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This study presents a rigorous mathematical approach to the optimization of round and betting policies in Blackjack, using Markov Decision Processes (MDP) and Expected Utility Theory. The analysis considers a direct confrontation between a…

Optimization and Control · Mathematics 2025-05-05 Lucas Bordeu , Javier Castro

The main objective of this paper is to improve the Round Robin scheduling algorithm using the dynamic time slice concept. CPU scheduling becomes very important in accomplishing the operating system (OS) design goals. The intention should be…

Operating Systems · Computer Science 2013-07-17 Neetu Goel , R. B. Garg

We study a variant of decision-theoretic online learning in which the set of experts that are available to Learner can shrink over time. This is a restricted version of the well-studied sleeping experts problem, itself a generalization of…

Machine Learning · Computer Science 2019-10-31 Hamid Shayestehmanesh , Sajjad Azami , Nishant A. Mehta

We calculated a fixed strategy that minimizes the average number of guesses (minimum strategy) for the number-guessing game MOO by exhaustive search. Although the minimum strategy for a similar game, mastermind, has been reported, this…

Computer Science and Game Theory · Computer Science 2022-07-12 Tetsuro Tanaka

We consider a deterministic game with alternate moves and complete information, of which the issue is always the victory of one of the two opponents. We assume that this game is the realization of a random model enjoying some independence…

Probability · Mathematics 2018-01-25 Sylvain Delattre , Nicolas Fournier

We develop value iteration-based algorithms to solve in a unified manner different classes of combinatorial zero-sum games with mean-payoff type rewards. These algorithms rely on an oracle, evaluating the dynamic programming operator up to…

Computer Science and Game Theory · Computer Science 2024-11-12 Xavier Allamigeon , Stéphane Gaubert , Ricardo D. Katz , Mateusz Skomra

We study variants of a stochastic game inspired by backgammon where players may propose to double the stake, with the game state dictated by a one-dimensional random walk. Our variants allow for different numbers of proposals and different…

Optimization and Control · Mathematics 2024-10-28 Haoru Ju , Daniel Leifer , Steven J. Miller , Sooraj A. Padmanabhan , Chenyang Sun , Luke Tichi , Benjamin Tocher , Kiley Wallace

Using methods from the statistical mechanics of disordered systems we analyze the properties of bimatrix games with random payoffs in the limit where the number of pure strategies of each player tends to infinity. We analytically calculate…

Disordered Systems and Neural Networks · Physics 2009-10-31 Johannes Berg

In this paper, we study games with continuous action spaces and non-linear payoff functions. Our key insight is that Lipschitz continuity of the payoff function allows us to provide algorithms for finding approximate equilibria in these…

Computer Science and Game Theory · Computer Science 2016-03-31 Argyrios Deligkas , John Fearnley , Paul Spirakis

Recent results in the ML community have revealed that learning algorithms used to compute the optimal strategy for the leader to commit to in a Stackelberg game, are susceptible to manipulation by the follower. Such a learning algorithm…

Computer Science and Game Theory · Computer Science 2022-09-12 Georgios Birmpas , Jiarui Gan , Alexandros Hollender , Francisco J. Marmolejo-Cossío , Ninad Rajgopal , Alexandros A. Voudouris

Driven by recent successes in two-player, zero-sum game solving and playing, artificial intelligence work on games has increasingly focused on algorithms that produce equilibrium-based strategies. However, this approach has been less…

Computer Science and Game Theory · Computer Science 2022-06-24 Dustin Morrill , Ryan D'Orazio , Reca Sarfati , Marc Lanctot , James R. Wright , Amy Greenwald , Michael Bowling

In this paper we consider the problem of learning the optimal policy for uncontrolled restless bandit problems. In an uncontrolled restless bandit problem, there is a finite set of arms, each of which when pulled yields a positive reward.…

Optimization and Control · Mathematics 2015-01-30 Cem Tekin , Mingyan Liu

Have you ever taken a disputed decision by tossing a coin and checking its landing side? This ancestral "heads or tails" practice is still widely used when facing undecided alternatives since it relies on the intuitive fairness of…

Classical Physics · Physics 2024-11-26 Lluís Hernández-Navarro , Jordi Piñero

We consider concurrent games played on graphs. At every round of the game, each player simultaneously and independently selects a move; the moves jointly determine the transition to a successor state. Two basic objectives are the safety…

Computer Science and Game Theory · Computer Science 2008-12-18 Krishnendu Chatterjee , Luca de Alfaro , Thomas A. Henzinger

We analyze a two-player, nonzero-sum Dynkin game of stopping with incomplete information. We assume that each player observes his own Brownian motion, which is not only independent of the other player's Brownian motion but also not…

Probability · Mathematics 2025-04-16 Georgy Gaitsgori , Richard Groenewald

We consider the following game. A deck with $m$ copies of each of $n$ distinct cards is shuffled in a perfectly random way. The Guesser sequentially guesses the card from top to bottom. After each guess, the Guesser is informed whether the…

Probability · Mathematics 2022-12-19 Zipei Nie

Consider $n$ independent, biased coins, each with a known probability of heads. Presented with an ordering of these coins, flip (i.e., toss) each coin once, in that order, until we have observed both a *head* and a *tail*, or flipped all…

Data Structures and Algorithms · Computer Science 2025-10-21 Feyza Duman Keles , Lisa Hellerstein , Kunal Marwaha , Christopher Musco , Xinchen Yang

We propose a generic mechanism for incentivizing behavior in an arbitrary finite game using payments. Doing so is trivial if the mechanism is allowed to observe all actions taken in the game, as this allows it to simply punish those agents…

Computer Science and Game Theory · Computer Science 2023-04-05 Nikolaj I. Schwartzbach

In online betting, the bookmaker can update the payoffs it offers on a particular event many times before the event takes place, and the updated payoffs may depend on the bets accumulated thus far. We study the problem of bookmaking with…

Computer Science and Game Theory · Computer Science 2025-01-14 Alankrita Bhatt , Or Ordentlich , Oron Sabag

We describe the probability theory behind a casino game, blackjack, and the procedure to compute the optimal strategy for a deck of arbitrary cards and player's expected win given that he follows the optimal strategy. The exact blackjack…

Optimization and Control · Mathematics 2007-05-23 Jarek Solowiej
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