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Alternating-time temporal logic (ATL$^*$) is a well-established framework for formal reasoning about multi-agent systems. However, while ATL$^*$ can reason about the strategic ability of agents (e.g., some coalition $A$ can ensure that a…

Artificial Intelligence · Computer Science 2024-03-13 Raven Beutner , Bernd Finkbeiner

Strategic decision-making involves interactive reasoning where agents adapt their choices in response to others, yet existing evaluations of large language models (LLMs) often emphasize Nash Equilibrium (NE) approximation, overlooking the…

Artificial Intelligence · Computer Science 2025-11-04 Jingru Jia , Zehua Yuan , Junhao Pan , Paul E. McNamara , Deming Chen

We consider the setting of stochastic multiagent systems modelled as stochastic multiplayer games and formulate an automated verification framework for quantifying and reasoning about agents' trust. To capture human trust, we work with a…

Logic in Computer Science · Computer Science 2019-05-17 Xiaowei Huang , Marta Kwiatkowska , Maciej Olejnik

Standpoint linear temporal logic ($SLTL$) is a recently introduced extension of classical linear temporal logic ($LTL$) with standpoint modalities. Intuitively, these modalities allow to express that, from agent $a$'s standpoint, it is…

Logic in Computer Science · Computer Science 2025-02-28 Rajab Aghamov , Christel Baier , Toghrul Karimov , Rupak Majumdar , Joël Ouaknine , Jakob Piribauer , Timm Spork

We present two novel symbolic algorithms for model checking the Alternating-time Temporal Logic ATL*, over both the infinite-trace and the finite-trace semantics. In particular, for infinite traces we design a novel symbolic reduction to…

Logic in Computer Science · Computer Science 2025-10-22 Sofia Garcia de Blas Garcia-Alcalde , Francesco Belardinelli

Since the introduction of Alternating-time Temporal Logic (ATL), many logics have been proposed to reason about different strategic capabilities of the agents of a system. In particular, some logics have been designed to reason about the…

Logic in Computer Science · Computer Science 2017-09-08 Simon Busard , Charles Pecheur

The model checking problem for multi-agent systems against Strategy Logic specifications is known to be non-elementary. On this logic several fragments have been defined to tackle this issue but at the expense of expressiveness. In this…

Multiagent Systems · Computer Science 2023-10-27 Francesco Belardinelli , Angelo Ferrando , Wojciech Jamroga , Vadim Malvone , Aniello Murano

Concurrent stochastic games are an important formalism for the rational verification of probabilistic multi-agent systems, which involves verifying whether a temporal logic property is satisfied in some or all game-theoretic equilibria of…

Computer Science and Game Theory · Computer Science 2023-11-29 Daniel Stan , Muhammad Najib , Anthony Widjaja Lin , Parosh Aziz Abdulla

When creating policies, plans, or designs for people, it is challenging for designers to foresee all of the ways in which people may reason and behave. Recently, Large Language Models (LLMs) have been shown to be able to simulate human…

Human-Computer Interaction · Computer Science 2024-07-03 Karthik Sreedhar , Lydia Chilton

When ML algorithms are deployed to automate human-related decisions, human agents may learn the underlying decision policies and adapt their behavior. Strategic Classification (SC) has emerged as a framework for studying this interaction…

Machine Learning · Computer Science 2025-09-29 Tian Xie , Pavan Rauch , Xueru Zhang

Alternating-time Temporal Logic (ATL*) is a central logic for multiagent systems. Its extension to the imperfect information setting (ATL*i ) is well known to have an undecidable model-checking problem when agents have perfect recall.…

Logic in Computer Science · Computer Science 2018-09-05 Raphaël Berthon , Bastien Maubert , Aniello Murano

We study how to synthesize a robust and safe policy for autonomous systems under signal temporal logic (STL) tasks in adversarial settings against unknown dynamic agents. To ensure the worst-case STL satisfaction, we propose STLGame, a…

Robotics · Computer Science 2024-12-03 Shuo Yang , Hongrui Zheng , Cristian-Ioan Vasile , George Pappas , Rahul Mangharam

In logics for the strategic reasoning the main challenge is represented by their verification in contexts of imperfect information and perfect recall. In this work, we show a technique to approximate the verification of Alternating-time…

Multiagent Systems · Computer Science 2023-06-19 Angelo Ferrando , Vadim Malvone

Temporal logics are extensively used for the specification of on-going behaviours of reactive systems. Two significant developments in this area are the extension of traditional temporal logics with modalities that enable the specification…

Logic in Computer Science · Computer Science 2019-05-29 Patricia Bouyer , Orna Kupferman , Nicolas Markey , Bastien Maubert , Aniello Murano , Giuseppe Perelli

Many important properties of multi-agent systems refer to the participants' ability to achieve a given goal, or to prevent the system from an undesirable event. Among intelligent agents, the goals are often of epistemic nature, i.e.,…

Multiagent Systems · Computer Science 2023-10-19 Masoud Tabatabaei , Wojciech Jamroga

Most existing prompting methods suffer from the issues of generalizability and consistency, as they often rely on instance-specific solutions that may not be applicable to other instances and lack task-level consistency across the selected…

Computation and Language · Computer Science 2024-11-12 Chang Gao , Haiyun Jiang , Deng Cai , Shuming Shi , Wai Lam

In the context of multi-agent systems, the rational verification problem is concerned with checking which temporal logic properties will hold in a system when its constituent agents are assumed to behave rationally and strategically in…

Logic in Computer Science · Computer Science 2020-08-14 Julian Gutierrez , Muhammad Najib , Giuseppe Perelli , Michael Wooldridge

In this work, we present a logic based on first-order CTL, namely Game Analysis Logic (GAL), in order to reason about games. We relate models and solution concepts of Game Theory as models and formulas of GAL, respectively. Precisely, we…

Logic in Computer Science · Computer Science 2014-04-15 Davi Romero de Vasconcelos , Edward Hermann Haeusler

Rewriting logic and its implementation Maude are an expressive framework for the formal specification and verification of software and other kinds of systems. Concurrency is naturally represented by nondeterministic local transformations…

Logic in Computer Science · Computer Science 2024-01-17 Rubén Rubio , Narciso Martí-Oliet , Isabel Pita , Alberto Verdejo

In the following paper we present a new semantics for the well-known strategic logic ATL. It is based on adding roles to concurrent game structures, that is at every state, each agent belongs to exactly one role, and the role specifies what…

Logic in Computer Science · Computer Science 2013-03-05 Truls Pedersen , Sjur Dyrkolbotn , Piotr Kaźmierczak , Erik Parmann