Science 2019-04-02 Yipin Zhou , Zhaowen Wang , Chen Fang , Trung Bui , Tamara L. Berg

We propose an interpretation of multiparty sessions as "flow event structures", which allows concurrency between communications within a session to be explicitly represented. We show that this interpretation is equivalent, when the…

Logic in Computer Science · Computer Science 2022-05-18 Ilaria Castellani , Mariangiola Dezani-Ciancaglini , Paola Giannini

Choreographic Programming is a correct-by-construction paradigm where a compilation procedure synthesises deadlock-free, concurrent, and distributed communicating processes from global, declarative descriptions of communications, called…

Programming Languages · Computer Science 2020-12-15 Saverio Giallorenzo , Fabrizio Montesi , Maurizio Gabbrielli