Related papers: Knight's Tours in Higher Dimensions
We discuss how to find the well-covered dimension of a graph that is the Cartesian product of paths, cycles, complete graphs, and other simple graphs. Also, a bound for the well-covered dimension of $K_n\times G$ is found, provided that $G$…
We show that for any set of n distinct points in the complex plane, there exists a polynomial p of degree at most n+1 so that the corresponding Newton map, or even the relaxed Newton map, for p has the given points as a super-attracting…
Consider a small number of scouts exploring the infinite $d$-dimensional grid with the aim of hitting a hidden target point. Each scout is controlled by a probabilistic finite automaton that determines its movement (to a neighboring grid…
Conway Checkers is a game played with a checker placed in each square of the lower half of an infinite checkerboard. Pieces move by jumping over an adjacent checker, removing the checker jumped over. Conway showed that it is not possible to…
Reflected random walk in higher dimension arises from an ordinary random walk (sum of i.i.d. random variables): whenever one of the reflecting coordinates becomes negative, its sign is changed, and the process continues from that modified…
We show that a quasirandom $k$-uniform hypergraph $G$ has a tight Euler tour subject to the necessary condition that $k$ divides all vertex degrees. The case when $G$ is complete confirms a conjecture of Chung, Diaconis and Graham from 1989…
We study the problem of finding a tour of $n$ points in which every edge is long. More precisely, we wish to find a tour that visits every point exactly once, maximizing the length of the shortest edge in the tour. The problem is known as…
We present properties and invariants of Hamiltonian circuits in rectangular grids. It is proved that all circuits on a $2n \times 2n$ chessboard have at least $4n$ turns and at least $2n$ straights if $n$ is even and $2n+2$ straights if $n$…
We answer a question posed in [Elkies 1996] (math.CO/9905198) by constructing a class of pawn endgames on m-by-n boards that show the Nimbers *k for large k. We do this by modifying and generalizing T.R. Dawson's ``pawns game'' [Berlekamp…
A necklace is an equivalence class of words of length $n$ over an alphabet under the cyclic shift (rotation) operation. As a classical object, there have been many algorithmic results for key operations on necklaces, including counting,…
We apply our geometrical theory for counting placements of $q$ nonattacking on an $n\times n$ chessboard, from Parts~I and II, to partial queens: that is, chess pieces with any combination of horizontal, vertical, and $45^\circ$-diagonal…
A $d$-dimensional hypercube drawing of a graph represents the vertices by distinct points in $\{0,1\}^d$, such that the line-segments representing the edges do not cross. We study lower and upper bounds on the minimum number of dimensions…
The $m \times n$ king graph consists of all locations on an $m \times n$ chessboard, where edges are legal moves of a chess king. %where each vertex represents a square on a chessboard and each edge is a legal move. Let $P_{m \times n}(z)$…
We introduce the game of Cat Herding, where an omnipresent herder slowly cuts down a graph until an evasive cat player has nowhere to go. The number of cuts made is the score of a game, and we study the score under optimal play. In this…
In this paper we answer a question posed by R. Stanley in his collection of Bijection Proof Problems (Problem 240). We present a bijective proof for the enumeration of walks of length $k$ a chess rook can move along on an $m\times n$ board…
We confirm the following conjecture of Fekete and Woeginger from 1997: for any sufficiently large even number $n$, every set of $n$ points in the plane can be connected by a spanning tour (Hamiltonian cycle) consisting of straight-line…
There is a rich history of domino tilings in two dimensions. Through a variety of techniques we can answer questions such as: how many tilings are there of a given region or what does the space of all tilings look like? These questions and…
In the eternal domination game, an attacker attacks a vertex at each turn and a team of guards must move a guard to the attacked vertex to defend it. The guards may only move to adjacent vertices and no more than one guard may occupy a…
Parts I-IV showed that the number of ways to place $q$ nonattacking queens or similar chess pieces on an $n\times n$ chessboard is a quasipolynomial function of $n$ whose coefficients are essentially polynomials in $q$. For partial queens,…
Several articles deal with tilings with squares and dominoes on 2-dimensional boards, but only a few on boards in 3-dimensional space. We examine a tiling problem with colored cubes and bricks of $(2\times2\times n)$-board in three…