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Related papers: Modelling Gesture Based Ubiquitous Applications

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Locomotion in Virtual Reality (VR) is an important part of VR applications. Many scientists are enriching the community with different variations that enable locomotion in VR. Some of the most promising methods are gesture-based and do not…

Human-Computer Interaction · Computer Science 2022-06-17 Alexander Schäfer , Gerd Reis , Didier Stricker

Figurative and non-literal expressions are profoundly integrated in human communication. Visualising such expressions allow us to convey our creative thoughts, and evoke nuanced emotions. Recent text-to-image models like Stable Diffusion,…

Computation and Language · Computer Science 2023-10-17 Hassan Shahmohammadi , Adhiraj Ghosh , Hendrik P. A. Lensch

Expressive writing is an established approach for stress management. Recently, information technologies, such as smartphones, have also been explored for expressive writing. Although mobile interfaces have the potential to support various…

Human-Computer Interaction · Computer Science 2025-09-22 Shunpei Norihama , Shixian Geng , Kakeru Miyazaki , Arissa J. Sato , Mari Hirano , Simo Hosio , Koji Yatani

To assist robots in teleoperation tasks, haptic rendering which allows human operators access a virtual touch feeling has been developed in recent years. Most previous haptic rendering methods strongly rely on data collected by tactile…

Robotics · Computer Science 2023-01-18 Guanqun Cao , Jiaqi Jiang , Ningtao Mao , Danushka Bollegala , Min Li , Shan Luo

Text-to-image generation models have grown in popularity due to their ability to produce high-quality images from a text prompt. One use for this technology is to enable the creation of more accessible art creation software. In this paper,…

Human-Computer Interaction · Computer Science 2023-09-06 Atieh Taheri , Mohammad Izadi , Gururaj Shriram , Negar Rostamzadeh , Shaun Kane

To fill the lack of research efforts in virtual assembly of modules and training, this paper presents a virtual manipulation of building objects in an Immersive Virtual Environment (IVE). A worker wearing a Virtual Reality (VR) head-mounted…

Computers and Society · Computer Science 2019-02-15 Mojtaba Noghabaei , Khashayar Asadi , Kevin Han

Effective communication is a crucial skill for healthcare providers since it leads to better patient health, satisfaction and avoids malpractice claims. In standard medical education, students' communication skills are trained with…

Human-Computer Interaction · Computer Science 2021-04-05 Edoardo Battegazzorre , Andrea Bottino , Fabrizio Lamberti

Large language models (LLMs) are remarkably good at writing code. A particularly valuable case of human-LLM collaboration is code-based UI prototyping, a method for creating interactive prototypes that allows users to view and fully engage…

Human-Computer Interaction · Computer Science 2024-07-12 Jenny Ma , Karthik Sreedhar , Vivian Liu , Sitong Wang , Pedro Alejandro Perez , Lydia B. Chilton

Prompts used in recent large language model based applications are often fixed and lengthy, leading to significant computational overhead. To address this challenge, we propose Generative Prompt Internalization (GenPI), a lightweight method…

Computation and Language · Computer Science 2026-02-12 Haebin Shin , Lei Ji , Yeyun Gong , Sungdong Kim , Eunbi Choi , Minjoon Seo

Recent advances in video generative models enable the synthesis of realistic human-object interaction videos across a wide range of scenarios and object categories, including complex dexterous manipulations that are difficult to capture…

Computer Vision and Pattern Recognition · Computer Science 2026-04-23 Hyeonwoo Kim , Jeonghwan Kim , Kyungwon Cho , Hanbyul Joo

We investigate the efficacy of visual prompting to adapt large-scale models in vision. Following the recent approach from prompt tuning and adversarial reprogramming, we learn a single image perturbation such that a frozen model prompted…

Computer Vision and Pattern Recognition · Computer Science 2022-06-06 Hyojin Bahng , Ali Jahanian , Swami Sankaranarayanan , Phillip Isola

Today robots must be safe, versatile, and user-friendly to operate in unstructured and human-populated environments. Dynamical system-based imitation learning enables robots to perform complex tasks stably and without explicit programming,…

Robotics · Computer Science 2025-03-11 Sayantan Auddy , Antonio Paolillo , Justus Piater , Matteo Saveriano

Capturability analysis of the linear inverted pendulum (LIP) model enabled walking with constrained height based on the capture point. We generalize this analysis to the variable-height inverted pendulum (VHIP) and show how it enables 3D…

Robotics · Computer Science 2018-10-26 Stéphane Caron , Adrien Escande , Leonardo Lanari , Bastien Mallein

Text-to-image generative models can be tremendously valuable in supporting creative tasks by providing inspirations and enabling quick exploration of different design ideas. However, one common challenge is that users may still not be able…

Human-Computer Interaction · Computer Science 2025-10-06 Yuhan Guo , Xingyou Liu , Xiaoru Yuan , Kai Xu

Grasp-based manipulation tasks are fundamental to robots interacting with their environments, yet gripper state ambiguity significantly reduces the robustness of imitation learning policies for these tasks. Data-driven solutions face the…

Robotics · Computer Science 2025-04-01 Yifei Yang , Lu Chen , Zherui Song , Yenan Chen , Wentao Sun , Zhongxiang Zhou , Rong Xiong , Yue Wang

This paper presents a novel framework for speech-driven gesture production, applicable to virtual agents to enhance human-computer interaction. Specifically, we extend recent deep-learning-based, data-driven methods for speech-driven…

Computer Vision and Pattern Recognition · Computer Science 2021-04-07 Taras Kucherenko , Dai Hasegawa , Naoshi Kaneko , Gustav Eje Henter , Hedvig Kjellström

As computer simulations progress to increasingly complex, non-linear, and three-dimensional systems and phenomena, intuitive and immediate visualization of their results is becoming crucial. While Virtual Reality (VR) and Natural User…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-09-09 Aryaman Gupta , Ulrik Günther , Pietro Incardona , Ata Deniz Aydin , Raimund Dachselt , Stefan Gumhold , Ivo F. Sbalzarini

Classical Image-Based Visual Servoing (IBVS) makes use of geometric image features like point, straight line and image moments to control a robotic system. Robust extraction and real-time tracking of these features are crucial to the…

Robotics · Computer Science 2020-06-23 Mithun. P , Shaunak A. Mehta , Suril V. Shah , Gaurav Bhatnagar , K. Madhava Krishna

Low-level vision involves a wide spectrum of tasks, including image restoration, enhancement, stylization, and feature extraction, which differ significantly in both task formulation and output domains. To address the challenge of unified…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Xiangyu Chen , Kaiwen Zhu , Yuandong Pu , Shuo Cao , Xiaohui Li , Wenlong Zhang , Yihao Liu , Yu Qiao , Jiantao Zhou , Chao Dong

Humans make extensive use of vision and touch as complementary senses, with vision providing global information about the scene and touch measuring local information during manipulation without suffering from occlusions. While prior work…

Robotics · Computer Science 2023-08-01 Justin Kerr , Huang Huang , Albert Wilcox , Ryan Hoque , Jeffrey Ichnowski , Roberto Calandra , Ken Goldberg
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