English
Related papers

Related papers: Efficient Discovery of Association Rules and Frequ…

200 papers

Uniform sampling and approximate counting are fundamental primitives for modern database applications, ranging from query optimization to approximate query processing. While recent breakthroughs have established optimal sampling and…

Databases · Computer Science 2026-05-13 Xiao Hu , Jinchao Huang

We study computable probably approximately correct (CPAC) learning, where learners are required to be computable functions. It had been previously observed that the Fundamental Theorem of Statistical Learning, which characterizes PAC…

Machine Learning · Computer Science 2025-11-05 David Kattermann , Lothar Sebastian Krapp

Selecting $k$ out of $m$ items based on the preferences of $n$ heterogeneous agents is a widely studied problem in algorithmic game theory. If agents have approval preferences over individual items and harmonic utility functions over…

Computer Science and Game Theory · Computer Science 2024-08-06 Sonja Kraiczy , Edith Elkind

A key obstacle in automated analytics and meta-learning is the inability to recognize when different datasets contain measurements of the same variable. Because provided attribute labels are often uninformative in practice, this task may be…

Machine Learning · Computer Science 2019-09-12 Jonas Mueller , Alex Smola

We study the problem of learning nonparametric distributions in a finite mixture, and establish tight bounds on the sample complexity for learning the component distributions in such models. Namely, we are given i.i.d. samples from a pdf…

Machine Learning · Computer Science 2023-07-06 Bryon Aragam , Wai Ming Tai

We solve the Bin Packing problem in $O^*(2^k)$ time, where $k$ is the number of items less or equal to one third of the bin capacity. This parameter measures the distance from the polynomially solvable case of only large (i.e., greater than…

Data Structures and Algorithms · Computer Science 2022-07-19 Alexandra Lassota , Aleksander Łukasiewicz , Adam Polak

Dense subgraph extraction is a fundamental problem in graph analysis and data mining, aimed at identifying cohesive and densely connected substructures within a given graph. It plays a crucial role in various domains, including social…

Data Structures and Algorithms · Computer Science 2024-03-01 Chia-Yang Hung , Chih-Ya Shen

We consider the problem of finding, through adaptive sampling, which of $n$ options (arms) has the largest mean. Our objective is to determine a rule which identifies the best arm with a fixed minimum confidence using as few observations as…

Machine Learning · Computer Science 2022-03-17 MohammadJavad Azizi , Sheldon M Ross , Zhengyu Zhang

We design a new, fast algorithm for agnostically learning univariate probability distributions whose densities are well approximated by piecewise polynomial functions. Let $f$ be the density function of an arbitrary univariate distribution,…

Data Structures and Algorithms · Computer Science 2015-06-03 Jayadev Acharya , Ilias Diakonikolas , Jerry Li , Ludwig Schmidt

In 1984, Valiant [ 7 ] introduced the Probably Approximately Correct (PAC) learning framework for boolean function classes. Blumer et al. [ 2] extended this model in 1989 by introducing the VC dimension as a tool to characterize the…

Data Structures and Algorithms · Computer Science 2023-08-22 Mohammed Nechba , Mouhajir Mohamed , Sedjari Yassine

We study best arm identification (BAI) in linear bandits in the fixed-budget regime under differential privacy constraints, when the arm rewards are supported on the unit interval. Given a finite budget $T$ and a privacy parameter…

Machine Learning · Computer Science 2024-01-18 Zhirui Chen , P. N. Karthik , Yeow Meng Chee , Vincent Y. F. Tan

We provide a near-optimal, computationally efficient algorithm for the unit-demand pricing problem, where a seller wants to price n items to optimize revenue against a unit-demand buyer whose values for the items are independently drawn…

Computer Science and Game Theory · Computer Science 2014-10-28 Yang Cai , Constantinos Daskalakis

We study the problem of finding a small subset of items that is \emph{agreeable} to all agents, meaning that all agents value the subset at least as much as its complement. Previous work has shown worst-case bounds, over all instances with…

Computer Science and Game Theory · Computer Science 2019-02-06 Pasin Manurangsi , Warut Suksompong

Two typical fixed-length random number generation problems in information theory are considered for general sources. One is the source resolvability problem and the other is the intrinsic randomness problem. In each of these problems, the…

Information Theory · Computer Science 2024-05-14 Ryo Nomura , Hideki Yagi

In the design and analysis of revenue-maximizing auctions, auction performance is typically measured with respect to a prior distribution over inputs. The most obvious source for such a distribution is past data. The goal is to understand…

Computer Science and Game Theory · Computer Science 2015-11-30 Richard Cole , Tim Roughgarden

Sampling random graphs with given properties is a key step in the analysis of networks, as random ensembles represent basic null models required to identify patterns such as communities and motifs. An important requirement is that the…

Methodology · Statistics 2015-02-23 Tiziano Squartini , Rossana Mastrandrea , Diego Garlaschelli

Pattern sampling has emerged as a promising approach for information discovery in large databases, allowing analysts to focus on a manageable subset of patterns. In this approach, patterns are randomly drawn based on an interestingness…

Databases · Computer Science 2025-12-02 Djawad Bekkoucha , Lamine Diop , Abdelkader Ouali , Bruno Crémilleux , Patrice Boizumault

We propose a novel technique for analyzing adaptive sampling called the {\em Simulator}. Our approach differs from the existing methods by considering not how much information could be gathered by any fixed sampling strategy, but how…

Machine Learning · Computer Science 2023-04-25 Max Simchowitz , Kevin Jamieson , Benjamin Recht

In this paper, we revisit the problem of sampling edges in an unknown graph $G = (V, E)$ from a distribution that is (pointwise) almost uniform over $E$. We consider the case where there is some a priori upper bound on the arboriciy of $G$.…

Computational Complexity · Computer Science 2019-02-22 Talya Eden , Dana Ron , Will Rosenbaum

We study the question of existence and fast computation of fair and efficient allocations of indivisible resources among agents with additive valuations. As such allocations may not exist for arbitrary instances, we ask if they exist for…

Computer Science and Game Theory · Computer Science 2025-12-22 Aprup Kale , Rucha Kulkarni , Navya Garg
‹ Prev 1 8 9 10 Next ›