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The Bin Packing Problem (BPP) has attracted enthusiastic research interest recently, owing to widespread applications in logistics and warehousing environments. It is truly essential to optimize the bin packing to enable more objects to be…
We study the problem of minimizing gap-dependent regret for single-pass streaming stochastic multi-armed bandits (MAB). In this problem, the $n$ arms are present in a stream, and at most $m<n$ arms and their statistics can be stored in the…
The ball-constrained weighted maximin dispersion problem $(\rm P_{ball})$ is to find a point in an $n$-dimensional Euclidean ball such that the minimum of the weighted Euclidean distance from given $m$ points is maximized. We propose a new…
In this paper, we consider the multi-armed bandit problem with high-dimensional features. First, we prove a minimax lower bound, $\mathcal{O}\big((\log d)^{\frac{\alpha+1}{2}}T^{\frac{1-\alpha}{2}}+\log T\big)$, for the cumulative regret,…
In this paper we present a theoretical analysis of the deterministic on-line {\em Sum of Squares} algorithm ($SS$) for bin packing introduced and studied experimentally in \cite{CJK99}, along with several new variants. $SS$ is applicable to…
In this paper we consider graph algorithms in models of computation where the space usage (random accessible storage, in addition to the read only input) is sublinear in the number of edges $m$ and the access to input data is constrained.…
Bin packing is an algorithmic problem that arises in diverse applications such as remnant inventory systems, shipping logistics, and appointment scheduling. In its simplest variant, a sequence of $T$ items (e.g., orders for raw material,…
Consider the following random process: we are given $n$ queues, into which elements of increasing labels are inserted uniformly at random. To remove an element, we pick two queues at random, and remove the element of lower label (higher…
Motivated by problems in controlled experiments, we study the discrepancy of random matrices with continuous entries where the number of columns $n$ is much larger than the number of rows $m$. Our first result shows that if $\omega(1) = m =…
Let $S$ be a set of $n$ points in $\mathbb{R}^d$, where $d \geq 2$ is a constant, and let $H_1,H_2,\ldots,H_{m+1}$ be a sequence of vertical hyperplanes that are sorted by their first coordinates, such that exactly $n/m$ points of $S$ are…
Out of the rich family of generalized linear bandits, perhaps the most well studied ones are logisitc bandits that are used in problems with binary rewards: for instance, when the learner/agent tries to maximize the profit over a user that…
Randomized mechanisms, which map a set of bids to a probability distribution over outcomes rather than a single outcome, are an important but ill-understood area of computational mechanism design. We investigate the role of randomized…
When multi-armed bandit (MAB) algorithms allocate pulls among competing arms, the resulting allocation can exhibit huge variation. This is particularly harmful in modern applications such as learning-enhanced platform operations and…
Semi-online models where decisions may be revoked in a limited way have been studied extensively in the last years. This is motivated by the fact that the pure online model is often too restrictive to model real-world applications, where…
In the Knapsack problem, one is given the task of packing a knapsack of a given size with items in order to gain a packing with a high profit value. An important connection to the $(\max,+)$-convolution problem has been established, where…
For $S \subseteq \{0,1\}^n$ a Boolean function $f \colon S \to \{-1,1\}$ is a polynomial threshold function (PTF) of degree $d$ and weight $W$ if there is a polynomial $p$ with integer coefficients of degree $d$ and with sum of absolute…
This paper considers an online multi-player resource-sharing game with bandit feedback. Multiple players choose from a finite collection of resources in a time slotted system. In each time slot, each resource brings a random reward that is…
We present a decoupled algorithm for motion planning for a collection of unit-balls moving among polyhedral obstacles in $\mathbb{R}^d$, for any $d \ge 2$. We assume that the robots have revolving areas in the vicinity of their start and…
We study a higher-dimensional 'balls-into-bins' problem. An infinite sequence of i.i.d. random vectors is revealed to us one vector at a time, and we are required to partition these vectors into a fixed number of bins in such a way as to…
Our work is devoted to the metric facility location problem and addresses the selfish behavior of the players. It contributes to the line of work initiated by Procaccia and Tennenholtz [EC09] on approximate mechanism design without money.…