Related papers: Peer-to-Peer Live Streaming and Video On Demand De…
The recent rise of interest in Virtual Reality (VR) came with the availability of commodity commercial VR prod- ucts, such as the Head Mounted Displays (HMD) created by Oculus and other vendors. To accelerate the user adoption of VR…
Virtual Reality (VR) applications have a number of unique characteristics that set them apart from traditional video streaming. These characteristics have major implications on the design of VR rendering, adaptation, prefetching, caching,…
Creating shared understanding between stakeholders is essential for the success of software projects. Conflicting requirements originating from misaligned mental models can hinder the development process. The use of videos to present…
In the rapidly evolving field of multimedia services, video streaming has become increasingly prevalent, demanding innovative solutions to enhance user experience and system efficiency. This paper introduces a novel approach that integrates…
This thesis investigates the combination of Peer-to-Peer (P2P) and Cloud Computing to support Massively Multiplayer On- line Games (MMOGs). MMOGs are large-scale distributed applications where a large number of users concurrently share a…
The era of live-broadcast is back but with two major changes. First, unlike traditional TV broadcasts, content is now streamed over the Internet enabling it to reach a wider audience. Second, due to various user-generated content platforms…
Prior research has proposed technical solutions to use peer-to-peer (P2P) content delivery to serve Internet video, showing that it can reduce costs to content providers. Yet, such methods have not become widespread except for a few niche…
The recent rise of interest in Virtual Reality (VR) came with the availability of commodity commercial VR products, such as the Head Mounted Displays (HMD) created by Oculus and other vendors. One of the main applications of virtual reality…
Immersive 3D media is an emerging type of media that captures, encodes and reconstructs the 3D appearance of people and objects, with applications in tele-presence, teleconference, entertainment, gaming and other fields. In this paper, we…
We study linear programming and general LP-type problems in several big data (streaming and distributed) models. We mainly focus on low dimensional problems in which the number of constraints is much larger than the number of variables. Low…
Serverless computing is increasingly popular because of the promise of lower cost and the convenience it provides to users who do not need to focus on server management. This has resulted in the availability of a number of proprietary and…
Adaptive video streaming over HTTP is becoming omnipresent in our daily life. In the past, dozens of research papers have proposed novel approaches to address different aspects of adaptive streaming and a decent amount of player…
HTTP/2 video streaming has caught a lot of attentions in the development of multimedia technologies over the last few years. In HTTP/2, the server push mechanism allows the server to deliver more video segments to the client within a single…
Bandwidth consumption is a significant concern for online video service providers. Practical video streaming systems usually use some form of HTTP streaming (progressive download) to let users download the video at a faster rate than the…
In the hope of stimulating discussion, we present a heuristic decision tree that designers can use to judge the likely suitability of a P2P architecture for their applications. It is based on the characteristics of a wide range of P2P…
Volunteer Computing, sometimes called Public Resource Computing, is an emerging computational model that is very suitable for work-pooled parallel processing. As more complex grid applications make use of work flows in their design and…
The increase in real time ultra-high definition video services presents a challenging issue to current network infrastructures, because of its high bandwidth usage, which saturate network links. The required bandwidth is related to strict…
We propose to demonstrate LiquidXML, a platform for managing large corpora of XML documents in large-scale P2P networks. All LiquidXML peers may publish XML documents to be shared with all the network peers. The challenge then is to…
Peer-to-peer swarming protocols have been proven to be very efficient for content replication over Internet. This fact has certainly motivated proposals to adapt these protocols to meet the requirements of on-demand streaming system. The…
During the last decade there has been a huge interest in Grid technologies, and numerous Grid projects have been initiated with various visions of the Grid. While all these visions have the same goal of resource sharing, they differ in the…