Related papers: Randomized Gossip Algorithm with Unreliable Commun…
Gossip protocols are widely used to disseminate information in massive peer-to-peer networks. These protocols are often claimed to guarantee privacy because of the uncertainty they introduce on the node that started the dissemination. But…
Although gossip and random walk-based learning algorithms are widely known for decentralized learning, there has been limited theoretical and experimental analysis to understand their relative performance for different graph topologies and…
We revisit the classic problem of spreading a piece of information in a group of $n$ fully connected processors. By suitably adding a small dose of randomness to the protocol of Gasienic and Pelc (1996), we derive for the first time…
Distributed consensus computation over random graph processes is considered. The random graph process is defined as a sequence of random variables which take values from the set of all possible digraphs over the node set. At each time step,…
In this paper we investigate the limit performance of Floating Gossip, a new, fully distributed Gossip Learning scheme which relies on Floating Content to implement location-based probabilistic evolution of machine learning models in an…
We study Plurality Consensus in the Gossip Model over a network of $n$ anonymous agents. Each agent supports an initial opinion or color. We assume that at the onset, the number of agents supporting the plurality color exceeds that of the…
We consider an information update system on a gossip network, where a source node encodes information into $n$ total keys such that any subset of at least $k+1$ keys can fully reconstruct the original information. This encoding process…
In broadcasting, one node of a network has a message that must be learned by all other nodes. We study deterministic algorithms for this fundamental communication task in a very weak model of wireless communication. The only signals sent by…
In many applications, it becomes necessary for a set of distributed network nodes to agree on a common value or opinion as quickly as possible and with minimal communication overhead. The classical 2-choices rule is a well-known distributed…
We consider a network of $n$ user nodes that receives updates from a source and employs an age-based gossip protocol for faster dissemination of version updates to all nodes. When a node forwards its packet to another node, the packet…
We consider a network consisting of $n$ nodes that aim to track a continually updating process or event. To disseminate updates about the event to the network, two sources are available, such that information obtained from one source is…
In instances of online kernel learning where little prior information is available and centralized learning is unfeasible, past research has shown that distributed and online multi-kernel learning provides sub-linear regret as long as every…
Large language models have advanced rapidly, but no single model excels in every area -- each has its strengths and weaknesses. Instead of relying on one model alone, we take inspiration from gossip protocols in distributed systems, where…
Social reputations facilitate cooperation: those who help others gain a good reputation, making them more likely to receive help themselves. But when people hold private views of one another, this cycle of indirect reciprocity breaks down,…
Social networks allow rapid spread of ideas and innovations while the negative information can also propagate widely. When the cascades with different opinions reaching the same user, the cascade arriving first is the most likely to be…
We consider a communication system where a group of users, interconnected in a bidirectional gossip network, wishes to follow a time-varying source, e.g., updates on an event, in real-time. The users wish to maintain their expected version…
This paper analyzes the behavior of selfish transmitters under imperfect location information. The scenario considered is that of a wireless network consisting of selfish nodes that are randomly distributed over the network domain according…
We consider the binary freshness metric for gossip networks that consist of a single source and $n$ end-nodes, where the end-nodes are allowed to share their stored versions of the source information with the other nodes. We develop…
We study a simple model of information propagation in social networks, where two quantities are introduced: the spread factor, which measures the average maximal fraction of neighbors of a given node that interchange information among each…
In this paper, we study the robust consensus problem for a set of discrete-time linear agents to coordinate over an uncertain communication network, which is to achieve consensus against the transmission errors and noises resulted from the…