Related papers: Groups, Graphs, Languages, Automata, Games and Sec…
This is the second paper in a series of three, where we take on the unified theory of non-Archimedean group actions, length functions and infinite words. Here, for an arbitrary group $G$ of infinite words over an ordered abelian group…
We introduce operational semantics into games. And based on the operational semantics, we establish a full algebra of games, including basic algebra of games, algebra of concurrent games, recursion and abstraction. The algebra can be used…
This paper presents a complete axiomatization of Monadic Second-Order Logic (MSO) over infinite trees. MSO on infinite trees is a rich system, and its decidability ("Rabin's Tree Theorem") is one of the most powerful known results…
The connection between languages defined by computational models and logic for languages is well-studied. Monadic second-order logic and finite automata are shown to closely correspond to each-other for the languages of strings, trees, and…
First-order linear temporal logic (FOLTL) is a flexible and expressive formalism capable of naturally describing complex behaviors and properties. Although the logic is in general highly undecidable, the idea of using it as a specification…
Traditionally, finite automata theory has been used as a framework for the representation of possibly infinite sets of strings. In this work, we introduce the notion of second-order finite automata, a formalism that combines finite automata…
Recent algorithmic advances in algebraic automata theory drew attention to semigroupoids (semicategories). These are mathematical descriptions of typed computational processes, but they have not been studied systematically in the context of…
Over the last 20 years a large number of automata-based specification theories have been proposed for modeling of discrete,real-time and probabilistic systems. We have observed a lot of shared algebraic structure between these formalisms.…
We develop a theory of k-partitions of the set of infinite words recognizable by classes of finite automata. The theory enables to complete proofs of existing results about topological classifications of the (aperiodic) omega-regular…
Pebble games are a powerful tool in the study of finite model theory, constraint satisfaction and database theory. Monads and comonads are basic notions of category theory which are widely used in semantics of computation and in modern…
The aim of the paper is to build a connection between two approaches towards categorical language theory: the coalgebraic and algebraic language theory for monads. For a pair of monads modelling the branching and the linear type we defined…
These lecture notes are intended as a supplement to Moore and Mertens' The Nature of Computation or as a standalone resource, and are available to anyone who wants to use them. Comments are welcome, and please let me know if you use these…
Two new classes of finite automata, called General hexagonal Boustrophedon finite automata and General hexagonal returning finite automata operating on hexagonal grids, are introduced and analyzed. The work establishes the theoretical…
Traditionally, the formation of vocabularies has been studied by agent-based models (specially, the Naming Game) in which random pairs of agents negotiate word-meaning associations at each discrete time step. This paper proposes a first…
Combinatorial games lead to several interesting, clean problems in algorithms and complexity theory, many of which remain open. The purpose of this paper is to provide an overview of the area to encourage further research. In particular, we…
The article investigates the properties of associative ideals in monoids. Such ideals have some applications in the logic of non-standard sequences and category theory. The relations of these ideals with the verbal structure of words over…
A bialgebra is a structure which is simultaneously an algebra and a coalgebra, such that the algebraic and coalgebraic parts are "compatible". Bialgebras are normally studied over a field or commutative ring. In this paper, we show how to…
We propose the study of mathematical ludology, which aims to formally interrogate questions of interest to game studies and game design in particular. The goal is to extend our mathematical understanding of complex games beyond…
We present a general coalgebraic setting in which we define finite and infinite behaviour with B\"uchi acceptance condition for systems whose type is a monad. The first part of the paper is devoted to presenting a construction of a monad…
I introduce modal group theory, in which we study the category of all groups, considering embeddability as providing a notion of modal possibility. Using HNN extensions and Britton's lemma, I demonstrate that the modal language of groups is…