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Deep neural networks have achieved great success for video analysis and understanding. However, designing a high-performance neural architecture requires substantial efforts and expertise. In this paper, we make the first attempt to let…
We introduce Activity Graph Transformer, an end-to-end learnable model for temporal action localization, that receives a video as input and directly predicts a set of action instances that appear in the video. Detecting and localizing…
Action segmentation is the task of predicting the actions for each frame of a video. As obtaining the full annotation of videos for action segmentation is expensive, weakly supervised approaches that can learn only from transcripts are…
This article addresses the challenge of adapting data-based models over time. We propose a novel two-fold modelling architecture designed to correct plant-model mismatch caused by two types of uncertainty. Out-of-domain uncertainty arises…
Human action analysis and understanding in videos is an important and challenging task. Although substantial progress has been made in past years, the explainability of existing methods is still limited. In this work, we propose a novel…
Analyzing videos of human actions involves understanding the temporal relationships among video frames. State-of-the-art action recognition approaches rely on traditional optical flow estimation methods to pre-compute motion information for…
This thesis focuses on video understanding for human action and interaction recognition. We start by identifying the main challenges related to action recognition from videos and review how they have been addressed by current methods. Based…
We present exact algorithms for identifying deterministic-actions effects and preconditions in dynamic partially observable domains. They apply when one does not know the action model(the way actions affect the world) of a domain and must…
Action recognition is a key problem in computer vision that labels videos with a set of predefined actions. Capturing both, semantic content and motion, along the video frames is key to achieve high accuracy performance on this task. Most…
Temporal action segmentation is a topic of increasing interest, however, annotating each frame in a video is cumbersome and costly. Weakly supervised approaches therefore aim at learning temporal action segmentation from videos that are…
Weakly-supervised temporal action localization aims to learn detecting temporal intervals of action classes with only video-level labels. To this end, it is crucial to separate frames of action classes from the background frames (i.e.,…
Early action recognition is an important and challenging problem that enables the recognition of an action from a partially observed video stream where the activity is potentially unfinished or even not started. In this work, we propose a…
This paper presents a deep neural-network-based hierarchical graphical model for individual and group activity recognition in surveillance scenes. Deep networks are used to recognize the actions of individual people in a scene. Next, a…
Foundation models have demonstrated remarkable performance across modalities such as language and vision. However, model reuse across distinct modalities (e.g., text and vision) remains limited due to the difficulty of aligning internal…
Change detection plays an important role in most video-based applications. The first stage is to build appropriate background model, which is now becoming increasingly complex as more sophisticated statistical approaches are introduced to…
Deep neural networks, including recurrent networks, have been successfully applied to human activity recognition. Unfortunately, the final representation learned by recurrent networks might encode some noise (irrelevant signal components,…
Tactile signals collected by wearable electronics are essential in modeling and understanding human behavior. One of the main applications of tactile signals is action classification, especially in healthcare and robotics. However, existing…
In this paper, a novel signature of human action recognition, namely the curvature of a video sequence, is introduced. In this way, the distribution of sequential data is modeled, which enables few-shot learning. Instead of depending on…
With the advancements of sensor hardware, traffic infrastructure and deep learning architectures, trajectory prediction of vehicles has established a solid foundation in intelligent transportation systems. However, existing solutions are…
We propose an action recognition framework using Gen- erative Adversarial Networks. Our model involves train- ing a deep convolutional generative adversarial network (DCGAN) using a large video activity dataset without la- bel information.…