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Related papers: Coalitions in nonatomic network congestion games

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The minority game is a simple congestion game in which the players' main goal is to choose among two options the one that is adopted by the smallest number of players. We characterize the set of Nash equilibria and the limiting behavior of…

Physics and Society · Physics 2007-08-28 Willemien Kets , Mark Voorneveld

Coalitions naturally exist in many real-world systems involving multiple decision makers such as ridesharing, security, and online ad auctions, but the coalition structure among the agents is often unknown. We propose and study an important…

Computer Science and Game Theory · Computer Science 2023-12-20 Yixuan Even Xu , Chun Kai Ling , Fei Fang

In this work, we examine a sequential setting of a cooperative game in which players arrive dynamically to form coalitions and complete tasks either together or individually, depending on the value created. Upon arrival, a new player as a…

Computer Science and Game Theory · Computer Science 2025-07-17 Yao Zhang , Indrajit Saha , Zhaohong Sun , Makoto Yokoo

We study binary coordination games with random utility played in networks. A typical equilibrium is fuzzy -- it has positive fractions of agents playing each action. The set of average behaviors that may arise in an equilibrium typically…

Theoretical Economics · Economics 2021-09-01 Marcin Pęski

We define and analyze the notion of variational Wardrop equilibrium for nonatomic aggregative games with an infinity of players types. These equilibria are characterized through an infinite-dimensional variational inequality. We show, under…

Optimization and Control · Mathematics 2019-06-06 Paulin Jacquot , Cheng Wan

After defining a pure-action profile in a nonatomic aggregative game, where players have specific compact convex pure-action sets and nonsmooth convex cost functions, as a square-integrable function, we characterize a Wardrop equilibrium as…

Computer Science and Game Theory · Computer Science 2018-06-19 Paulin Jacquot , Cheng Wan

We study a distributed allocation process where, repeatedly in time, every player renegotiates past allocations with neighbors and allocates new revenues. The average allocations evolve according to a doubly (over time and space) averaging…

Optimization and Control · Mathematics 2013-10-08 Dario Bauso , Giuseppe Notarstefano

We introduce the concept of budget games. Players choose a set of tasks and each task has a certain demand on every resource in the game. Each resource has a budget. If the budget is not enough to satisfy the sum of all demands, it has to…

Computer Science and Game Theory · Computer Science 2014-07-14 Maximilian Drees , Sören Riechers , Alexander Skopalik

An atomic routing game is a multiplayer game on a directed graph. Each player in the game chooses a path -- a sequence of links that connect its origin node to its destination node -- with the lowest cost, where the cost of each link is a…

Computer Science and Game Theory · Computer Science 2023-05-19 Yue Yu , Shenghui Chen , David Fridovich-Keil , Ufuk Topcu

We study hedonic coalition formation games in which cooperation among the players is restricted by a graph structure: a subset of players can form a coalition if and only if they are connected in the given graph. We investigate the…

Computer Science and Game Theory · Computer Science 2016-03-22 Ayumi Igarashi , Edith Elkind

Synthesis of finite-state controllers from high-level specifications in multi-agent systems can be reduced to solving multi-player concurrent games over finite graphs. The complexity of solving such games with qualitative objectives for…

Computer Science and Game Theory · Computer Science 2018-09-28 Shaull Almagor , Rajeev Alur , Suguman Bansal

Concurrent games with a fixed number of agents have been thoroughly studied, with various solution concepts and objectives for the agents. In this paper, we consider concurrent games with an arbitrary number of agents, and study the problem…

Logic in Computer Science · Computer Science 2020-10-01 Nathalie Bertrand , Patricia Bouyer , Anirban Majumdar

Algorithmic graph theory has thoroughly analyzed how, given a network describing constraints between various nodes, groups can be formed among these so that the resulting configuration optimizes a \emph{global} metric. In contrast, for…

Discrete Mathematics · Computer Science 2014-02-13 Guillaume Ducoffe , Dorian Mazauric , Augustin Chaintreau

We study the problem of finding Stackelberg equilibria in games with a massive number of players. So far, the only known game instances in which the problem is solved in polynomial time are some particular congestion games. However, a…

Computer Science and Game Theory · Computer Science 2019-05-31 Alberto Marchesi , Matteo Castiglioni , Nicola Gatti

How do different alliance mechanisms compare? In this work, we analyze various methods of forming an alliance in the Coalitional General Lotto game, a simple model of competitive resource allocation. In the game, Players 1 and 2…

Computer Science and Game Theory · Computer Science 2026-01-30 Vade Shah , Jason R. Marden

The cost-sharing connection game is a variant of routing games on a network. In this model, given a directed graph with edge costs and edge capacities, each agent wants to construct a path from a source to a sink with low cost. The users…

Computer Science and Game Theory · Computer Science 2023-03-01 Tesshu Hanaka , Toshiyuki Hirose , Hirotaka Ono

We study {\em bottleneck congestion games} where the social cost is determined by the worst congestion of any resource. These games directly relate to network routing problems and also job-shop scheduling problems. In typical bottleneck…

Computer Science and Game Theory · Computer Science 2010-10-26 Rajgopal Kannan , Costas Busch , Athanasios Vasilakos

In a strategic form game a strategy profile is an equilibrium if no viable coalition of agents (or players) benefits (in the Pareto sense) from jointly changing their strategies. Weaker or stronger equilibrium notions can be defined by…

Computer Science and Game Theory · Computer Science 2019-10-11 Bugra Caskurlu , Ozgun Ekici , Fatih Erdem Kizilkaya

Coordination games describe social or economic interactions in which the adoption of a common strategy has a higher payoff. They are classically used to model the spread of conventions, behaviors, and technologies in societies. Here we…

Computer Science and Game Theory · Computer Science 2008-12-02 Andrea Montanari , Amin Saberi

Atomic congestion games are a classic topic in network design, routing, and algorithmic game theory, and are capable of modeling congestion and flow optimization tasks in various application areas. While both the price of anarchy for such…

Computer Science and Game Theory · Computer Science 2024-10-23 Cornelius Brand , Robert Ganian , Subrahmanyam Kalyanasundaram , Fionn Mc Inerney
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