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This paper is concerned with the concept of equilibrium and quality of service (QoS) provisioning in self-configuring wireless networks with non-cooperative radio devices (RD). In contrast with the Nash equilibrium (NE), where RDs are…

Networking and Internet Architecture · Computer Science 2010-07-30 Samir M. Perlaza , Hamidou Tembine , Samson Lasaulce , Merouane Debbah

In this paper, a theoretical evaluation framework regarding the \textit{Satisfaction Equilibrium (SE)} in wireless communication networks is introduced and examined. To study these equilibria operation points, we coin some new concepts,…

Computer Science and Game Theory · Computer Science 2018-06-07 Michail Fasoulakis , Eirini-Eleni Tsiropoulou , Symeon Papavassiliou

We deal in this paper with the content forwarding problem in Delay Tolerant Networks (DTNs). We first formulate the content delivery interaction as a non-cooperative satisfaction game. On one hand, the source node seeks to ensure a delivery…

Computer Science and Game Theory · Computer Science 2016-08-19 Sidi Ahmed Ezzahidi , Essaid Sabir , Mounir Ghogho

Today's wireless networks are increasingly crowded with an explosion of wireless users, who have greater and more diverse quality of service (QoS) demands than ever before. However, the amount of spectrum that can be used to satisfy these…

Networking and Internet Architecture · Computer Science 2013-10-10 Richard Southwell , Xu Chen , Jianwei Huang

A game-theoretic model is proposed to study the cross-layer problem of joint power and rate control with quality of service (QoS) constraints in multiple-access networks. In the proposed game, each user seeks to choose its transmit power…

Information Theory · Computer Science 2016-11-17 Farhad Meshkati , H. Vincent Poor , Stuart C. Schwartz , Radu V. Balan

A game-theoretic model is proposed to study the cross-layer problem of joint power and rate control with quality of service (QoS) constraints in multiple-access networks. In the proposed game, each user seeks to choose its transmit power…

Information Theory · Computer Science 2007-07-16 Farhad Meshkati , H. Vincent Poor , Stuart C. Schwartz , Radu V. Balan

For the current 5G era, the deployment of small cells in residential and commercial areas plays an imperious preamble in improving network coverage and the quality of service (QoS). Major technical problems associated with the mass…

Networking and Internet Architecture · Computer Science 2018-10-08 A. S. M. Zadid Shifat , Mostafa Zaman Chowdhury , Yeong Min Jang

SmallCells are deployed in order to enhance the network performance by bringing the network closer to the user. However, as the number of low power nodes grows increasingly, the overall energy consumption of the SmallCells base stations…

Information Theory · Computer Science 2016-06-28 Hajar El Hammouti , Essaid Sabir , Hamidou Tembine

In this paper, we propose a novel class of Nash problems for Cognitive Radio (CR) networks composed of multiple primary users (PUs) and secondary users (SUs) wherein each SU (player) competes against the others to maximize his own…

Information Theory · Computer Science 2015-06-12 Jong-Shi Pang , Gesualdo Scutari

With the proliferation of mobile phone users, interference management is a big concern in this neoteric years. To cope with this problem along with ensuring better Quality of Service (QoS), femtocell plays an imperious preamble in…

Networking and Internet Architecture · Computer Science 2018-10-08 A. S. M. Zadid Shifat , Mostafa Zaman Chowdhury , Yeong Min Jang

We study multiplayer quantitative reachability games played on a finite directed graph, where the objective of each player is to reach his target set of vertices as quickly as possible. Instead of the well-known notion of Nash equilibrium…

Computer Science and Game Theory · Computer Science 2023-06-22 Thomas Brihaye , Véronique Bruyère , Aline Goeminne , Jean-François Raskin , Marie van den Bogaard

We consider a multi-player non-zero-sum turn-based game (abbreviated as multi-player game) on a finite directed graph. A secure equilibrium (SE) is a strategy profile in which no player has the incentive to deviate from the strategy because…

Computer Science and Game Theory · Computer Science 2025-09-03 Hiroki Mizuno , Yoshiaki Takata , Hiroyuki Seki

The energy-delay tradeoffs in wireless networks are studied using a game-theoretic framework. A multi-class multiple-access network is considered in which users choose their transmit powers, and possibly transmission rates, in a distributed…

Information Theory · Computer Science 2007-07-13 Farhad Meshkati , H. Vincent Poor , Stuart C. Schwartz , Radu V. Balan

Strong Stackelberg equilibrium (SSE) is the standard solution concept of Stackelberg security games. As opposed to the weak Stackelberg equilibrium (WSE), the SSE assumes that the follower breaks ties in favor of the leader and this is…

Computer Science and Game Theory · Computer Science 2018-11-12 Qingyu Guo , Jiarui Gan , Fei Fang , Long Tran-Thanh , Milind Tambe , Bo An

We model the interaction of several radio devices aiming to obtain wireless connectivity by using a set of base stations (BS) as a non-cooperative game. Each radio device aims to maximize its own spectral efficiency (SE) in two different…

Computer Science and Game Theory · Computer Science 2009-08-13 S. M. Perlaza , E. V. Belmega , S. Lasaulce , M. Debbah

The operation of the power grid is becoming more stressed, due to the addition of new large loads represented by Electric Vehicles (EVs) and a more intermittent supply due to the incorporation of renewable sources. As a consequence, the…

Optimization and Control · Mathematics 2016-11-15 Islam Safak Bayram , George Michailidis , Michael Devetsikiotis

We study the scenario where the players of a classical complete information game initially share an entangled pure quantum state. Each player may perform arbitrary local operations on his own qubits, but no direct communication is allowed.…

Quantum Physics · Physics 2015-03-17 Alan Deckelbaum

Despite the numerous benefits brought by Device-to-Device (D2D) communications, the introduction of D2D into cellular networks poses many new challenges in the resource allocation design due to the co-channel interference caused by spectrum…

Computer Science and Game Theory · Computer Science 2014-08-22 Zhenyu Zhou , Mianxiong Dong , Kaoru Ota , Ruifeng Shi , Zhiheng Liu , Takuro Sato

The challenge of self-optimization for orthogonal frequency-division multiple-access (OFDMA) interference channels is that users inherently compete harmfully and simultaneous water-filling (WF) would lead to a Pareto-inefficient…

Information Theory · Computer Science 2011-08-25 Jie Ren , Kai-Kit Wong , Jianjun Hou

Decentralized multiple access channels where each transmitter wants to selfishly maximize his transmission energy-efficiency are considered. Transmitters are assumed to choose freely their power control policy and interact (through…

Mathematical Physics · Physics 2010-07-29 Mael Le Treust , Samson Lasaulce
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