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This paper considers the problem of estimating exposure to information in a social network. Given a piece of information (e.g., a URL of a news article on Facebook, a hashtag on Twitter), our aim is to find the fraction of people on the…

Social and Information Networks · Computer Science 2022-07-14 Buddhika Nettasinghe , Kowe Kadoma , Mor Naaman , Vikram Krishnamurthy

In the marketing of video games made by self-publishing, independent developers, there is common advice to market a game using the social media platform Twitter. However, the advice that stems from industry sources is somewhat…

Social and Information Networks · Computer Science 2022-03-28 Nathaniel Francis Golding

The recent proliferation of Electronic Commerce (E-commerce) has been further escalated by multifaceted emerging payment solutions such as cryptocurrencies, mobile, peer-to-peer (P2P) and social media payment platforms. While these…

Computers and Society · Computer Science 2020-02-14 Mahdi H. Miraz , Marie Haikel-Elsabeh

Social networks have become ubiquitous in our daily life, as such it has attracted great research interests recently. A key challenge is that it is of extremely large-scale with tremendous information flow, creating the phenomenon of "Big…

Computer Science and Game Theory · Computer Science 2015-06-17 Chunxiao Jiang , Yan Chen , K. J. Ray Liu

Online social networks, such as Facebook and twitter, are a growing phenomenon in today's world, with various platforms providing capabilities for individuals to collaborate through messaging and chatting as well as sharing of content such…

Social and Information Networks · Computer Science 2020-01-14 Newton Masinde , Kalman Graffi

Currency trading (Forex) is the largest world market in terms of volume. We analyze trading and tweeting about the EUR-USD currency pair over a period of three years. First, a large number of tweets were manually labeled, and a Twitter…

Social and Information Networks · Computer Science 2018-07-23 Igor Mozetič , Peter Gabrovšek , Petra Kralj Novak

Within the Private Equity (PE) market, the event of a private company undertaking an Initial Public Offering (IPO) is usually a very high-return one for the investors in the company. For this reason, an effective predictive model for the…

Machine Learning · Computer Science 2019-11-26 Giuseppe C. Calafiore , Marisa H. Morales , Vittorio Tiozzo , Giulia Fracastoro , Serge Marquie

Most online services (Google, Facebook etc.) operate by providing a service to users for free, and in return they collect and monetize personal information (PI) of the users. This operational model is inherently economic, as the "good"…

Human-Computer Interaction · Computer Science 2011-12-30 Juan Pablo Carrascal , Christopher Riederer , Vijay Erramilli , Mauro Cherubini , Rodrigo de Oliveira

Twitter is one of the most prominent Online Social Networks. It covers a significant part of the online worldwide population~20% and has impressive growth rates. The social graph of Twitter has been the subject of numerous studies since it…

Social and Information Networks · Computer Science 2023-05-29 Despoina Antonakaki , Sotiris Ioannidis , Paraskevi Fragopoulou

Bitcoins have emerged as a possible competitor to usual currencies, but other crypto-currencies have likewise appeared as competitors to the Bitcoin currency. The expanding market of crypto-currencies now involves capital equivalent to…

Physics and Society · Physics 2014-03-26 Stefan Bornholdt , Kim Sneppen

Generating synthetic data through generative models is gaining interest in the ML community and beyond. In the past, synthetic data was often regarded as a means to private data release, but a surge of recent papers explore how its…

Machine Learning · Computer Science 2023-04-10 Boris van Breugel , Mihaela van der Schaar

Public product launches in Artificial Intelligence can serve as focusing events for collective attention, surfacing how societies react to technological change. Social media provide a window into the sensemaking around these events,…

Computers and Society · Computer Science 2026-03-31 Adrian Rauchfleisch , Joshua Philip Suarez , Nikka Marie Sales , Andreas Jungherr

Social sites have become extremely popular among users but have they attracted equal attention from the research community? Are they good only for simple tasks, such as tagging and poking friends? Do they present any new or interesting…

The gaming industry is rapidly expanding. With over 2.7 billion players worldwide, game development has become increasingly challenging. To meet the ever-changing demands and expectations of players and due to unforeseen hindrances in the…

Computer Science and Game Theory · Computer Science 2022-04-26 Balreet Grewal , Dayi Lin , Lars Doucet , Cor-Paul Bezemer

As a fundraising method, Initial Coin Offering (ICO) has raised billions of dollars for thousands of startups in the past two years. Existing ICO mechanisms place more emphasis on the short-term benefits of maximal fundraising while…

Computer Science and Game Theory · Computer Science 2020-02-27 Mingyu Guo , Zhenghui Wang , Yuko Sakurai

Social network platforms have increased and become very popular in the last decade; they allow people to create an online account to then interact with others creating a complicated net of connections. LinkedIn is one of the most used…

Human-Computer Interaction · Computer Science 2020-06-09 Alessandro Ecclesie Agazzi

In this technical report, we present Zyda-2: a five trillion token dataset for language model pretraining. Zyda-2 was used to train our Zamba2 series of models which are state-of-the-art for their weight class. We build Zyda-2 by collating…

Computation and Language · Computer Science 2024-11-12 Yury Tokpanov , Paolo Glorioso , Quentin Anthony , Beren Millidge

In this paper, we study behavior of bidders in an experimental launch of a new advertising auction platform by Zillow, as Zillow switched from negotiated contracts to using auctions in several geographically isolated markets. A unique…

Computer Science and Game Theory · Computer Science 2017-04-03 Pooya Jalaly , Denis Nekipelov , Eva Tardos

Data valuation methods assign marginal utility to each data point that has contributed to the training of a machine learning model. If used directly as a payout mechanism, this creates a hidden cost of valuation, in which contributors with…

Computer Science and Game Theory · Computer Science 2025-11-18 Patrick Mesana , Gilles Caporossi , Sebastien Gambs

In this paper, we study a game with positive or plus infinite expectation and determine the optimal proportion of investment for maximizing the limit expectation of growth rate per attempt. With this objective, we introduce a new pricing…

Optimization and Control · Mathematics 2013-06-28 Yukio Hirashita