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Related papers: When games meet reality: is Zynga overvalued?

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On December 16, Zynga, the well-known social game developing company went public. This event is following other recent IPOs in the world of social networking companies, such as Groupon, Linkedin or Pandora to cite a few. With a valuation…

General Finance · Quantitative Finance 2011-12-30 Zalán Forró , Peter Cauwels , Didier Sornette

We present a novel methodology to determine the fundamental value of firms in the social-networking sector based on two ingredients: (i) revenues and profits are inherently linked to its user basis through a direct channel that has no…

General Finance · Quantitative Finance 2014-08-26 Peter Cauwels , Didier Sornette

Recent academic work has developed a method to determine, in real time, if a given stock is exhibiting a price bubble. Currently there is speculation in the financial press concerning the existence of a price bubble in the aftermath of the…

Risk Management · Quantitative Finance 2011-05-31 Robert Jarrow , Younes Kchia , Philip Protter

The study discusses the main features which affect the IT companies valuation on the example of social networks. The relevance of the chosen topic is due to the fact that people live in the information age now, and information technologies…

General Economics · Economics 2022-12-14 K. V. Yupatova , O. A. Malafeyev , V. S. Lipatnikov , V. Y. Bezrukikh

We consider in this paper competition of content creators in routing their content through various media. The routing decisions may correspond to the selection of a social network (e.g. twitter versus facebook or linkedin) or of a group…

Computer Science and Game Theory · Computer Science 2016-01-05 Fabrice Lebeau , Corinne Touati , Eitan Altman , Nof Abuzainab

I examine potential mechanisms behind two stylized facts of initial public offerings (IPOs) returns. By analyzing investor emotions expressed on StockTwits and Twitter, I find that emotions conveyed through these social media platforms can…

Pricing of Securities · Quantitative Finance 2024-04-16 Domonkos F. Vamossy

Social Networking Sites (SNSs) are powerful marketing and communication tools. There are hundreds of SNSs that have entered and exited the market over time. The coexistence of multiple SNSs is a rarely observed phenomenon. Most coexisting…

Social and Information Networks · Computer Science 2015-11-10 Yayati Gupta , S. R. S. Iyengar , Jaspal Singh Saini , Nidhi Sridhar

Social gaming is today a pervasive phenomenon. Driven by the advent of social networks and the digitization of game distribution. In this paper the impact of digitization and so-cial networks such as Facebook on digital games is de-scribed…

Human-Computer Interaction · Computer Science 2016-12-08 Adam Alsén , Julian Runge , Anders Drachen , Daniel Klapper

Online social as an extension of traditional life plays an important role in our daily lives. Users often seek out new friends that have significant similarities such as interests and habits, motivating us to exploit such online information…

Social and Information Networks · Computer Science 2022-12-27 Lin Zhang , Rui Li

Wikipedia is one of the most popular websites in the world, serving as a major source of information and learning resource for millions of users worldwide. While motivations for its usage vary, prior research suggests shallow information…

Human-Computer Interaction · Computer Science 2024-05-30 Neal Reeves , Wenjie Yin , Elena Simperl

The recent success of crowdfunding for supporting new and innovative products has been overwhelming with over 34 Billion Dollars raised in 2015. In many crowdfunding platforms, firms set a campaign threshold and contributions are collected…

Computer Science and Game Theory · Computer Science 2017-10-03 Itai Arieli , Moran Koren , Rann Smorodinsky

There have been great efforts in studying the cascading behavior in social networks such as the innovation diffusion, etc. Game theoretically, in a social network where individuals choose from two strategies: A (the innovation) and B (the…

Computer Science and Game Theory · Computer Science 2014-07-29 Xilun Chen , Chenxia Wu

Forecasting stock prices remains a considerable challenge in financial markets, bearing significant implications for investors, traders, and financial institutions. Amid the ongoing AI revolution, NVIDIA has emerged as a key player driving…

Econometrics · Economics 2024-05-15 Yiluan Xing , Chao Yan , Cathy Chang Xie

The video game industry has seen rapid growth over the last decade. Thousands of video games are released and played by millions of people every year, creating a large community of players. Steam is a leading gaming platform and social…

Machine Learning · Computer Science 2021-10-07 Andraž De Luisa , Jan Hartman , David Nabergoj , Samo Pahor , Marko Rus , Bozhidar Stevanoski , Jure Demšar , Erik Štrumbelj

Friend suggestion is a fundamental problem in social networks with the goal of assisting users in creating more relationships, and thereby enhances interest of users to the social networks. This problem is often considered to be the link…

Social and Information Networks · Computer Science 2013-11-18 Kien Duy Nguyen , Tuan Pham Minh , Quang Nhat Nguyen , Thanh Trung Nguyen

Online game involves a very large number of users who are interconnected and interact with each other via the Internet. We studied the characteristics of exchanging virtual goods with real money through processes called "real money trading…

Computers and Society · Computer Science 2018-01-22 Eunjo Lee , Jiyoung Woo , Hyoungshick Kim , Huy Kang Kim

The recent success of crowd-funding for supporting new and innovative products has been overwhelming with over 34 Billion Dollars raised in 2015. In many crowd-funding platforms, firms set a campaign goal and contributions are collected…

Computer Science and Game Theory · Computer Science 2018-05-31 Itai Arieli , Moran Koren , Rann Smorodinsky

The ubiquity of smartphones has fueled content consumption worldwide, leading to an ever-increasing demand for a better Internet experience. This has necessitated an upgrade of the capacity of the access network. The Internet service…

Networking and Internet Architecture · Computer Science 2025-10-20 Pranay Agarwal , D. Manjunath

The gaming industry is rapidly expanding. With over 2.7 billion players worldwide, game development has become increasingly challenging. To meet the ever-changing demands and expectations of players and due to unforeseen hindrances in the…

Computer Science and Game Theory · Computer Science 2022-04-26 Balreet Grewal , Dayi Lin , Lars Doucet , Cor-Paul Bezemer

With the rapid development of technology and its place in our lives, so too has the idea of needing to grow up faster, do more, be more and more as we are exposed to so many of our betters billboarding their successes and achievements that…

Human-Computer Interaction · Computer Science 2023-12-08 Stefan Cliff , Mlađan Jovanović
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