Related papers: Performance engineering for the Lattice Boltzmann …
A new algorithm for solving the Navier-Stokes equations (NSE) on a quantum device is presented. For the fluid flow equations the stream function-vorticity formulation is adopted, while the lattice Boltzmann method (LBM) is utilized for…
Adaptive lattice Boltzmann methods (LBMs) are based on velocity discretizations that self-adjust to local macroscopic conditions such as velocity and temperature. While this feature improves the accuracy and the stability of LBMs for large…
Computational Fluid Dynamics (CFD) is the simulation of fluid flow undertaken with the use of computational hardware. The underlying equations are computationally challenging to solve and necessitate high performance computing (HPC) to…
We explore a novel simulation route for Plasma Wakefield Acceleration (PWFA) by using the computational method known as the Lattice Boltzmann Method (LBM). LBM is based on a discretization of the continuum kinetic theory while assuring the…
We present a computational method for extreme-scale simulations of incompressible turbulent wall flows at high Reynolds numbers. The numerical algorithm extends a popular method for solving second-order finite differences Poisson/Helmholtz…
This work proposes a multi-circuit quantum lattice Boltzmann method (QLBM) algorithm that leverages parallel quantum computing to reduce quantum resource requirements. Computational fluid dynamics (CFD) simulations often entail a large…
The Quantum Lattice Boltzmann Method (QLBM) has emerged as one of the most promising quantum computing approaches for the numerical simulation of problems in computational fluid dynamics (CFD). The dynamics is formulated in terms of…
A multigrid scheme is proposed for the pressure equation of the incompressible unsteady fluid flow equations, allowing efficient implementation on clusters of modern CPUs, many integrated core devices (MICs), and graphics processing units…
About: We introduce a GPU-accelerated LOD construction process that creates a hybrid voxel-point-based variation of the widely used layered point cloud (LPC) structure for LOD rendering and streaming. The massive performance improvements…
We present LBcuda, a GPU accelerated version of LBsoft, our open-source MPI-based software for the simulation of multi-component colloidal flows. We describe the design principles, the optimization and the resulting performance as compared…
We propose a highly versatile computational framework for the simulation of cellular blood flow focusing on extreme performance without compromising accuracy or complexity. The tool couples the lattice Boltzmann solver Palabos for the…
Linear solvers are major computational bottlenecks in a wide range of decision support and optimization computations. The challenges become even more pronounced on heterogeneous hardware, where traditional sparse numerical linear algebra…
Recent advancements in Large Language Models (LLMs) have led to increasingly diverse requests, accompanied with varying resource (compute and memory) demands to serve them. However, this in turn degrades the cost-efficiency of LLM serving…
Finite element schemes based on discontinuous Galerkin methods possess features amenable to massively parallel computing accelerated with general purpose graphics processing units (GPUs). However, the computational performance of such…
The main objective of the present work is to assess higher-order Entropic Lattice Boltzmann Method (ELBM) for separated and transitional flows without the use of any explicit turbulence model. For this, we chose to simulate two cases of…
Lattice Boltzmann simulations of three-dimensional, isothermal hydrodynamics often use either the D3Q19 or the D3Q27 velocity sets. While both models correctly approximate Navier-Stokes in the continuum limit, the D3Q19 model is…
Computational fluid dynamics and fluid-structure interaction simulations involving moving and deforming bodies is extremely hard. In this work, we present a graphical processing unit (GPU) optimized implementation of the sharp-interface…
In this paper, a generalized lattice Boltzmann (LB) model with a mass source is proposed to solve both incompressible and nearly incompressible Navier-Stokes (N-S) equations. This model can be used to deal with single-phase and two-phase…
Fluid-particle systems are very common in many natural processes and engineering applications. However, accurately and efficiently modelling fluid-particle systems with complex particle shapes is still a challenging task. Here, we present a…
Solving discretized versions of the Dirac equation represents a large share of execution time in lattice Quantum Chromodynamics (QCD) simulations. Many high-performance computing (HPC) clusters use graphics processing units (GPUs) to offer…