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In programming models with a reversible semantics, computational steps can be undone. This paper addresses the integration of reversible semantics into process languages for communication-centric systems equipped with behavioral types. In…

Logic in Computer Science · Computer Science 2023-06-22 Claudio Antares Mezzina , Jorge A. Pérez

This paper introduces a geometric framework for analyzing power relations in games, independent of their strategic form. We define a canonical preference space where each player's relational stance is a normalized vector. This model…

Theoretical Economics · Economics 2025-11-11 Daniele De luca

Compositionality of denotational semantics is an important concern in programming semantics. Mathematical operational semantics in the sense of Turi and Plotkin guarantees compositionality, but seen from the point of view of stateful…

Logic in Computer Science · Computer Science 2022-05-12 Sergey Goncharov , Stefan Milius , Lutz Schröder , Stelios Tsampas , Henning Urbat

We consider a simple extension of logic programming where variables may range over goals and goals may be arguments of predicates. In this language we can write logic programs which use goals as data. We give practical evidence that, by…

Programming Languages · Computer Science 2007-05-23 Alberto Pettorossi , Maurizio Proietti

Many privacy-type properties of security protocols can be modelled using trace equivalence properties in suitable process algebras. It has been shown that such properties can be decided for interesting classes of finite processes (i.e.,…

Logic in Computer Science · Computer Science 2023-06-22 David Baelde , Stéphanie Delaune , Lucca Hirschi

The paper describes an extension of well-founded semantics for logic programs with two types of negation. In this extension information about preferences between rules can be expressed in the logical language and derived dynamically. This…

Artificial Intelligence · Computer Science 2008-02-03 G. Brewka

We present a small, formal language for specifying the behavior of simple console I/O programs. The design is driven by the concrete application case of testing interactive Haskell programs written by students. Specifications are…

Programming Languages · Computer Science 2025-06-27 Oliver Westphal , Janis Voigtländer

Securing dynamic networks against adversarial actions is challenging because of the need to anticipate and counter strategic disruptions by adversarial entities within complex network structures. Traditional game-theoretic models, while…

Computational Complexity · Computer Science 2023-12-21 Dhananjay Raju , Georgios Bakirtzis , Ufuk Topcu

Formal semantics provides rigorous, mathematically precise definitions of programming languages, with which we can argue about program behaviour and program equivalence by formal means; in particular, we can describe and verify our…

Programming Languages · Computer Science 2020-11-23 Péter Bereczky , Dániel Horpácsi , Simon Thompson

We propose a purely extensional semantics for higher-order logic programming. In this semantics program predicates denote sets of ordered tuples, and two predicates are equal iff they are equal as sets. Moreover, every program has a unique…

Programming Languages · Computer Science 2011-06-20 A. Charalambidis , K. Handjopoulos , P. Rondogiannis , W. W. Wadge

An agent trained within a closed system can master any desired capability, as long as the following three conditions hold: (a) it receives sufficiently informative and aligned feedback, (b) its coverage of experience/data is broad enough,…

Artificial Intelligence · Computer Science 2024-11-27 Tom Schaul

We demonstrate that a ubiquitous feature of network games, bilateral strategic interactions, is equivalent to having player utilities that are additively separable across opponents. We distinguish two formal notions of bilateral strategic…

Theoretical Economics · Economics 2026-02-20 Joseph Root , Evan Sadler

We examine the relationship between Dependence Logic and game logics. A variant of Dynamic Game Logic, called Transition Logic, is developed, and we show that its relationship with Dependence Logic is comparable to the one between…

Logic · Mathematics 2013-05-22 Pietro Galliani

We study the structural complexity of bimatrix games, formalized via rank, from an empirical perspective. We consider a setting where we have data on player behavior in diverse strategic situations, but where we do not observe the relevant…

Computer Science and Game Theory · Computer Science 2013-05-16 Siddharth Barman , Umang Bhaskar , Federico Echenique , Adam Wierman

Deploying machine learning models in production may allow adversaries to infer sensitive information about training data. There is a vast literature analyzing different types of inference risks, ranging from membership inference to…

Cirquent calculus is a proof system with inherent ability to account for sharing subcomponents in logical expressions. Within its framework, this article constructs an axiomatization CL18 of the basic propositional fragment of computability…

Logic in Computer Science · Computer Science 2024-11-12 Giorgi Japaridze

Coding theory plays a crucial role in enabling reliable communication, storage, and computation. Classical approaches assume a worst-case adversarial model and ensure error correction and data recovery only when the number of honest nodes…

Machine Learning · Computer Science 2026-01-06 Hanzaleh Akbari Nodehi , Viveck R. Cadambe , Mohammad Ali Maddah-Ali

As interaction between autonomous agents, communication can be analyzed in game-theoretic terms. Meaning game is proposed to formalize the core of intended communication in which the sender sends a message and the receiver attempts to infer…

Computation and Language · Computer Science 2007-05-23 Koiti Hasida

In this paper, we study the complexity of execution in higher-order programming languages. Our study has two facets: on the one hand we give an upper bound to the length of interactions between bounded P-visible strategies in Hyland-Ong…

Logic in Computer Science · Computer Science 2017-01-11 Pierre Clairambault

Text-based games simulate worlds and interact with players using natural language. Recent work has used them as a testbed for autonomous language-understanding agents, with the motivation being that understanding the meanings of words or…

Computation and Language · Computer Science 2021-05-03 Shunyu Yao , Karthik Narasimhan , Matthew Hausknecht