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Related papers: Efficient Synchronization Primitives for GPUs

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We carry out a comparative performance study of multi-core CPUs, GPUs and Intel Xeon Phi (Many Integrated Core - MIC) with a microscopy image analysis application. We experimentally evaluate the performance of computing devices on core…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-05-15 George Teodoro , Tahsin Kurc , Guilherme Andrade , Jun Kong , Renato Ferreira , Joel Saltz

Parallel computing is a standard approach to achieving high-performance computing (HPC). Three commonly used methods to implement parallel computing include: 1) applying multithreading technology on single-core or multi-core CPUs; 2)…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-09-18 Xinyao Yi

We explore the design of scalable synchronization primitives for disaggregated shared memory. Porting existing synchronization primitives to disaggregated shared memory results in poor scalability with the number of application threads…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-05-04 Yanpeng Yu , Seung-seob Lee , Anurag Khandelwal , Lin Zhong

We present a new parallel algorithm for probabilistic graphical model optimization. The algorithm relies on data-parallel primitives (DPPs), which provide portable performance over hardware architecture. We evaluate results on CPUs and GPUs…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-09-14 Brenton Lessley , Talita Perciano , Colleen Heinemann , David Camp , Hank Childs , E. Wes Bethel

In this article we present Mutable Locks, a synchronization construct with the same execution semantic of traditional locks (such as spin locks or sleep locks), but with a self-tuned optimized trade off between responsiveness---in the…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-06-02 Romolo Marotta , Davide Tiriticco , Pierangelo Di Sanzo , Alessandro Pellegrini , Bruno Ciciani , Francesco Quaglia

Analysis of processing time and similarity of images generated between CPU and GPU architectures and sequential and parallel programming. For image processing a computer with AMD FX-8350 processor and an Nvidia GTX 960 Maxwell GPU was used,…

We present new algorithms for the parallelization of Eulerian-Lagrangian interaction operations in the immersed boundary method. Our algorithms rely on two well-studied parallel primitives: key-value sort and segmented reduce. The use of…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-11-02 Andrew Kassen , Varun Shankar , Aaron L Fogelson

In this paper we implemented the algorithm we developed in [1] called 3DPIFCM in a parallel environment by using CUDA on a GPU. In our previous work we introduced 3DPIFCM which performs segmentation of images in noisy conditions and uses…

Computer Vision and Pattern Recognition · Computer Science 2020-02-07 Arie Agranonik , Maya Herman , Mark Last

Utilizing GPUs is critical for high performance on heterogeneous systems. However, leveraging the full potential of GPUs for accelerating legacy CPU applications can be a challenging task for developers. The porting process requires…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-06-27 Shilei Tian , Tom Scogland , Barbara Chapman , Johannes Doerfert

Evolutionary computing (EC) has proven to be effective in solving complex optimization and robotics problems. Unfortunately, typical Evolutionary Algorithms (EAs) are constrained by the computational capacity available to researchers. More…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-02-19 Rustam Eynaliyev , Houcen Liu

We study the problem of constructing concurrent objects in a setting where $P$ processes run in parallel and interact through a shared memory that is subject to write contention. Our goal is to transform hardware primitives that are subject…

Data Structures and Algorithms · Computer Science 2026-04-17 Michael A. Bender , Guy E. Blelloch , Martin Farach-Colton , Yang Hu , Rob Johnson , Rotem Oshman , Renfei Zhou

Matrix multiplication is a foundational operation in scientific computing and machine learning, yet its computational complexity makes it a significant bottleneck for large-scale applications. The shift to parallel architectures, primarily…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-07-30 Mufakir Qamar Ansari , Mudabir Qamar Ansari

GPUs are vastly underutilized, even when running resource-intensive AI applications, as GPU kernels within each job have diverse resource profiles that may saturate some parts of a device while often leaving other parts idle. Colocating…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-02-17 Paul Elvinger , Foteini Strati , Natalie Enright Jerger , Ana Klimovic

Massive multi-threading in GPU imposes tremendous pressure on memory subsystems. Due to rapid growth in thread-level parallelism of GPU and slowly improved peak memory bandwidth, the memory becomes a bottleneck of GPU's performance and…

Hardware Architecture · Computer Science 2019-06-17 Bing Li , Mengjie Mao , Xiaoxiao Liu , Tao Liu , Zihao Liu , Wujie Wen , Yiran Chen , Hai , Li

Parallel computing using accelerators has gained widespread research attention in the past few years. In particular, using GPUs for general purpose computing has brought forth several success stories with respect to time taken, cost, power,…

Graphics processing units (GPUs) are recently being used to an increasing degree for general computational purposes. This development is motivated by their theoretical peak performance, which significantly exceeds that of broadly available…

Computational Physics · Physics 2015-03-17 Martin Weigel

Synchronization underlies phenomena including memory and perception in the brain, coordinated motion of animal flocks, and stability of the power grid. These synchronization phenomena are often modeled through networks of phase-coupled…

Systems and Control · Computer Science 2015-11-02 Andrew Clark , Basel Alomair , Linda Bushnell , Radha Poovendran

In atomistic spin dynamics simulations, the time cost of constructing the space- and time-displaced pair correlation function in real space increases quadratically as the number of spins $N$, leading to significant computational effort. The…

Computational Physics · Physics 2023-08-16 Hongwei Chen , Shiyang Chen , Joshua J. Turner , Adrian Feiguin

Evolutionary algorithms (EAs) are increasingly implemented on graphics processing units (GPUs) to leverage parallel processing capabilities for enhanced efficiency. However, existing studies largely emphasize the raw speedup obtained by…

Neural and Evolutionary Computing · Computer Science 2026-01-28 Xinmeng Yu , Tao Jiang , Ran Cheng , Yaochu Jin , Kay Chen Tan

The last decade has seen a shift in the computer systems industry where heterogeneous computing has become prevalent. Graphics Processing Units (GPUs) are now present in supercomputers to mobile phones and tablets. GPUs are used for…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-09-04 Yehia Arafa , Abdel-Hameed Badawy , Gopinath Chennupati , Nandakishore Santhi , Stephan Eidenbenz