Related papers: Publish-Subscribe Systems via Gossip: a Study base…
We consider a gossip network, consisting of $n$ nodes, which tracks the information at a source. The source updates its information with a Poisson arrival process and also sends updates to the nodes in the network. The nodes themselves can…
Peer to peer (P2P) systems are moving from application specific architectures to a generic service oriented design philosophy. This raises interesting problems in connection with providing useful P2P middleware services capable of dealing…
Reputation aggregation in peer to peer networks is generally a very time and resource consuming process. Moreover, most of the methods consider that a node will have same reputation with all the nodes in the network, which is not true. This…
We develop an analytical model of information dissemination for a gossiping protocol that combines both pull and push approaches. With this model we analyse how fast an item is replicated through a network, and how fast the item spreads in…
Gossip algorithms are attractive for in-network processing in sensor networks because they do not require any specialized routing, there is no bottleneck or single point of failure, and they are robust to unreliable wireless network…
Large scale decentralized systems, such as P2P, sensor or IoT device networks are becoming increasingly common, and require robust protocols to address the challenges posed by the distribution of data and the large number of peers belonging…
This paper presents greedy gossip with eavesdropping (GGE), a novel randomized gossip algorithm for distributed computation of the average consensus problem. In gossip algorithms, nodes in the network randomly communicate with their…
Recently, the privacy guarantees of information dissemination protocols have attracted increasing research interests, among which the gossip protocols assume vital importance in various information exchange applications. In this work, we…
A gossip process is an iterative process in a multi-agent system where only two neighboring agents communicate at each iteration and update their states. The neighboring condition is by convention described by an undirected graph. In this…
A broadcast mode may augment peer-to-peer overlay networks with an efficient, scalable data replication function, but may also give rise to a virtual link layer in VPN-type solutions. We introduce a simple broadcasting mechanism that…
Gossip protocols have been proposed as a robust and efficient method for disseminating information throughout large-scale networks. In this paper, we propose a compositional analysis technique to study formal probabilistic models of gossip…
Gossiping is a communication mechanism, used for fast information dissemination in a network, where each node of the network randomly shares its information with the neighboring nodes. To characterize the notion of fastness in the context…
In this work, we aim to classify nodes of unstructured peer-to-peer networks with communication uncertainty, such as users of decentralized social networks. Graph Neural Networks (GNNs) are known to improve the accuracy of simple…
A source node updates its status as a point process and also forwards its updates to a network of observer nodes. Within the network of observers, these updates are forwarded as point processes from node to node. Each node wishes its…
We study the gossip problem in a message-passing environment: When a process receives a message, it has to decide whether the sender has more recent information on other processes than itself. This problem is at the heart of many…
In recent times, a considerable amount of work has been devoted to the development and analysis of gossip algorithms in Geometric Random Graphs. In a recently introduced model termed "Geographic Gossip," each node is aware of its position…
Distributed dynamic gossip is a generalization of the classic telephone problem in which agents communicate to share secrets, with the additional twist that also telephone numbers are exchanged to determine who can call whom. Recent work…
In this work we present a new framework for the analysis and design of randomized gossip algorithms for solving the average consensus problem. We show how classical randomized iterative methods for solving linear systems can be interpreted…
Gossip algorithms for distributed computation are attractive due to their simplicity, distributed nature, and robustness in noisy and uncertain environments. However, using standard gossip algorithms can lead to a significant waste in…
We study a gossip-based algorithm for searching data objects in a multipeer communication network. All of the nodes in the network are able to communicate with each other. There exists an initiator node that starts a round of searches by…