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Related papers: Mobile P2P Trusted On-Demand Video Streaming

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In the future standardization of the 5G networks, in Long Term Evolution (LTE) Release 13 and beyond, Device-to-Device communications (D2D) is recognized as one of the key technologies that will support the 5G architecture. In fact, D2D can…

Networking and Internet Architecture · Computer Science 2015-10-07 Leonardo Militano , Antonino Orsino , Giuseppe Araniti , Antonella Molinaro , Antonio Iera , Li Wang

Video on Demand system over the wireless mobile network is a system that provides video services to mobile clients.The main problem with these systems is the high service delay where the mobile clients have to wait to view their favorite…

Networking and Internet Architecture · Computer Science 2018-12-21 Saleh Ali Alomari

Device-to-Device (D2D) communication, which enables direct communication between nearby mobile devices, is an attractive add-on component to improve spectrum efficiency and user experience by reusing licensed cellular spectrum in 5G system.…

Networking and Internet Architecture · Computer Science 2017-03-08 Hongliang Zhang , Yun Liao , Lingyang Song

Mobile inventory, mobile commerce, banking and/or commercial applications are some distinctive examples that increasingly use distributed transactions. It is inevitably harder to design efficient commit protocols, due to some intrinsic…

Networking and Internet Architecture · Computer Science 2012-11-16 Tome Dimovski , Pece Mitrevski

HTTP adaptive streaming (HAS) has become the universal technology for video streaming over the Internet. Many HAS system designs aim at sharing the network bandwidth in a rate-fair manner. However, rate fairness is in general not equivalent…

Networking and Internet Architecture · Computer Science 2017-01-06 Stefano D'Aronco , Laura Toni , Pascal Frossard

Bandwidth hungry video content has become the dominant contributor to the data traffic world over. Cellular networks are constantly evolving to meet the growing traffic demands. Over the past few years, wireless multicast has been garnering…

Networking and Internet Architecture · Computer Science 2019-03-20 Sadaf ul Zuhra , Prasanna Chaporkar , Abhay Karandikar

This paper investigates the use of WiFi and mobile device-to-device networks, with vehicular ad hoc networks being a typical example, as a complementary means to offload and reduce the traffic load of cellular networks. A novel cooperative…

Networking and Internet Architecture · Computer Science 2017-01-05 Guoqiang Mao , Xiaofeng Tao

The aim of Harmonic Broadcasting protocol is to reduce the bandwidth usage in video-on-demand service where a video is divided into some equal sized segments and every segment is repeatedly transmitted over a number of channels that follows…

Multimedia · Computer Science 2014-10-07 Farzana Afrin , Mohammad Saiedur Rahaman

This paper describes a new approach for allocating resources to video streaming traffic. Assuming that the future channel state can be predicted for a certain time, we minimize the fraction of the bandwidth consumed for smooth streaming by…

Multimedia · Computer Science 2013-04-11 Sanam Sadr , Stefan Valentin

In this paper we consider the problem of adaptive video streaming over an LTE-A network that utilizes Licensed Assisted Access (LAA) which is an instance of LTE Unlicensed. With LTE Unlicensed users of the LTE-A network opportunisti- cally…

Networking and Internet Architecture · Computer Science 2016-08-02 Apostolos Galanopoulos , Antonios Argyriou

Device-to-Device (D2D) communication is expected to enable a number of new services and applications in future mobile networks and has attracted significant research interest over the last few years. Remarkably, little attention has been…

Networking and Internet Architecture · Computer Science 2016-06-07 Christoforos Vlachos , Vasilis Friderikos , Mischa Dohler

Mobile Advertisement is a location-aware dissemination solution built on top of a vehicular ad-hoc network. We envision a network of WiFi access points that dynamically disseminate data to clients running on the car's smart device. The…

Networking and Internet Architecture · Computer Science 2012-02-14 Ciprian Dobre , George Cristian Tudor

Layered video streaming in peer-to-peer (P2P) networks has drawn great interest, since it can not only accommodate large numbers of users, but also handle peer heterogeneity. However, there's still a lack of comprehensive studies on chunk…

Networking and Internet Architecture · Computer Science 2014-01-20 Abbas Bradai , Ubaid Abbasi , Raul Landa , Toufik Ahmed

Zoomable video streaming refers to a new class of interactive video applications, where users can zoom into a video stream to view a selected region of interest in higher resolutions and pan around to move the region of interest. The zoom…

Networking and Internet Architecture · Computer Science 2015-05-11 Hui Wang , Mun Choon Chan , Wei Tsang Ooi

The Mobile intermittent wireless connectivity limits the evolution of the mobile landscape, such that this progress coupled with the ubiquitous nature of the Internet and the web services. The web service Reliability achieves the low…

Software Engineering · Computer Science 2022-07-28 Amr S. Abdelfattah , Tamer Abdelkader , EI-Sayed M. EI-Horbaty

We present a new architecture to handle the ongoing explosive increase in the demand for video content in wireless networks. It is based on distributed caching of the content in femto-basestations with small or non-existing backhaul…

Networking and Internet Architecture · Computer Science 2012-04-10 Negin Golrezaei , Andreas F. Molisch , Alexandros G. Dimakis , Giuseppe Caire

Mobile Ad-hoc Network is a temporary network which is the cooperative engagement of a collection of standalone mobile nodes that are not connected to any external network. It is a decentralized network where mobile nodes can be easily…

Networking and Internet Architecture · Computer Science 2011-09-30 Md. Monzur Morshed , Meftah Ur Rahman , Md. Rafiqul Islam

Engaging mobility with file sharing is considered very promising in today's run Anywhere, Anytime, Anything (3As) environments. The Bittorrent file sharing protocol can be rarely combined with the mobility scenario framework since resources…

Performance · Computer Science 2010-09-10 George C. Violaris , Constandinos X. Mavromoustakis

In an attempt to utilize spectrum resources more efficiently, protocols sharing licensed spectrum with unlicensed users are receiving increased attention. From the perspective of cellular networks, spectrum underutilization makes spatial…

Networking and Internet Architecture · Computer Science 2013-12-10 Brett Kaufman , Jorma Lilleberg , Behnaam Aazhang

Recent years have witnessed a dramatic increase of user-generated video services. In such user-generated video services, crowdsourced live streaming (e.g., Periscope, Twitch) has significantly challenged today's edge network infrastructure:…

Multimedia · Computer Science 2016-05-31 Chenglei Wu , Zhi Wang , Jiangchuan Liu , Shiqiang Yang
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