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We derive the revenue-optimal efficient (welfare-maximizing) mechanism in a general multidimensional mechanism design setting when type spaces -- that is, the underlying domains from which agents' values come from -- can capture arbitrarily…

Computer Science and Game Theory · Computer Science 2025-05-21 Siddharth Prasad , Maria-Florina Balcan , Tuomas Sandholm

To convey desired behavior to a Reinforcement Learning (RL) agent, a designer must choose a reward function for the environment, arguably the most important knob designers have in interacting with RL agents. Although many reward functions…

Machine Learning · Computer Science 2022-06-01 Henry Sowerby , Zhiyuan Zhou , Michael L. Littman

This paper studies algorithmic decision-making under human's strategic behavior, where a decision maker uses an algorithm to make decisions about human agents, and the latter with information about the algorithm may exert effort…

Computer Science and Game Theory · Computer Science 2024-09-16 Tian Xie , Xuwei Tan , Xueru Zhang

How should we decide which fairness criteria or definitions to adopt in machine learning systems? To answer this question, we must study the fairness preferences of actual users of machine learning systems. Stringent parity constraints on…

Artificial Intelligence · Computer Science 2020-12-09 Angie Peng , Jeff Naecker , Ben Hutchinson , Andrew Smart , Nyalleng Moorosi

Consider a multi-agent system in a dynamic and uncertain environment. Each agent's local decision problem is modeled as a Markov decision process (MDP) and agents must coordinate on a joint action in each period, which provides a reward to…

Computer Science and Game Theory · Computer Science 2012-07-02 Ruggiero Cavallo , David C. Parkes , Satinder Singh

We study the design of optimal incentives in sequential processes. To do so, we consider a basic and fundamental model in which an agent initiates a value-creating sequential process through costly investment with random success. If…

Theoretical Economics · Economics 2023-11-22 Jens Gudmundsson , Jens Leth Hougaard , Juan D. Moreno-Ternero , Lars Peter Østerdal

This paper compares two leading approaches for robust optimization in the models of online algorithms and mechanism design. Competitive analysis compares the performance of an online algorithm to an offline benchmark in worst-case over…

Computer Science and Game Theory · Computer Science 2020-09-09 Jason Hartline , Aleck Johnsen , Yingkai Li

In competitive resource allocation, a central coordinator may seek to gain an advantage not by directly controlling subordinate agents, but by strategically manipulating the information they receive. We study this problem within the…

Computer Science and Game Theory · Computer Science 2026-05-11 Gilberto Diaz-Garcia , Keith Paarporn , Jason R. Marden

We study the allocation of shared resources over multiple rounds among competing agents, via the dynamic max-min fair (DMMF) mechanism: the good in each round is allocated to the requesting agent with the least number of allocations…

Computer Science and Game Theory · Computer Science 2025-06-13 Giannis Fikioris , Siddhartha Banerjee , Éva Tardos

CMO Council reports that 71\% of internet users in the U.S. were influenced by coupons and discounts when making their purchase decisions. It has also been shown that offering coupons to a small fraction of users (called seed users) may…

Social and Information Networks · Computer Science 2018-02-23 Shaojie Tang

Simulation-based ranking and selection (R&S) is a popular technique for optimizing discrete-event systems (DESs). It evaluates the mean performance of system designs by simulation outputs and aims to identify the best system design from a…

Optimization and Control · Mathematics 2025-04-14 Zirui Cao , Haowei Wang , Ek Peng Chew , Haobin Li , Kok Choon Tan

Peer selection, the evaluation and selection of agents by their peers, is an important problem in the field of computational social choice; with applications to grading in massively online courses (MOOCs) and academic peer review. Current…

Computer Science and Game Theory · Computer Science 2026-05-26 Harper Lyon , Omer Lev , Nicholas Mattei

This paper investigates the incentive mechanism design from a novel and practically important perspective in which mobile users as contributors do not join simultaneously and a requester desires large efforts from early contributors. A…

Computer Science and Game Theory · Computer Science 2017-10-06 Yuedong Xu , Yifan Zhou , Yifan Mao , Xu Chen , Xiang Li

Recommendation systems (RSs) are increasingly used to guide job seekers on online platforms, yet the algorithms currently deployed are typically optimized for predictive objectives such as clicks, applications, or hires, rather than job…

In an attempt to make algorithms fair, the machine learning literature has largely focused on equalizing decisions, outcomes, or error rates across race or gender groups. To illustrate, consider a hypothetical government rideshare program…

Machine Learning · Computer Science 2024-02-14 Alex Chohlas-Wood , Madison Coots , Henry Zhu , Emma Brunskill , Sharad Goel

A set of agents has to make a decision about the provision of a public good and its financing. Agents have heterogeneous values for the public good and each agent's value is private information. An agenda-setter has the right to make a…

Theoretical Economics · Economics 2025-04-16 Giovanni Valvassori Bolgè

Institutions and investors face the constant challenge of making accurate decisions and predictions regarding how best they should distribute their endowments. The problem of achieving an optimal outcome at minimal cost has been extensively…

Multiagent Systems · Computer Science 2021-02-09 Theodor Cimpeanu , Cedric Perret , The Anh Han

In modern resource-sharing systems, multiple agents access limited resources with unknown stochastic conditions to perform tasks. When multiple agents access the same resource (arm) simultaneously, they compete for successful usage, leading…

Computer Science and Game Theory · Computer Science 2025-03-28 Hongbo Li , Lingjie Duan

Our work revisits the design of mechanisms via the learning-augmented framework. In this model, the algorithm is enhanced with imperfect (machine-learned) information concerning the input, usually referred to as prediction. The goal is to…

Computer Science and Game Theory · Computer Science 2024-10-29 George Christodoulou , Alkmini Sgouritsa , Ioannis Vlachos

An important question in the field of AI is the extent to which successful behaviour requires an internal representation of the world. In this work, we quantify the amount of information an optimal policy provides about the underlying…

Artificial Intelligence · Computer Science 2026-02-16 Alfred Harwood , Jose Faustino , Alex Altair