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In this paper, we consider the planted partition model, in which $n = ks$ vertices of a random graph are partitioned into $k$ "clusters," each of size $s$. Edges between vertices in the same cluster and different clusters are included with…

Data Structures and Algorithms · Computer Science 2017-08-28 Sam Cole , Shmuel Friedland , Lev Reyzin

We consider the problem of routing on a network in the presence of line segment constraints (i.e., obstacles that edges in our network are not allowed to cross). Let $P$ be a set of $n$ points in the plane and let $S$ be a set of…

Computational Geometry · Computer Science 2019-01-03 Prosenjit Bose , Matias Korman , André van Renssen , Sander Verdonschot

It is generally hard to count, or even estimate, how many integer points lie in a polytope P. Barvinok and Hartigan have approached the problem by way of information theory, showing how to efficiently compute a random vector which samples…

Combinatorics · Mathematics 2010-11-30 Austin Shapiro

Given a set $S$ of $m$ point sites in a simple polygon $P$ of $n$ vertices, we consider the problem of computing the geodesic farthest-point Voronoi diagram for $S$ in $P$. It is known that the problem has an $\Omega(n+m\log m)$ time lower…

Computational Geometry · Computer Science 2021-05-25 Haitao Wang

For fixed compact connected Lie groups H \subseteq G, we provide a polynomial time algorithm to compute the multiplicity of a given irreducible representation of H in the restriction of an irreducible representation of G. Our algorithm is…

Computational Complexity · Computer Science 2012-10-31 Matthias Christandl , Brent Doran , Michael Walter

We propose an algorithm with expected complexity of $\bigO(n\log n)$ arithmetic operations to solve a special shortest vector problem arising in computer-and-forward design, where $n$ is the dimension of the channel vector. This algorithm…

Information Theory · Computer Science 2016-02-02 Jinming Wen , Xiao-Wen Chang

Let $P$ be a polygon with $r>0$ reflex vertices and possibly with holes and islands. A subsuming polygon of $P$ is a polygon $P'$ such that $P \subseteq P'$, each connected component $R$ of $P$ is a subset of a distinct connected component…

Computational Geometry · Computer Science 2018-12-17 Yeganeh Bahoo , Stephane Durocher , J. Mark Keil , Debajyoti Mondal , Saeed Mehrabi , Sahar Mehrpour

We devise a polynomial-time algorithm for partitioning a simple polygon $P$ into a minimum number of star-shaped polygons. The question of whether such an algorithm exists has been open for more than four decades [Avis and Toussaint,…

Computational Geometry · Computer Science 2026-03-11 Mikkel Abrahamsen , Joakim Blikstad , André Nusser , Hanwen Zhang

We have rediscovered a simple algorithm to compute the mathematical constant \[ \pi=3.14159265\cdots. \] The algorithm had been known for a long time but it might not be recognized as a fast, practical algorithm. The time complexity of it…

Number Theory · Mathematics 2019-12-24 Tsz-Wo Sze

In this article we consider the problem of finding the visibility set from a given point when the obstacles are represented as the level set of a given function. Although the visibility set can be computed efficiently by ray tracing, there…

Analysis of PDEs · Mathematics 2019-08-05 Adam Oberman , Tiago Salvador

A convex polygon $Q$ is inscribed in a convex polygon $P$ if every side of $P$ contains at least one vertex of $Q$. We present algorithms for finding a minimum area and a minimum perimeter convex polygon inscribed in any given convex…

Metric Geometry · Mathematics 2021-09-24 Csenge Lili Ködmön , Zsolt Lángi

A polygon C is an intersecting polygon for a set O of objects in the plane if C intersects each object in O, where the polygon includes its interior. We study the problem of computing the minimum-perimeter intersecting polygon and the…

Computational Geometry · Computer Science 2022-08-17 Antonios Antoniadis , Mark de Berg , Sándor Kisfaludi-Bak , Antonis Skarlatos

It is at times important to detect human presence automatically in secure environments. This needs a shape recognition algorithm that is robust, fast and has low error rates. The algorithm needs to process camera images quickly to detect…

Computer Vision and Pattern Recognition · Computer Science 2015-06-30 Dhriti Sengupta , Merina Kundu , Jayati Ghosh Dastidar

We show how to compute for $n$-vertex planar graphs in $O(n^{11/6}{\rm polylog}(n))$ expected time the diameter and the sum of the pairwise distances. The algorithms work for directed graphs with real weights and no negative cycles. In…

Data Structures and Algorithms · Computer Science 2018-05-14 Sergio Cabello

Two algorithms for computing $P(n,m)$, the number of integer partitions of $n$ into exactly $m$ parts, are described, and using a combination of these two algorithms, the resulting algorithm is $O(n^{3/2})$. The second algorithm uses a list…

Number Theory · Mathematics 2022-06-07 M. J. Kronenburg

There are many space subdivision and space partitioning techniques used in many algorithms to speed up computations. They mostly rely on orthogonal space subdivision, resp. using hierarchical data structures, e.g. BSP trees, quadtrees,…

Graphics · Computer Science 2022-08-09 Vaclav Skala

Building vehicles capable of operating without human supervision requires the determination of the agent's pose. Visual Odometry (VO) algorithms estimate the egomotion using only visual changes from the input images. The most recent VO…

Robotics · Computer Science 2021-07-08 Iury Cleveston , Esther L. Colombini

In this paper, we present three necessary conditions for recognizing point visibility graphs. We show that this recognition problem lies in PSPACE. We state new properties of point visibility graphs along with some known properties that are…

Computational Geometry · Computer Science 2014-04-07 Subir Kumar Ghosh , Bodhayan Roy

A simple-triangle graph is the intersection graph of triangles that are defined by a point on a horizontal line and an interval on another horizontal line. The time complexity of the recognition problem for simple-triangle graphs was a…

Discrete Mathematics · Computer Science 2018-09-20 Asahi Takaoka

Given a set of $n$ points $P$ in the plane, the first layer $L_1$ of $P$ is formed by the points that appear on $P$'s convex hull. In general, a point belongs to layer $L_i$, if it lies on the convex hull of the set $P \setminus…

Computational Geometry · Computer Science 2017-03-17 Raimi A. Rufai , Dana S. Richards