Related papers: Cooperative game in a two-lane traffic flow
We study the effects of mobility on the evolution of cooperation among mobile players, which imitate collective motion of biological flocks and interact with neighbors within a prescribed radius $R$. Adopting the prisoner's dilemma game and…
Lane changing dynamics are an important part of traffic microsimulation and are vital for modeling weaving sections and merge bottlenecks. However, there is often much more emphasis placed on car following and gap acceptance models, whereas…
We have carried out car-following experiments with a 25-car-platoon on an open road section to study the relation between a car's speed and its spacing under various traffic conditions, in the hope to resolve a controversy surrounding this…
In this work we present a two-dimensional kinetic traffic model which takes into account speed changes both when vehicles interact along the road lanes and when they change lane. Assuming that lane changes are less frequent than…
Characterizing and understanding lane-changing behavior in the presence of automated vehicles (AVs) is crucial to ensuring safety and efficiency in mixed traffic. Accordingly, this study aims to characterize the interactions between the…
The cooperation of connected and automated vehicles (CAVs) has shown great potential in improving traffic efficiency during intersection management. Existing research mainly focuses on intersections where lane changing is prohibited, which…
In three spatial dimensions, communication channels are free to pass over or under each other so as to cross without intersecting; in two dimensions, assuming channels of strictly positive thickness, this is not the case. It is natural,…
Exploring the possible consequences of spatial reciprocity on the evolution of cooperation is an intensively studied research avenue. Related works assumed a certain interaction graph of competing players and studied how particular…
We introduced a probability of traffic light, PL, at an intersection when approaching cars in two roads are in same conditions. As a application, we proposed a modified Nagel-Schreckenberg cellular automata model for describing a…
We study the jamming transition of two-dimensional point-to-point traffic through cooperative mechanisms using computer simulation. We propose two decentralized cooperative mechanisms which are incorporated into the point-to-point traffic…
Decision making in dense traffic can be challenging for autonomous vehicles. An autonomous system only relying on predefined road priorities and considering other drivers as moving objects will cause the vehicle to freeze and fail the…
We consider a group of agents on a graph who repeatedly play the prisoner's dilemma game against their neighbors. The players adapt their actions to the past behavior of their opponents by applying the win-stay lose-shift strategy. On a…
Vehicle-infrastructure communication opens up new ways to improve traffic flow efficiency at signalized intersections. In this study, we assume that equipped vehicles can obtain information about switching times of relevant traffic lights…
Evolutionary game theory is a common framework to study the evolution of cooperation, where it is usually assumed that the same game is played in all interactions. Here, we investigate a model where the game that is played by two…
In this paper we deal with pedestrian modeling, aiming at simulating crowd behavior in normal and emergency scenarios, including highly congested mass events. We are specifically concerned with a new agent-based, continuous-in-space,…
In this work we extend a recent kinetic traffic model to the case of more than one class of vehicles, each of which is characterized by few different microscopic features. We consider a Boltzmann-like framework with only binary…
We have developed a Nagel-Schreckenberg cellular automata model for describing of vehicular traffic flow at a single intersection. A set of traffic lights operating either in fixed-time or traffic adaptive scheme controls the traffic flow.…
We study the effect of contingent movement on the persistence of cooperation on complex networks with empty nodes. Each agent plays Prisoner's Dilemma game with its neighbors and then it either updates the strategy depending on the payoff…
To provide a more accurate description of the driving behaviors in vehicle queues, a namely Markov-Gap cellular automata model is proposed in this paper. It views the variation of the gap between two consequent vehicles as a Markov process…
We propose a stochastic cellular-automaton model for two-lane traffic flow based on the misanthrope process in one dimension. The misanthrope process is a stochastic process allowing for an exact steady-state solution; hence we have an…