Related papers: Bounded Counter Languages
A non-deterministic recursion scheme recognizes a language of finite trees. This very expressive model can simulate, among others, higher-order pushdown automata with collapse. We show decidability of the diagonal problem for schemes. This…
We construct a hierarchy of regular languages such that the current language in the hierarchy can be accepted by 1-way quantum finite automata with a probability smaller than the corresponding probability for the preceding language in the…
We present a new learning algorithm for realtime one-counter automata. Our algorithm uses membership and equivalence queries as in Angluin's L* algorithm, as well as counter value queries and partial equivalence queries. In a partial…
We show that a well-known family of deterministic finite automata can be used to distinguish distinct binary strings of the same length from every start state. Further, we establish almost matching lower and upper bounds on the number of…
This work attempts to explain the types of computation that neural networks can perform by relating them to automata. We first define what it means for a real-time network with bounded precision to accept a language. A measure of network…
It is shown that for every language family that is a trio containing only semilinear languages, all bounded languages in it can be accepted by one-way deterministic reversal-bounded multicounter machines (DCM). This implies that for every…
We study expression learning problems with syntactic restrictions and introduce the class of finite-aspect checkable languages to characterize symbolic languages that admit decidable learning. The semantics of such languages can be defined…
We introduce languages of higher-dimensional automata (HDAs) and develop some of their properties. To this end, we define a new category of precubical sets, uniquely naturally isomorphic to the standard one, and introduce a notion of event…
One Counter Nets (OCNs) are finite-state automata equipped with a counter that cannot become negative, but cannot be explicitly tested for zero. Their close connection to various other models (e.g., PDAs, Vector Addition Systems, and…
In this work we study a non-linear generalization based on affine transformations of probabilistic and quantum automata proposed recently by D\'iaz-Caro and Yakary{\i}lmaz \cite{DCY16A} referred as affine automata. First, we present…
Quantitative languages are an extension of boolean languages that assign to each word a real number. Mean-payoff automata are finite automata with numerical weights on transitions that assign to each infinite path the long-run average of…
Traditionally, finite automata theory has been used as a framework for the representation of possibly infinite sets of strings. In this work, we introduce the notion of second-order finite automata, a formalism that combines finite automata…
Several works have shown linear speedup is achieved by an asynchronous parallel implementation of stochastic coordinate descent so long as there is not too much parallelism. More specifically, it is known that if all updates are of similar…
A regular language $L$ is said to be prime, if it is not the product of two non-trivial languages. Martens et al. settled the exact complexity of deciding primality for deterministic finite automata in 2010. For finite languages, Mateescu…
An automaton is unambiguous if for every input it has at most one accepting computation. An automaton is k-ambiguous (for k > 0) if for every input it has at most k accepting computations. An automaton is boundedly ambiguous if it is…
We establish a Myhill-Nerode type theorem for higher-dimensional automata (HDAs), stating that a language is regular if and only if it has finite prefix quotient. HDAs extend standard automata with additional structure, making it possible…
A two-dimensional automaton operates on arrays of symbols. While a standard (four-way) two-dimensional automaton can move its input head in four directions, restricted two-dimensional automata are only permitted to move their input heads in…
We introduce a parallel machine scheduling problem in which the processing times of jobs are not given in advance but are determined by a system of linear constraints. The objective is to minimize the makespan, i.e., the maximum job…
The store language of a machine of some arbitrary type is the set of all store configurations (state plus store contents but not the input) that can appear in an accepting computation. New algorithms and characterizations of store languages…
A new class of languages of infinite words is introduced, called the max-regular languages, extending the class of $\omega$-regular languages. The class has two equivalent descriptions: in terms of automata (a type of deterministic counter…