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An obstacle representation of a plane graph G is V(G) together with a set of opaque polygonal obstacles such that G is the visibility graph on V(G) determined by the obstacles. We investigate the problem of computing an obstacle…

Computational Geometry · Computer Science 2011-08-15 Matthew P. Johnson , Deniz Sarioz

We study the problem of finding a triangulation T of a planar point set S such as to minimize the expected distance between two points x and y chosen uniformly at random from S. By distance we mean the length of the shortest path between x…

Computational Geometry · Computer Science 2012-06-21 Laszlo Kozma

Let $G=(V,E,w)$ be a weighted directed graph without negative cycles. For two vertices $s,t\in V$, we let $d_{\le h}(s,t)$ be the minimum, according to the weight function $w$, of a path from $s$ to $t$ that uses at most $h$ edges, or hops.…

Data Structures and Algorithms · Computer Science 2024-11-01 Virginia Vassilevska Williams , Zoe Xi , Yinzhan Xu , Uri Zwick

Given a directed acyclic graph with positive edge-weights, two vertices s and t, and a threshold-weight L, we present a fully-polynomial time approximation-scheme for the problem of counting the s-t paths of length at most L. We extend the…

Data Structures and Algorithms · Computer Science 2013-10-14 Matúš Mihalák , Rastislav Šrámek , Peter Widmayer

Consider a pair of plane straight-line graphs, whose edges are colored red and blue, respectively, and let n be the total complexity of both graphs. We present a O(n log n)-time O(n)-space technique to preprocess such pair of graphs, that…

Computational Geometry · Computer Science 2017-05-09 John Iacono , Elena Khramtcova , Stefan Langerman

A polygonal curve $P$ with $n$ vertices is $c$-packed, if the sum of the lengths of the parts of the edges of the curve that are inside any disk of radius $r$ is at most $cr$, for any $r>0$. Similarly, the concept of $c$-packedness can be…

Computational Geometry · Computer Science 2022-02-04 Sepideh Aghamolaei , Vahideh Keikha , Mohammad Ghodsi , Ali Mohades

Given an undirected, weighted graph, with $n$ vertices and $m$ edges, and two special vertices $s$ and $t$, the problem is to find the shortest path between them. We give two bounded-error quantum algorithms with improved runtime in the…

Quantum Physics · Physics 2026-03-20 Adam Wesołowski , Stephen Piddock

A polygon C is an intersecting polygon for a set O of objects in the plane if C intersects each object in O, where the polygon includes its interior. We study the problem of computing the minimum-perimeter intersecting polygon and the…

Computational Geometry · Computer Science 2022-08-17 Antonios Antoniadis , Mark de Berg , Sándor Kisfaludi-Bak , Antonis Skarlatos

Constrained motion planning is a common but challenging problem in robotic manipulation. In recent years, data-driven constrained motion planning algorithms have shown impressive planning speed and success rate. Among them, the latent…

Robotics · Computer Science 2026-01-01 Jiawei Zhang , Chengchao Bai , Wei Pan , Tianhang Liu , Jifeng Guo

In this paper we study the problem of finding hotspots, i.e. regions in which a moving entity has spent a significant amount of time, for polygonal trajectories. The fastest optimal algorithm, due to Gudmundsson, van Kreveld, and Staals…

Computational Geometry · Computer Science 2019-06-13 Ali Gholami Rudi

A fundamental problem in shape matching and geometric similarity is computing the maximum area overlap between two polygons under translation. For general simple polygons, the best-known algorithm runs in $O((nm)^2 \log(nm))$ time [Mount,…

Computational Geometry · Computer Science 2025-11-07 Mikkel Abrahamsen , Sujoy Bhore , Maike Buchin , Jacobus Conradi , Ce Jin , André Nusser , Carolin Rehs

We study the problem of computing the minimum area triangle that circumscribes a given $n$-sided convex polygon touching edge-to-edge. In other words, we compute the minimum area triangle that is the intersection of 3 half-planes out of $n$…

Computational Geometry · Computer Science 2022-08-15 Kai Jin , Zhiyi Huang

We analyze the touring regions problem: find a ($1+\epsilon$)-approximate Euclidean shortest path in $d$-dimensional space that starts at a given starting point, ends at a given ending point, and visits given regions $R_1, R_2, R_3, \dots,…

Computational Geometry · Computer Science 2023-03-15 Benjamin Qi , Richard Qi , Xinyang Chen

A long series of recent results and breakthroughs have led to faster and better distributed approximation algorithms for single source shortest paths (SSSP) and related problems in the CONGEST model. The runtime of all these algorithms,…

Data Structures and Algorithms · Computer Science 2018-08-09 Bernhard Haeupler , Jason Li

Let G be a directed graph with n vertices and non-negative weights in its directed edges, embedded on a surface of genus g, and let f be an arbitrary face of G. We describe a randomized algorithm to preprocess the graph in O(gn log n) time…

Data Structures and Algorithms · Computer Science 2013-05-13 Sergio Cabello , Erin Wolf Chambers , Jeff Erickson

In this work, we obtain the following new results. 1. Given a sequence $D=((h_1,s_1), (h_2,s_2) ..., (h_n,s_n))$ of number pairs, where $s_i>0$ for all $i$, and a number $L_h$, we propose an O(n)-time algorithm for finding an index interval…

Data Structures and Algorithms · Computer Science 2008-09-15 Hsiao-Fei Liu , Peng-An Chen , Kun-Mao Chao

The paper revisits the robust $s$-$t$ path problem, one of the most fundamental problems in robust optimization. In the problem, we are given a directed graph with $n$ vertices and $k$ distinct cost functions (scenarios) defined over edges,…

Data Structures and Algorithms · Computer Science 2024-06-25 Shi Li , Chenyang Xu , Ruilong Zhang

In most of the shortest path problems like vehicle routing problems and network routing problems, we only need an efficient path between two points source and destination, and it is not necessary to calculate the shortest path from source…

Data Structures and Algorithms · Computer Science 2009-11-03 Muhammad Aasim Qureshi , Dr. Fadzil B. Hassan , Sohail Safdar , Rehan Akbar

A path from s to t on a polyhedral terrain is descending if the height of a point p never increases while we move p along the path from s to t. No efficient algorithm is known to find a shortest descending path (SDP) from s to t in a…

Computational Geometry · Computer Science 2007-05-23 Mustaq Ahmed , Anna Lubiw

We consider the problem of computing the time-convex hull of a point set under the general $L_p$ metric in the presence of a straight-line highway in the plane. The traveling speed along the highway is assumed to be faster than that off the…

Computational Geometry · Computer Science 2013-05-01 Bang-Sin Dai , Mong-Jen Kao , D. T. Lee
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