Related papers: Tron, a combinatorial Game on abstract Graphs
Cooperative games are an important class of problems in game theory, where the goal is to distribute a value among a set of players who are allowed to cooperate by forming coalitions. An outcome of the game is given by an allocation vector…
In this paper we survey some surprising connections between group theory, the theory of automata and formal languages, the theory of ends, infinite games of perfect information, and monadic second-order logic.
Past efforts to classify impartial three-player combinatorial games (the theories of Li and Straffin) have made various restrictive assumptions about the rationality of one's opponents and the formation and behavior of coalitions. One may…
We consider transferable utility cooperative games with infinitely many players. In particular, we generalize the notions of core and balancedness, and also the Bondareva-Shapley Theorem for infinite TU-games with and without restricted…
Extremal Graph Theory is a very deep and wide area of modern combinatorics. It is very fast developing, and in this long but relatively short survey we select some of those results which either we feel very important in this field or which…
The core of a game $v$ on $N$, which is the set of additive games $\phi$ dominating $v$ such that $\phi(N)=v(N)$, is a central notion in cooperative game theory, decision making and in combinatorics, where it is related to submodular…
We study two-player games on finite graphs. Turn-based games have many nice properties, but concurrent games are harder to tame: e.g. turn-based stochastic parity games have positional optimal strategies, whereas even basic concurrent…
In the branch of mathematics known as graph theory, graphs are considered as a set of points, called vertices, with connections between these points, called edges. The purpose of this paper is to study mappings between two graphs that have…
We survey recent developments in the theory of impartial combinatorial games in misere play, focusing on how the Sprague-Grundy theory of normal-play impartial games generalizes to misere play via the indistinguishability quotient…
We consider infinite duration alternating move games. These games were previously studied by Roth, Balcan, Kalai and Mansour. They presented an FPTAS for computing an approximated equilibrium, and conjectured that there is a polynomial…
We propose the study of many new variants of two-person graph labeling games. Hardly anything has been done in this wide open field so far.
Covering spaces of graphs have long been useful for studying expanders (as "graph lifts") and unique games (as the "label-extended graph"). In this paper we advocate for the thesis that there is a much deeper relationship between…
We study a variety of natural constructions from topological combinatorics, including matching complexes as well as other graph complexes, from the perspective of the graph minor category of \parencite{MiProRa}. We prove that these…
n infinite two-player zero-sum game with a Borel winning set, in which the opponent's actions are monitored eventually but not necessarily immediately after they are played, is determined. The proof relies on a representation of the game as…
This paper addresses several significant gaps in the theory of restricted mis\`ere play (Plambeck, Siegel 2008), primarily in the well-studied universe of dead-ending games, $\mathcal{E}$ (Milley, Renault 2013); if a player run out of moves…
In this paper I study the natural selection between two games to determine, which game will dominate in the community as a result of natural selection. The formalization of this question in the form of a parametrized game and the…
Testing if a given graph $G$ contains the $k$-vertex path $P_k$ as a minor or as an induced minor is trivial for every fixed integer $k\geq 1$. However, the situation changes for the problem of checking if a graph can be modified into $P_k$…
In [7], Higashitani, Kummer, and Micha{\l}ek pose a conjecture about the symmetric edge polytopes of complete multipartite graphs and confirm it for a number of families in the bipartite case. We confirm that conjecture for a number of new…
We study the correlated equilibrium polytope $P_G$ of a game $G$ from a combinatorial point of view. We introduce the region of full-dimensionality for this class of polytopes and prove that it is a semialgebraic set for any game. Using a…
Recently, a standardized framework was proposed for introducing quantum-inspired moves in mathematical games with perfect information and no chance. The beauty of quantum games-succinct in representation, rich in structures, explosive in…