Related papers: Computing Cartograms with Optimal Complexity
We introduce and study a new graph representation where vertices are embedded in three or more dimensions, and in which the edges are drawn on the projections onto the axis-parallel planes. We show that the complete graph on $n$ vertices…
A plane graph is rectilinear planar if it admits an embedding-preserving straight-line drawing where each edge is either horizontal or vertical. We prove that rectilinear planarity testing can be solved in optimal $O(n)$ time for any plane…
We prove that the following problem is complete for the existential theory of the reals: Given a planar graph and a polygonal region, with some vertices of the graph assigned to points on the boundary of the region, place the remaining…
We reduce the problem of computing a rectilinear shortest path between two given points s and t in the splinegonal domain \calS to the problem of computing a rectilinear shortest path between two points in the polygonal domain. As part of…
Many combinatorial optimization problems can be formulated as the search for a subgraph that satisfies certain properties and minimizes the total weight. We assume here that the vertices correspond to points in a metric space and can take…
Topological drawings are representations of graphs in the plane, where vertices are represented by points, and edges by simple curves connecting the points. A drawing is simple if two edges intersect at most in a single point, either at a…
An octilinear drawing of a planar graph is one in which each edge is drawn as a sequence of horizontal, vertical and diagonal at 45 degrees line-segments. For such drawings to be readable, special care is needed in order to keep the number…
We show that several problems of compacting orthogonal graph drawings to use the minimum number of rows, area, length of longest edge or total edge length cannot be approximated better than within a polynomial factor of optimal in…
We consider methods for finding a simple polygon of minimum (Min-Area) or maximum (Max-Area) possible area for a given set of points in the plane. Both problems are known to be NP-hard; at the center of the recent CG Challenge, practical…
Compact and I/O-efficient data representations play an important role in efficient algorithm design, as memory bandwidth and latency can present a significant performance bottleneck, slowing the computation by orders of magnitude. While…
Representing a polygon using a set of simple shapes has numerous applications in different use-case scenarios. We consider the problem of covering the interior of a rectilinear polygon with holes by a set of area-weighted, axis-aligned…
A visibility representation is a classical drawing style of planar graphs. It displays the vertices of a graph as horizontal vertex-segments, and each edge is represented by a vertical edge-segment touching the segments of its end vertices;…
An obstacle representation of a graph $G$ consists of a set of pairwise disjoint simply-connected closed regions and a one-to-one mapping of the vertices of $G$ to points such that two vertices are adjacent in $G$ if and only if the line…
We provide four equivalent combinatorial conditions for a simple assembly graph (rigid vertex graph where all vertices are of degree 1 or 4) to have the largest number of Hamiltonian sets of polygonal paths relative its size. These…
A rectangular layout is a partition of a rectangle into a finite set of interior-disjoint rectangles. Rectangular layouts appear in various applications: as rectangular cartograms in cartography, as floorplans in building architecture and…
A rectangular layout $\mathcal{L}$ is a rectangle partitioned into disjoint smaller rectangles so that no four smaller rectangles meet at the same point. Rectangular layouts were originally used as floorplans in VLSI design to represent…
Shortest-path roadmaps, also known as reduced visibility graphs, provides a highly efficient multi-query method for computing optimal paths in two-dimensional environments. Combined with Minkowski sum computations, shortest-path roadmaps…
Computing the diameter of the intersection graphs of objects is a basic problem in computational geometry. Previous works showed that the complexity of computing the diameter mainly depends on the object types: for unit disks and squares in…
Planar drawings of graphs tend to be favored over non-planar drawings. Testing planarity and creating a planar layout of a planar graph can be done in linear time. However, creating readable drawings of nearly planar graphs remains a…
Linear diagrams are an effective way to visualize set-based data by representing elements as columns and sets as rows with one or more horizontal line segments, whose vertical overlaps with other rows indicate set intersections and their…