Related papers: A Note on Edge Guards in Art Galleries
We address the problem of covering a target segment $\overline{uv}$ using a finite set of guards $\mathcal{S}$ placed on a source segment $\overline{xy}$ within a simple polygon $\mathcal{P}$, assuming weak visibility between the target and…
We explore the problem of $M$-guarding polygons with holes using $k$-visibility guards, where a set of guards is said to $M$-guard a polygon if every point in the polygon is visible to at least $M$ guards, with the constraint that there may…
The Searchlight Scheduling Problem was first studied in 2D polygons, where the goal is for point guards in fixed positions to rotate searchlights to catch an evasive intruder. Here the problem is extended to 3D polyhedra, with the guards…
We consider a natural generalization of the Partial Vertex Cover problem. Here an instance consists of a graph G = (V,E), a positive cost function c: V-> Z^{+}, a partition $P_1,..., P_r$ of the edge set $E$, and a parameter $k_i$ for each…
In this article, the issue of guarding multi-agent systems against a sequence of intruder attacks through mobile heterogeneous guards (guards with different ranges) is discussed. The article makes use of graph theoretic abstractions of such…
We present a 4-approximation algorithm for the problem of placing a fewest guards on a 1.5D terrain so that every point of the terrain is seen by at least one guard. This improves on the currently best approximation factor of 5. Our method…
In this paper we show that the problem of identifying an edge $(i,j)$ in a graph $G$ such that there exists an optimal vertex cover $S$ of $G$ containing exactly one of the nodes $i$ and $j$ is NP-hard. Such an edge is called a weak edge.…
A hidden guard set $ G $ is a set of point guards in polygon $ P $ that all points of the polygon are visible from some guards in $ G $ under the constraint that no two guards may see each other. In this paper, we consider the problem for…
In the eternal domination game, an attacker attacks a vertex at each turn and a team of guards must move a guard to the attacked vertex to defend it. The guards may only move to adjacent vertices and no more than one guard may occupy a…
Given an undirected graph G, the edge orientation problem asks for assigning a direction to each edge to convert G into a directed graph. The aim is to minimize the maximum out degree of a vertex in the resulting directed graph. This…
Eternal Vertex Cover problem is a dynamic variant of the vertex cover problem. We have a two player game in which guards are placed on some vertices of a graph. In every move, one player (the attacker) attacks an edge. In response to the…
An edge colouring of a multigraph can be thought of as a partition of the edges into matchings (a matching meets each vertex at most once). Analogously, an edge cover colouring is a partition of the edges into edge covers (an edge cover…
Mobile guards on the vertices of a graph are used to defend it against attacks on either its vertices or its edges. Various models for this problem have been proposed. In this survey we describe a number of these models with particular…
We provide an O(log log OPT)-approximation algorithm for the problem of guarding a simple polygon with guards on the perimeter. We first design a polynomial-time algorithm for building epsilon-nets of size O(1/epsilon log log 1/epsilon) for…
Given a polygon $H$ in the plane, the art gallery problem calls for fining the smallest set of points in $H$ from which every other point in $H$ is seen. We give a deterministic algorithm that, given any polygon $H$ with $h$ holes, $n$…
How many chess rooks or queens does it take to guard all the squares of a given polyomino, the union of square tiles from a square grid? This question is a version of the art gallery problem in which the guards can "see" whichever squares…
We introduce the bodyguard problem for graphs. This is a variation of Surrounding Cops and Robber but, in this model, a smallest possible group of bodyguards must surround the president and then maintain this protection indefinitely. We…
We study the minimum \emph{Monitoring Edge Geodetic Set} (\megset) problem introduced in [Foucaud et al., CALDAM'23]: given a graph $G$, we say that an edge is monitored by a pair $u,v$ of vertices if \emph{all} shortest paths between $u$…
An orthogonal polygon is called an ortho-unit polygon if its vertices have integer coordinates, and all of its edges have length one. In this paper we prove that any ortho-unit polygon with $n \geq 12$ vertices can be guarded with at most…
We study the problem of determining the minimal genus of a simple finite connected graph. We present an algorithm which, for an arbitrary graph $G$ with $n$ vertices and $m$ edges, determines the orientable genus of $G$ in…