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Learning from the crowd has become increasingly popular in the Web and social media. There is a wide variety of crowdlearning sites in which, on the one hand, users learn from the knowledge that other users contribute to the site, and, on…

Social and Information Networks · Computer Science 2016-12-16 Utkarsh Upadhyay , Isabel Valera , Manuel Gomez-Rodriguez

We propose a fresh `meta-game' perspective on the problem of algorithmic collusion in pricing games a la Bertrand. Economists have interpreted the fact that algorithms can learn to price collusively as tacit collusion. We argue instead that…

Theoretical Economics · Economics 2025-12-16 Cesare Carissimo , Fryderyk Falniowski , Siavash Rahimi , Heinrich Nax

In recent years, imitation learning from large-scale human demonstrations has emerged as a promising paradigm for training robot policies. However, the burden of collecting large quantities of human demonstrations is significant in terms of…

Federated Learning is an emerging distributed collaborative learning paradigm adopted by many of today's applications, e.g., keyboard prediction and object recognition. Its core principle is to learn from large amount of users data while…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-11-16 Jiyue Huang , Rania Talbi , Zilong Zhao , Sara Boucchenak , Lydia Y. Chen , Stefanie Roos

Due to the unreliability of Internet workers, it's difficult to complete a crowdsourcing project satisfactorily, especially when the tasks are multiple and the budget is limited. Recently, meta learning has brought new vitality to few-shot…

Machine Learning · Computer Science 2021-11-09 Guangyang Han , Guoxian Yu , Lizhen Cui , Carlotta Domeniconi , Xiangliang Zhang

Prior work has investigated variations of prediction markets that preserve participants' (differential) privacy, which formed the basis of useful mechanisms for purchasing data for machine learning objectives. Such markets required…

Computer Science and Game Theory · Computer Science 2018-10-30 Rafael Frongillo , Bo Waggoner

Peer selection, the evaluation and selection of agents by their peers, is an important problem in the field of computational social choice; with applications to grading in massively online courses (MOOCs) and academic peer review. Current…

Computer Science and Game Theory · Computer Science 2026-05-26 Harper Lyon , Omer Lev , Nicholas Mattei

Currently, explosive increase of smartphones with powerful built-in sensors such as GPS, accelerometers, gyroscopes and cameras has made the design of crowdsensing applications possible, which create a new interface between human beings and…

Computers and Society · Computer Science 2019-01-04 Yufeng Zhan , Yuanqing Xia , Jiang Zhang , Ting Li , Yu Wang

Crowdsourcing is a process wherein an individual or an organisation utilizes the talent pool present over the Internet to accomplish their task. The existing crowdsourcing platforms and their reputation computation are centralised and hence…

Cryptography and Security · Computer Science 2020-06-29 Gurpriya Kaur Bhatia , Shubham Gupta , Alpana Dubey , Ponnurangam Kumaraguru

Prediction markets rely on liquidity to convert trades into informative prices, yet existing mechanisms fix liquidity ex ante. This restriction enforces a static trade-off between price responsiveness and worst-case loss despite inherently…

Computer Science and Game Theory · Computer Science 2026-05-12 Enrique Nueve , Bao Nguyen , Rafael Frongillo , Bo Waggoner

Crowdsourcing has become a popular method for collecting labeled training data. However, in many practical scenarios traditional labeling can be difficult for crowdworkers (for example, if the data is high-dimensional or unintuitive, or the…

Machine Learning · Statistics 2017-12-14 Tom Hope , Dafna Shahaf

Identifying statistical regularities in solutions to some tasks in multi-task reinforcement learning can accelerate the learning of new tasks. Skill learning offers one way of identifying these regularities by decomposing pre-collected…

Machine Learning · Computer Science 2022-12-12 Yiding Jiang , Evan Zheran Liu , Benjamin Eysenbach , Zico Kolter , Chelsea Finn

In this paper, we examine the statistical soundness of comparative assessments within the field of recommender systems in terms of reliability and human uncertainty. From a controlled experiment, we get the insight that users provide…

Human-Computer Interaction · Computer Science 2017-06-28 Kevin Jasberg , Sergej Sizov

One of the fundamental problems in crowdsourcing is the trade-off between the number of the workers needed for high-accuracy aggregation and the budget to pay. For saving budget, it is important to ensure high quality of the crowd-sourced…

Artificial Intelligence · Computer Science 2020-07-07 Yao-Xiang Ding , Zhi-Hua Zhou

Modern decision making tools are based on statistical analysis of abundant data, which is often collected by querying multiple individuals. We consider data collection through crowdsourcing, where independent and self-interested agents,…

Computer Science and Game Theory · Computer Science 2017-04-19 Boi Faltings , Radu Jurca , Goran Radanovic

We consider crowdsourcing problems where the users are asked to provide evaluations for items; the user evaluations are then used directly, or aggregated into a consensus value. Lacking an incentive scheme, users have no motive in making…

Computer Science and Game Theory · Computer Science 2017-05-09 Luca de Alfaro , Marco Faella , Vassilis Polychronopoulos , Michael Shavlovsky

Enabling autonomous agents to act cooperatively is an important step to integrate artificial intelligence in our daily lives. While some methods seek to stimulate cooperation by letting agents give rewards to others, in this paper we…

Multiagent Systems · Computer Science 2023-01-19 Michael Kölle , Tim Matheis , Philipp Altmann , Kyrill Schmid

This paper presents the first systematic investigation of the potential performance gains for crowdsourcing systems, deriving from available information at the requester about individual worker earnestness (reputation). In particular, we…

Human-Computer Interaction · Computer Science 2014-12-01 Alberto Tarable , Alessandro Nordio , Emilio Leonardi , Marco Ajmone Marsan

How should we decide which fairness criteria or definitions to adopt in machine learning systems? To answer this question, we must study the fairness preferences of actual users of machine learning systems. Stringent parity constraints on…

Artificial Intelligence · Computer Science 2020-12-09 Angie Peng , Jeff Naecker , Ben Hutchinson , Andrew Smart , Nyalleng Moorosi

With the development of mobile social networks, more and more crowdsourced data are generated on the Web or collected from real-world sensing. The fragment, heterogeneous, and noisy nature of online/offline crowdsourced data, however, makes…

Human-Computer Interaction · Computer Science 2019-08-08 Bin Guo , Huihui Chen , Yan Liu , Chao Chen , Qi Han , Zhiwen Yu
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