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Intersection detection between three-dimensional bodies has various applications in computer graphics, video game development, robotics as well as military industries. In some respects, entities do not want to disclose sensitive information…

Computational Geometry · Computer Science 2021-05-24 Amirahmad Chapnevis , Babak Sadeghiyan

Feature-based parametric modeling is the de facto standard in CAD. Boundary representation-based direct modeling is another CAD paradigm developed recently. They have complementary advantages and limitations, thereby offering huge potential…

Graphics · Computer Science 2023-01-10 Qiang Zou , Hsi-Yung Feng , Shuming Gao

Based on the thermodynamic variation, we rigorously derive the sharp-interface model for solid-state dewetting on a flat substrate in the form of cylindrical symmetry. The governing equations for the model belong to fourth-order geometric…

Materials Science · Physics 2018-05-22 Quan Zhao

This work presents a robust and efficient sharp interface immersed boundary (IBM) framework, which is applicable for all-speed flow regimes and is capable of handling arbitrarily complex bodies (stationary or moving). The work deploys an…

Computational Physics · Physics 2021-01-22 Pradeep Kumar Seshadri , Ashoke De

This paper focuses on camouflaged object detection (COD), which is a task to detect objects hidden in the background. Most of the current COD models aim to highlight the target object directly while outputting ambiguous camouflaged…

Computer Vision and Pattern Recognition · Computer Science 2021-11-01 Nobukatsu Kajiura , Hong Liu , Shin'ichi Satoh

A large number of powerful, high-quality, and open-source simulation packages exist to efficiently perform molecular dynamics simulations, and their prevalence has greatly accelerated discoveries across a wide range of scientific domains.…

Soft Condensed Matter · Physics 2024-05-01 Toler H. Webb , Daniel M. Sussman

We propose a novel 3D shape correspondence method based on the iterative alignment of so-called smooth shells. Smooth shells define a series of coarse-to-fine shape approximations designed to work well with multiscale algorithms. The main…

Computer Vision and Pattern Recognition · Computer Science 2019-12-03 Marvin Eisenberger , Zorah Lähner , Daniel Cremers

Surface comparison and matching is a challenging problem in computer vision. While reparametrization-invariant Sobolev metrics provide meaningful elastic distances and point correspondences via the geodesic boundary value problem, solving…

Computer Vision and Pattern Recognition · Computer Science 2021-06-11 Martin Bauer , Nicolas Charon , Philipp Harms , Hsi-Wei Hsieh

Envelopes of parameterized families of plane curves is an important topic, both for the mathematics involved and for its applications. Nowadays, it is generally studied in a technology-rich environment, and automated methods are developed…

Algebraic Geometry · Mathematics 2025-04-02 Thierry Dana-Picard , Daniel Tsirkin

We present a strongly-coupled immersed-boundary method for flow-structure interaction problems involving thin deforming bodies. The method is stable for arbitrary choices of solid-to-fluid mass ratios and for large body motions. As with…

Fluid Dynamics · Physics 2016-10-05 Andres Goza , Tim Colonius

This paper presents a complete Pascal interpolation scheme for use in the plane geometry mapping applied in association with numerical methods. The geometry of a domain element is approximated by a complete Pascal polynomial. The…

Numerical Analysis · Computer Science 2019-03-11 Sulaiman Y. Abo Diab

Quadratic surfaces gain more and more attention among the Geometric Algebra community and some frameworks were proposed in order to represent, transform, and intersect these quadratic surfaces. As far as the authors know, none of these…

Computational Geometry · Computer Science 2019-03-07 Stéphane Breuils , Vincent Nozick , Laurent Fuchs , Akihiro Sugimoto

Line intersection with convex and un-convex polygons or polyhedron algorithms are well known as line clipping algorithms and very often used in computer graphics. Rendering of geometrical problems often leads to ray tracing techniques, when…

Graphics · Computer Science 2022-08-10 Vaclav Skala

We study the problem of finding neck-like features on a surface. Applications for such cuts include robotics, mesh segmentation, and algorithmic applications. We provide a new definition for a surface bottleneck -- informally, it is the…

Computational Geometry · Computer Science 2026-01-14 Sam Ruggerio , Sariel Har-Peled

Image segmentation is a central topic in image processing and computer vision and a key issue in many applications, e.g., in medical imaging, microscopy, document analysis and remote sensing. According to the human perception, image…

Numerical Analysis · Mathematics 2022-06-24 Laura Antonelli , Valentina De Simone , Daniela di Serafino

Object search -- the problem of finding a target object in a cluttered scene -- is essential to solve for many robotics applications in warehouse and household environments. However, cluttered environments entail that objects often occlude…

Robotics · Computer Science 2019-09-06 Andrew Price , Linyi Jin , Dmitry Berenson

This paper presents a spline-based parameterisation framework for plane graphs. The plane graph is characterised by a collection of curves forming closed loops that fence-off planar faces which have to be parameterised individually. Hereby,…

Numerical Analysis · Mathematics 2024-09-02 Jochen Hinz

Boolean operations of geometric models is an essential issue in computational geometry. In this paper, we develop a simple and robust approach to perform Boolean operations on closed and open triangulated surfaces. Our method mainly has two…

Computational Geometry · Computer Science 2023-07-19 Gang Mei , John C. Tipper

Geometric embeddings have recently received attention for their natural ability to represent transitive asymmetric relations via containment. Box embeddings, where objects are represented by n-dimensional hyperrectangles, are a particularly…

Machine Learning · Computer Science 2020-10-30 Shib Sankar Dasgupta , Michael Boratko , Dongxu Zhang , Luke Vilnis , Xiang Lorraine Li , Andrew McCallum

Simulations of many rigid bodies colliding with each other sometimes yield particularly interesting results if the colliding objects differ significantly in size and are non-spherical. The most expensive part within such a simulation code…

Computational Geometry · Computer Science 2022-10-21 Peter J. Noble , Tobias Weinzierl
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