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Related papers: Efficient Synchronization Primitives for GPUs

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Deploying neural networks on constrained hardware platforms such as 32-bit microcontrollers is a challenging task because of the large memory, computing and energy requirements of their inference process. To tackle these issues, several…

Machine Learning · Computer Science 2023-03-21 Baptiste Nguyen , Pierre-Alain Moellic , Sylvain Blayac

Splotch is a rendering algorithm for exploration and visual discovery in particle-based datasets coming from astronomical observations or numerical simulations. The strengths of the approach are production of high quality imagery and…

Instrumentation and Methods for Astrophysics · Physics 2016-09-23 Marzia Rivi , Claudio Gheller , Tim Dykes , Mel Krokos , Klaus Dolag

Spatial Branch and Bound (B&B) algorithms are widely used for solving nonconvex problems to global optimality, yet they remain computationally expensive. Though some works have been carried out to speed up B&B via CPU parallelization, GPU…

Optimization and Control · Mathematics 2025-07-29 Hongzhen Zhang , Tim Kerkenhoff , Neil Kichler , Manuel Dahmen , Alexander Mitsos , Uwe Naumann , Dominik Bongartz

The performance of graph programs depends highly on the algorithm, the size and structure of the input graphs, as well as the features of the underlying hardware. No single set of optimizations or one hardware platform works well across all…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-01-11 Ajay Brahmakshatriya , Yunming Zhang , Changwan Hong , Shoaib Kamil , Julian Shun , Saman Amarasinghe

Over the last couple of years it has been realized that the vast computational power of graphics processing units (GPUs) could be harvested for purposes other than the video game industry. This power, which at least nominally exceeds that…

Statistical Mechanics · Physics 2011-07-26 Martin Weigel

Asynchronous tasks, when created with over-decomposition, enable automatic computation-communication overlap which can substantially improve performance and scalability. This is not only applicable to traditional CPU-based systems, but also…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-03-23 Jaemin Choi , David F. Richards , Laxmikant V. Kale

As recurrent neural networks become larger and deeper, training times for single networks are rising into weeks or even months. As such there is a significant incentive to improve the performance and scalability of these networks. While…

Machine Learning · Computer Science 2016-04-08 Jeremy Appleyard , Tomas Kocisky , Phil Blunsom

Leveraging Graphics Processing Units (GPUs) to accelerate scientific software has proven to be highly successful, but in order to extract more performance, GPU programmers must overcome the high latency costs associated with their use. One…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-07-03 Jacob Faibussowitsch , Mark F. Adams , Richard Tran Mills , Stefano Zampini , Junchao Zhang

A long-standing hypothesis in neuroscience is that the central nervous system accomplishes complex motor behaviors through the combination of a small number of motor primitives. Many studies in the last couples of decades have identified…

Neurons and Cognition · Quantitative Biology 2016-03-23 Enrico Chiovetto , Andrea d'Avella , Martin Giese

Optimizing the performance of stencil algorithms has been the subject of intense research over the last two decades. Since many stencil schemes have low arithmetic intensity, most optimizations focus on increasing the temporal data access…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-10-19 Tareq Malas , Georg Hager , Hatem Ltaief , David Keyes

Over the last ten years, graphics processors have become the de facto accelerator for data-parallel tasks in various branches of high-performance computing, including machine learning and computational sciences. However, with the recent…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-05-28 Johannes Pekkilä , Oskar Lappi , Fredrik Robertsén , Maarit J. Korpi-Lagg

We investigate GPU-based parallelization of Iterative-Deepening A* (IDA*). We show that straightforward thread-based parallelization techniques which were previously proposed for massively parallel SIMD processors perform poorly due to warp…

Artificial Intelligence · Computer Science 2017-05-09 Satoru Horie , Alex Fukunaga

Many emerging cyber-physical systems, such as autonomous vehicles and robots, rely heavily on artificial intelligence and machine learning algorithms to perform important system operations. Since these highly parallel applications are…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-02-07 An Zou , Jing Li , Christopher D. Gill , Xuan Zhang

This paper investigates the parallelization of Dijkstra's algorithm for computing the shortest paths in large-scale graphs using MPI and CUDA. The primary hypothesis is that by leveraging parallel computing, the computation time can be…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-04-08 Boyang Song

We have developed a task-parallel runtime system, called TREES, that is designed for high performance on CPU/GPU platforms. On platforms with multiple CPUs, Cilk's "work-first" principle underlies how task-parallel applications can achieve…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-08-03 Blake A. Hechtman , Andrew D. Hilton , Daniel J. Sorin

Scan (or prefix sum) is a fundamental and widely used primitive in parallel computing. In this paper, we present LightScan, a faster parallel scan primitive for CUDA-enabled GPUs, which investigates a hybrid model combining intra-block…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-04-19 Yongchao Liu , Srinivas Aluru

Algorithms for finding minimum or bounded vertex covers in graphs use a branch-and-reduce strategy, which involves exploring a highly imbalanced search tree. Prior GPU solutions assign different thread blocks to different sub-trees, while…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-12-29 Hussein Amro , Basel Fakhri , Amer E. Mouawad , Izzat El Hajj

We provide a preliminary study on utilizing GPU (Graphics Processing Unit) to accelerate computation for three simulation optimization tasks with either first-order or second-order algorithms. Compared to the implementation using only CPU…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-04-19 Jinghai He , Haoyu Liu , Yuhang Wu , Zeyu Zheng , Tingyu Zhu

Recent NVIDIA Graphics Processing Units (GPUs) can execute multiple kernels concurrently. On these GPUs, the thread block scheduler (TBS) uses the FIFO policy to schedule their thread blocks. We show that FIFO leaves performance to chance,…

Hardware Architecture · Computer Science 2014-06-25 Sreepathi Pai , R. Govindarajan , Matthew J. Thazhuthaveetil

For a deep learning model, efficient execution of its computation graph is key to achieving high performance. Previous work has focused on improving the performance for individual nodes of the computation graph, while ignoring the…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-07-26 Linpeng Tang , Yida Wang , Theodore L. Willke , Kai Li