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Very recently, a long-standing open question proposed by Bodlaender in 1991 was answered: the graph coloring game is PSPACE-complete. In 2019, Andres and Lock proposed five variants of the graph coloring game and left open the question of…

Discrete Mathematics · Computer Science 2019-12-03 Thiago Marcilon , Nicolas Martins , Rudini Sampaio

In this work, we consider the problem of secure multi-party computation (MPC), consisting of $\Gamma$ sources, each has access to a large private matrix, $N$ processing nodes or workers, and one data collector or master. The master is…

Information Theory · Computer Science 2020-04-13 Seyed Reza Hoseini Najarkolaei , Mohammad Ali Maddah-Ali , Mohammad Reza Aref

We analyze Solo Chess puzzles, where the input is an $n \times n$ board containing some standard Chess pieces of the same color, and the goal is to make a sequence of capture moves to reduce down to a single piece. Prior work analyzes this…

Computational Complexity · Computer Science 2023-02-06 Josh Brunner , Lily Chung , Michael Coulombe , Erik D. Demaine , Timothy Gomez , Jayson Lynch

The New York Times (NYT) games have found widespread popularity in recent years and reportedly account for an increasing fraction of the newspaper's readership. In this paper, we bring the computational lens to the study of New York Times…

Computational Complexity · Computer Science 2025-09-16 Alessandro Giovanni Alberti , Flavio Chierichetti , Mirko Giacchini , Daniele Muscillo , Alessandro Panconesi , Erasmo Tani

An input to the Popular Matching problem, in the roommates setting, consists of a graph $G$ and each vertex ranks its neighbors in strict order, known as its preference. In the Popular Matching problem the objective is to test whether there…

Data Structures and Algorithms · Computer Science 2018-03-28 Sushmita Gupta , Pranabendu Misra , Saket Saurabh , Meirav Zehavi

Constraint satisfaction problems (CSPs) are ubiquitous in theoretical computer science. We study the problem of StrongCSPs, i.e. instances where a large induced sub-instance has a satisfying assignment. More formally, given a CSP instance…

Data Structures and Algorithms · Computer Science 2022-05-24 Suprovat Ghoshal , Anand Louis

Deep neural models have repeatedly proved excellent at memorizing surface patterns from large datasets for various ML and NLP benchmarks. They struggle to achieve human-like thinking, however, because they lack the skill of iterative…

Computation and Language · Computer Science 2020-04-29 Gözde Gül Şahin , Yova Kementchedjhieva , Phillip Rust , Iryna Gurevych

Recent times have witnessed an increasing number of applications of deep neural networks towards solving tasks that require superior cognitive abilities, e.g., playing Go, generating art, ChatGPT, etc. Such a dramatic progress raises the…

Artificial Intelligence · Computer Science 2023-09-12 Anoop Cherian , Kuan-Chuan Peng , Suhas Lohit , Kevin A. Smith , Joshua B. Tenenbaum

This paper proposes \emph{knowledge-based paraonoia search} (KBPS) to find forced wins during trick-taking in the card game Skat; for some one of the most interesting card games for three players. It combines efficient partial information…

Artificial Intelligence · Computer Science 2021-04-13 Stefan Edelkamp

We prove PSPACE-completeness of two classic types of Chess problems when generalized to n-by-n boards. A "retrograde" problem asks whether it is possible for a position to be reached from a natural starting position, i.e., whether the…

Computational Complexity · Computer Science 2020-10-20 Josh Brunner , Erik D. Demaine , Dylan Hendrickson , Julian Wellman

The winning condition of a parity game with costs requires an arbitrary, but fixed bound on the cost incurred between occurrences of odd colors and the next occurrence of a larger even one. Such games quantitatively extend parity games…

Logic in Computer Science · Computer Science 2023-06-22 Alexander Weinert , Martin Zimmermann

In this paper, we resolve the computational complexity of a number of outstanding open problems with practical applications. Here is the list of problems we show to be PPAD-complete, along with the domains of practical significance:…

Computational Complexity · Computer Science 2009-04-10 Shiva Kintali , Laura J. Poplawski , Rajmohan Rajaraman , Ravi Sundaram , Shang-Hua Teng

A sliding puzzle is a combination puzzle where a player slide pieces along certain routes on a board to reach a certain end-configuration. In this paper, we propose a novel measurement of complexity of massive sliding puzzles with…

Computational Complexity · Computer Science 2020-12-16 Ruo Ando , Yoshiyasu Takefuji

The success of language models has inspired the NLP community to attend to tasks that require implicit and complex reasoning, relying on human-like commonsense mechanisms. While such vertical thinking tasks have been relatively popular,…

Computation and Language · Computer Science 2023-11-13 Yifan Jiang , Filip Ilievski , Kaixin Ma , Zhivar Sourati

Here we study the complexity of string problems as a function of the size of a program that generates input. We consider straight-line programs (SLP), since all algorithms on SLP-generated strings could be applied to processing…

Data Structures and Algorithms · Computer Science 2007-05-23 Yury Lifshits

Consider the following puzzle: a farmland consists of several fields, each occupied by either a farmer, a fox, a chicken, or a caterpillar. Creatures in neighboring fields can swap positions as long as the fox avoids the farmer, the chicken…

Computational Complexity · Computer Science 2026-01-15 Davide Bilò , Stefano Leucci , Andrea Martinelli

This paper investigates a class of games with large strategy spaces, motivated by challenges in AI alignment and language games. We introduce the hidden game problem, where for each player, an unknown subset of strategies consistently…

Artificial Intelligence · Computer Science 2025-10-07 Gon Buzaglo , Noah Golowich , Elad Hazan

In this paper, we present Demystify, a general tool for creating human-interpretable step-by-step explanations of how to solve a wide range of pen and paper puzzles from a high-level logical description. Demystify is based on Minimal…

Artificial Intelligence · Computer Science 2023-01-27 Joan Espasa , Ian P. Gent , Ruth Hoffmann , Christopher Jefferson , Alice M. Lynch , András Salamon , Matthew J. McIlree

This paper provides a complexity analysis for the game of reconnaissance blind chess (RBC), a recently-introduced variant of chess where each player does not know the positions of the opponent's pieces a priori but may reveal a subset of…

Artificial Intelligence · Computer Science 2019-03-04 Jared Markowitz , Ryan W. Gardner , Ashley J. Llorens

We study a game puzzle that has enjoyed recent popularity among mathematicians, computer scientist, coding theorists and even the mass press. In the game, $n$ players are fitted with randomly assigned colored hats. Individual players can…

Information Theory · Computer Science 2007-07-16 Hendrik W. Lenstra , Gadiel Seroussi