Related papers: Maximum Matching in Semi-Streaming with Few Passes
In this paper, we give new auction algorithms for maximum weighted bipartite matching (MWM) and maximum cardinality bipartite $b$-matching (MCbM). Our algorithms run in $O\left(\log n/\varepsilon^8\right)$ and $O\left(\log…
Graph partitioning is an important preprocessing step to distributed graph processing. In edge partitioning, the edge set of a given graph is split into $k$ equally-sized partitions, such that the replication of vertices across partitions…
We study the clustering of bipartite graphs and Boolean matrix factorization in data streams. We consider a streaming setting in which the vertices from the left side of the graph arrive one by one together with all of their incident edges.…
We study the problem of partitioning integer sequences in the one-pass data streaming model. Given is an input stream of integers $X \in \{0, 1, \dots, m \}^n$ of length $n$ with maximum element $m$, and a parameter $p$. The goal is to…
An $(f,g)$-semi-matching in a bipartite graph $G=(U \cup V,E)$ is a set of edges $M \subseteq E$ such that each vertex $u\in U$ is incident with at most $f(u)$ edges of $M$, and each vertex $v\in V$ is incident with at most $g(v)$ edges of…
We propose a streaming submodular maximization algorithm "stream clipper" that performs as well as the offline greedy algorithm on document/video summarization in practice. It adds elements from a stream either to a solution set $S$ or to…
The semi-random graph process is a single player game in which the player is initially presented an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then…
We explore the use of local algorithms in the design of streaming algorithms for the Maximum Directed Cut problem. Specifically, building on the local algorithm of Buchbinder et al. (FOCS'12) and Censor-Hillel et al. (ALGOSENSORS'17), we…
The semi-streaming model is a variant of the streaming model frequently used for the computation of graph problems. It allows the edges of an $n$-node input graph to be read sequentially in $p$ passes using $\tilde{O}(n)$ space. In this…
We develop a new algorithmic technique that allows to transfer some constant time approximation algorithms for general graphs into random order streaming algorithms. We illustrate our technique by proving that in random order streams with…
We present an $\tilde O(m+n^{1.5})$-time randomized algorithm for maximum cardinality bipartite matching and related problems (e.g. transshipment, negative-weight shortest paths, and optimal transport) on $m$-edge, $n$-node graphs. For…
We consider the maximum vertex-weighted matching problem (MVM), in which non-negative weights are assigned to the vertices of a graph, the weight of a matching is the sum of the weights of the matched vertices, and we are required to…
In this paper, we present an approximation of the matching coverage on large bipartite graphs, for {\em local} online matching algorithms based on the sole knowledge of the remaining degree of the nodes of the graph at hand. This…
In this paper we present improved results on the problem of counting triangles in edge streamed graphs. For graphs with $m$ edges and at least $T$ triangles, we show that an extra look over the stream yields a two-pass treaming algorithm…
In this paper we further investigate the well-studied problem of finding a perfect matching in a regular bipartite graph. The first non-trivial algorithm, with running time $O(mn)$, dates back to K\"{o}nig's work in 1916 (here $m=nd$ is the…
We study random order semi-streaming algorithms for submodular maximization under a wide range of combinatorial constraint classes, including matroids, matroid $p$-parity, $p$-exchange systems and $p$-systems. For most of these classes of…
The maximum weighted matching (MWM) problem is one of the most well-studied combinatorial optimization problems in distributed graph algorithms. Despite a long development on the problem, and the recent progress of Fischer, Mitrovic, and…
Depth first search (DFS) tree is a fundamental data structure for solving various graph problems. The classical DFS algorithm requires $O(m+n)$ time for a graph having $n$ vertices and $m$ edges. In the streaming model, an algorithm is…
We consider the \textsf{Unit Interval Selection} problem in the one-pass random order streaming model. Here, an algorithm is presented a sequence of $n$ unit-length intervals on the line that arrive in uniform random order, and the…
We introduce the {\em certification} of solutions to graph problems when access to the input is restricted. This topic has received a lot of attention in the distributed computing setting, and we introduce it here in the context of…