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Related papers: Peer-to-Peer Live Streaming and Video On Demand De…

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The recent rise of interest in Virtual Reality (VR) came with the availability of commodity commercial VR prod- ucts, such as the Head Mounted Displays (HMD) created by Oculus and other vendors. To accelerate the user adoption of VR…

Multimedia · Computer Science 2016-12-28 Tarek El-Ganainy , Mohamed Hefeeda

Virtual Reality (VR) applications have a number of unique characteristics that set them apart from traditional video streaming. These characteristics have major implications on the design of VR rendering, adaptation, prefetching, caching,…

Performance · Computer Science 2024-12-02 Gustavo de Veciana , Sonia Fahmy , George Kesidis , Voicu Popescu

Creating shared understanding between stakeholders is essential for the success of software projects. Conflicting requirements originating from misaligned mental models can hinder the development process. The use of videos to present…

Software Engineering · Computer Science 2021-08-13 Lukas Nagel , Jianwei Shi , Melanie Busch

In the rapidly evolving field of multimedia services, video streaming has become increasingly prevalent, demanding innovative solutions to enhance user experience and system efficiency. This paper introduces a novel approach that integrates…

Multimedia · Computer Science 2025-08-05 Stephen Jimmy , Kalkidan Berhane , Kevin Muhammad

This thesis investigates the combination of Peer-to-Peer (P2P) and Cloud Computing to support Massively Multiplayer On- line Games (MMOGs). MMOGs are large-scale distributed applications where a large number of users concurrently share a…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-11-02 Emanuele Carlini

The era of live-broadcast is back but with two major changes. First, unlike traditional TV broadcasts, content is now streamed over the Internet enabling it to reach a wider audience. Second, due to various user-generated content platforms…

Social and Information Networks · Computer Science 2018-03-08 Aravindh Raman , Gareth Tyson , Nishanth Sastry

Prior research has proposed technical solutions to use peer-to-peer (P2P) content delivery to serve Internet video, showing that it can reduce costs to content providers. Yet, such methods have not become widespread except for a few niche…

Networking and Internet Architecture · Computer Science 2018-08-03 Prateesh Goyal , Ravi Netravali , Mohammad Alizadeh , Hari Balakrishnan

The recent rise of interest in Virtual Reality (VR) came with the availability of commodity commercial VR products, such as the Head Mounted Displays (HMD) created by Oculus and other vendors. One of the main applications of virtual reality…

Multimedia · Computer Science 2017-05-16 Tarek El-Ganainy

Immersive 3D media is an emerging type of media that captures, encodes and reconstructs the 3D appearance of people and objects, with applications in tele-presence, teleconference, entertainment, gaming and other fields. In this paper, we…

We study linear programming and general LP-type problems in several big data (streaming and distributed) models. We mainly focus on low dimensional problems in which the number of constraints is much larger than the number of variables. Low…

Data Structures and Algorithms · Computer Science 2019-03-14 Sepehr Assadi , Nikolai Karpov , Qin Zhang

Serverless computing is increasingly popular because of the promise of lower cost and the convenience it provides to users who do not need to focus on server management. This has resulted in the availability of a number of proprietary and…

Performance · Computer Science 2019-12-16 Junfeng Li , Sameer G. Kulkarni , K. K. Ramakrishnan , Dan Li

Adaptive video streaming over HTTP is becoming omnipresent in our daily life. In the past, dozens of research papers have proposed novel approaches to address different aspects of adaptive streaming and a decent amount of player…

Multimedia · Computer Science 2017-10-09 Anatoliy Zabrovskiy , Evgeny Petrov , Evgeny Kuzmin , Christian Timmerer

HTTP/2 video streaming has caught a lot of attentions in the development of multimedia technologies over the last few years. In HTTP/2, the server push mechanism allows the server to deliver more video segments to the client within a single…

Multimedia · Computer Science 2020-04-07 Chanh Minh Tran , Tho Nguyen Duc , Phan Xuan Tan , Eiji Kamioka

Bandwidth consumption is a significant concern for online video service providers. Practical video streaming systems usually use some form of HTTP streaming (progressive download) to let users download the video at a faster rate than the…

Multimedia · Computer Science 2014-04-11 Liang Chen , Yipeng Zhou , Dah Ming Chiu

In the hope of stimulating discussion, we present a heuristic decision tree that designers can use to judge the likely suitability of a P2P architecture for their applications. It is based on the characteristics of a wide range of P2P…

Networking and Internet Architecture · Computer Science 2007-05-23 Mema Roussopoulos , Mary Baker , David S. H. Rosenthal , TJ Giuli , Petros Maniatis , Jeff Mogul

Volunteer Computing, sometimes called Public Resource Computing, is an emerging computational model that is very suitable for work-pooled parallel processing. As more complex grid applications make use of work flows in their design and…

Distributed, Parallel, and Cluster Computing · Computer Science 2007-11-27 Lei Ni , Aaron Harwood

The increase in real time ultra-high definition video services presents a challenging issue to current network infrastructures, because of its high bandwidth usage, which saturate network links. The required bandwidth is related to strict…

Networking and Internet Architecture · Computer Science 2015-09-29 Paul Farrow , Martin Reed , Maciej Glowiak , Joe Mambretti

We propose to demonstrate LiquidXML, a platform for managing large corpora of XML documents in large-scale P2P networks. All LiquidXML peers may publish XML documents to be shared with all the network peers. The challenge then is to…

Databases · Computer Science 2010-08-05 Jesús Camacho-Rodríguez , Asterios Katsifodimos , Ioana Manolescu , Alexandra Roatis

Peer-to-peer swarming protocols have been proven to be very efficient for content replication over Internet. This fact has certainly motivated proposals to adapt these protocols to meet the requirements of on-demand streaming system. The…

Networking and Internet Architecture · Computer Science 2013-10-09 Marcus V. M. Rocha , Carlo Kleber da S. Rodrigues

During the last decade there has been a huge interest in Grid technologies, and numerous Grid projects have been initiated with various visions of the Grid. While all these visions have the same goal of resource sharing, they differ in the…

Distributed, Parallel, and Cluster Computing · Computer Science 2007-05-23 B. Hudzia , T. N. Ellahi , L. McDermott , T. Kechadi
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