Related papers: Random triangle removal
Random graph generation is an important tool for studying large complex networks. Despite abundance of random graph models, constructing models with application-driven constraints is poorly understood. In order to advance state-of-the-art…
In this paper, we consider an analog of the well-studied extremal problem for triangle-free subgraphs of graphs for uniform hypergraphs. A loose triangle is a hypergraph $T$ consisting of three edges $e,f$ and $g$ such that $|e \cap f| = |f…
In this paper, we revisit the problem of sampling edges in an unknown graph $G = (V, E)$ from a distribution that is (pointwise) almost uniform over $E$. We consider the case where there is some a priori upper bound on the arboriciy of $G$.…
The longstanding Nash-Williams conjecture asserts that every $K_3$-divisible graph $G$ with $\delta(G)\ge 3n/4$ admits a triangle decomposition. In the random setting, Frankl and R\"odl showed that, with high probability, $G(n,p)$ contains…
Each vertex of an arbitrary simple graph on $n$ vertices chooses $k$ random incident edges. What is the expected number of edges in the original graph that connect different connected components of the sampled subgraph? We prove that the…
Over 50 years ago, Erd\H{o}s and Gallai conjectured that the edges of every graph on $n$ vertices can be decomposed into $O(n)$ cycles and edges. Among other results, Conlon, Fox and Sudakov recently proved that this holds for the random…
In this paper, we analyze the time complexity of finding regular polygons in a set of n points. We combine two different approaches to find regular polygons, depending on their number of edges. Our result depends on the parameter alpha,…
There is a trivial $O(\frac{n^3}{T})$ time algorithm for approximate triangle counting where $T$ is the number of triangles in the graph and $n$ the number of vertices. At the same time, one may count triangles exactly using fast matrix…
By definition, a rigid graph in $\mathbb{R}^d$ (or on a sphere) has a finite number of embeddings up to rigid motions for a given set of edge length constraints. These embeddings are related to the real solutions of an algebraic system.…
We consider the following random graph process: starting with n isolated vertices, add edges uniformly at random provided no such edge creates a copy of C_4. We show that, with probability tending to 1 as $n \to \infty$, the final graph…
Recently, settling a question of Erd\H{o}s, Balogh and Pet\v{r}\'{i}\v{c}kov\'{a} showed that there are at most $2^{n^2/8+o(n^2)}$ $n$-vertex maximal triangle-free graphs, matching the previously known lower bound. Here we characterize the…
Given two graphs $G$ and $H$, we investigate for which functions $p=p(n)$ the random graph $G_{n,p}$ (the binomial random graph on $n$ vertices with edge probability $p$) satisfies with probability $1-o(1)$ that every red-blue-coloring of…
We study a controlled random graph process introduced by Frieze, Krivelevich, and Michaeli. In this model, the edges of a complete graph are randomly ordered and revealed sequentially to a builder. For each edge revealed, the builder must…
Vertex bisection is a graph partitioning problem in which the aim is to find a partition into two equal parts that minimizes the number of vertices in one partition set that have a neighbor in the other set. We are interested in giving…
Desirable random graph models (RGMs) should (i) reproduce common patterns in real-world graphs (e.g., power-law degrees, small diameters, and high clustering), (ii) generate variable (i.e., not overly similar) graphs, and (iii) remain…
One of the oldest results in modern graph theory, due to Mantel, asserts that every triangle-free graphs on $n$ vertices has at most $\lfloor n^2/4\rfloor$ edges. About half a century later Andr\'asfai studied dense triangle-free graphs and…
We give the first polynomial-time, differentially node-private, and robust algorithm for estimating the edge density of Erd\H{o}s-R\'enyi random graphs and their generalization, inhomogeneous random graphs. We further prove…
We show that the random number $T_n$ of triangles in a random graph on $n$ vertices, with a strict constraint on the total number of edges, admits an expansion $T_n = an^3 + bn^2 + F_n$, where $a$ and $b$ are numbers, with the mean $\langle…
By the theorem of Mantel $[5]$ it is known that a graph with $n$ vertices and $\lfloor \frac{n^{2}}{4} \rfloor+1$ edges must contain a triangle. A theorem of Erd\H{o}s gives a strengthening: there are not only one, but at least…
A celebrated result of Mantel shows that every graph on $n$ vertices with $\lfloor n^2/4 \rfloor + 1$ edges must contain a triangle. A robust version of this result, due to Rademacher, says that there must in fact be at least $\lfloor n/2…