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This paper introduces semi-competitive differential game logic dGLsc, which enables verification of safety-critical applications that involve interactions between two agents. In dGLsc, these interactions are specified as games on hybrid…

Logic in Computer Science · Computer Science 2026-01-30 Julia Butte , André Platzer

Computability logic (CL) (see http://www.cis.upenn.edu/~giorgi/cl.html) is a semantical platform and research program for redeveloping logic as a formal theory of computability, as opposed to the formal theory of truth which it has more…

Logic in Computer Science · Computer Science 2011-04-15 Giorgi Japaridze

In this paper, we investigate a partially observable zero sum games where the state process is a discrete time Markov chain. We consider a general utility function in the optimization criterion. We show the existence of value for both…

Optimization and Control · Mathematics 2022-11-16 Arnab Bhabak , Subhamay saha

We consider a stochastic differential game in the context of forward-backward stochastic differential equations, where one player implements an impulse control while the opponent controls the system continuously. Utilizing the notion of…

Optimization and Control · Mathematics 2021-12-20 Magnus Perninge

We consider a class of Nash games, termed as aggregative games, being played over a networked system. In an aggregative game, a player's objective is a function of the aggregate of all the players' decisions. Every player maintains an…

Optimization and Control · Mathematics 2016-06-10 Jayash Koshal , Angelia Nedić , Uday V. Shanbhag

We introduce and investigate a range of general notions of a game. Our principal notion is based on a set of agents modifying a relational structure in a discrete evolution sequence. We also introduce and study a variety of ways to model…

Logic in Computer Science · Computer Science 2019-11-20 Antti Kuusisto

We study two-player security games which can be viewed as sequences of nonzero-sum matrix games played by an Attacker and a Defender. The evolution of the game is based on a stochastic fictitious play process. Players do not have access to…

Computer Science and Game Theory · Computer Science 2010-03-16 Kien C. Nguyen , Tansu Alpcan , Tamer Basar

We study a zero-sum stochastic differential game (SDG) in which one controller plays an impulse control while their opponent plays a stochastic control. We consider an asymmetric setting in which the impulse player commits to, at the start…

Probability · Mathematics 2019-01-31 Parsiad Azimzadeh

This paper concerns two-player alternating play combinatorial games (Conway 1976) in the normal-play convention, i.e. last move wins. Specifically, we study impartial vector subtraction games on tuples of nonnegative integers (Golomb 1966),…

Combinatorics · Mathematics 2024-01-17 Urban Larsson , Indrajit Saha , Makoto Yokoo

Dynamic Stackelberg games are a broad class of two-player games in which the leader acts first, and the follower chooses a response strategy to the leader's strategy. Unfortunately, only stylized Stackelberg games are explicitly solvable…

Optimization and Control · Mathematics 2024-11-15 Guillermo Alvarez , Ibrahim Ekren , Anastasis Kratsios , Xuwei Yang

Due to their complex dynamics, combinatorial games are a key test case and application for algorithms that train game playing agents. Among those algorithms that train using self-play are coevolutionary algorithms (CoEAs). However, the…

Neural and Evolutionary Computing · Computer Science 2025-05-21 Alistair Benford , Per Kristian Lehre

This article describes an application of three well-known statistical methods in the field of game-tree search: using a large number of classified Othello positions, feature weights for evaluation functions with a game-phase-independent…

Artificial Intelligence · Computer Science 2014-11-17 M. Buro

Sprouts is a two-player pencil-and-paper game invented by John Conway and Michael Paterson in 1967. In the game, the players take turns in joining dots by curves according to simple rules, until one player cannot make a move. The game of…

Discrete Mathematics · Computer Science 2021-10-05 Tomáš Čížek , Martin Balko

Differential games with asymmetric information were introduced by Cardaliaguet (2007). As in repeated games with lack of information on both sides (Aumann and Maschler (1995)), each player receives a private signal (his type) before the…

Optimization and Control · Mathematics 2014-03-31 Miquel Oliu-Barton

Probabilistic game structures combine both nondeterminism and stochasticity, where players repeatedly take actions simultaneously to move to the next state of the concurrent game. Probabilistic alternating simulation is an important tool to…

Logic in Computer Science · Computer Science 2019-07-10 Chenyi Zhang , Jun Pang

This paper studies the optimization of strategies in the context of possibly randomized two players zero-sum games with incomplete information. We compare 5 algorithms for tuning the parameters of strategies over a benchmark of 12 games. A…

Computer Science and Game Theory · Computer Science 2018-07-06 Marie-Liesse Cauwet , Olivier Teytaud

This contribution deals with a two-level discrete decision problem, a so-called Stackelberg strategic game: A Subset Sum setting is addressed with a set $N$ of items with given integer weights. One distinguished player, the leader, may…

Discrete Mathematics · Computer Science 2018-01-12 Ulrich Pferschy , Gaia Nicosia , Andrea Pacifici

Game Logic is an excellent setting to study proofs-about-programs via the interpretation of those proofs as programs, because constructive proofs for games correspond to effective winning strategies to follow in response to the opponent's…

Logic in Computer Science · Computer Science 2022-10-07 Rose Bohrer , André Platzer

We consider a class of zero-sum stopper vs. singular-controller games in which the controller can only act on a subset $d_0<d$ of the $d$ coordinates of a controlled diffusion. Due to the constraint on the control directions these games…

Optimization and Control · Mathematics 2024-02-02 Andrea Bovo , Tiziano De Angelis , Jan Palczewski

Professional team sports provide an excellent domain for studying the dynamics of social competitions. These games are constructed with simple, well-defined rules and payoffs that admit a high-dimensional set of possible actions and…

Data Analysis, Statistics and Probability · Physics 2016-06-17 Leto Peel , Aaron Clauset