Related papers: Online multipath convolutional coding for real-tim…
We consider a transmission of a delay-sensitive data stream from a single source to a single destination. The reliability of this transmission may suffer from bursty packet losses - the predominant type of failures in today's Internet. An…
This paper introduces a robust point-to-point transmission scheme: Tetrys, that relies on a novel on-the-fly erasure coding concept which reduces the delay for recovering lost data at the receiver side. In current erasure coding schemes,…
This paper introduces a redundancy adaptation algorithm for an on-the-fly erasure network coding scheme called Tetrys in the context of real-time video transmission. The algorithm exploits the relationship between the redundancy ratio used…
This paper proposes a new reliability algorithm specifically useful when retransmission is either problematic or not possible. In case of multimedia or multicast communications and in the context of the Delay Tolerant Networking (DTN), the…
Network coding (NC), when combined with multipath routing, enables a linear programming (LP) formulation for a multi-source multicast with intra-session network coding (MISNC) problem. However, it is still hard to solve using conventional…
In off-line streaming, packet level erasure resilient Forward Error Correction (FEC) codes rely on the unrestricted buffering time at the receiver. In real-time streaming, the extremely short playback buffering time makes FEC inefficient…
Path diversity works by setting up multiple parallel connections between the end points using the topological path redundancy of the network. In this paper, \textit{Forward Error Correction} (FEC) is applied across multiple independent…
We introduce a novel network-adaptive algorithm that is suitable for alleviating network packet losses for low-latency interactive communications between a source and a destination. Our network-adaptive algorithm estimates in real-time the…
This work proposes an innovative approach to handle packet loss in real-time video streaming scenarios in a more sophisticated way -- Predicting packet loss pattern on time field by deep learning model.
We consider use of FEC to reduce in-order delivery delay over packet erasure channels. We propose a class of streaming codes that is capacity achieving and provides a superior throughput-delay trade-off compared to block codes by…
Over the past years, TCP has gone through numerous updates to provide performance enhancement under diverse network conditions. However, with respect to losses, little can be achieved with legacy TCP detection and recovery mechanisms. Both…
Packet losses are common events in today's networks. They usually result in longer delivery times for application data since retransmissions are the de facto technique to recover from such losses. Retransmissions is a good strategy for many…
The explosive growth of content-on-the-move, such as video streaming to mobile devices, has propelled research on multimedia broadcast and multicast schemes. Multi-rate transmission strategies have been proposed as a means of delivering…
Two-way real-time video communication in wireless networks requires high bandwidth, low delay and error resiliency. This paper addresses these demands by proposing a system with the integration of Network Coding (NC), user cooperation using…
Practical random network coding based schemes for multicast include a header in each packet that records the transformation between the sources and the terminal. The header introduces an overhead that can be significant in certain…
The capability of mobile devices to use multiple interfaces to support a single session is becoming more prevalent. Prime examples include the desire to implement WiFi offloading and the introduction of 5G. Furthermore, an increasing…
Erasure resilient FEC codes in off-line packetized streaming rely on time diversity. This requires unrestricted buffering time at the receiver. In real-time streaming the playback buffering time must be very short. Path diversity is an…
This paper investigates the performance of streaming codes in low-latency applications over a multi-link three-node relayed network. The source wishes to transmit a sequence of messages to the destination through a relay. Each message must…
Many emerging multimedia streaming applications involve multiple users communicating under strict latency constraints. In this paper we study streaming codes for a network involving two source nodes, one relay node and a destination node.…
Multicast remains a fundamental mechanism for scalable content distribution, yet existing approaches face critical limitations. Traditional multicast trees suffer from path redundancy and inefficient utilization of network resources, while…