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Related papers: Anytime Heuristic Search

200 papers

Motion planning is the core problem to solve for developing any application involving an autonomous mobile robot. The fundamental motion planning problem involves generating a trajectory for a robot for point-to-point navigation while…

Robotics · Computer Science 2019-10-03 Danish Khalidi , Dhaval Gujarathi , Indranil Saha

In recent years, significant progress has been made on algorithms for learning optimal decision trees, primarily in the context of binary features. Extending these methods to continuous features remains substantially more challenging due to…

Machine Learning · Computer Science 2026-01-22 Harold Kiossou , Pierre Schaus , Siegfried Nijssen

An acceptable response time of a server is an important aspect in many client-server applications; this is evident in situations in which the server is overloaded by many computationally intensive requests. In this work, we consider that…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-02-09 István Módos , Přemysl Šůcha , Roman Václavík , Jan Smejkal , Zdeněk Hanzálek

We posit that we can generate more robust and performant heuristics if we augment approaches using LLMs for heuristic design with tools that explain why heuristics underperform and suggestions about how to fix them. We find even simple…

Artificial Intelligence · Computer Science 2025-10-13 Pantea Karimi , Dany Rouhana , Pooria Namyar , Siva Kesava Reddy Kakarla , Venkat Arun , Behnaz Arzani

Combining Large Language Models (LLMs) with heuristic search algorithms like A* holds the promise of enhanced LLM reasoning and scalable inference. To accelerate training and reduce computational demands, we investigate the coreset…

Artificial Intelligence · Computer Science 2024-10-25 Devaansh Gupta , Boyang Li

By Emerging huge databases and the need to efficient learning algorithms on these datasets, new problems have appeared and some methods have been proposed to solve these problems by selecting efficient features. Feature selection is a…

Computer Vision and Pattern Recognition · Computer Science 2016-01-21 Mitra Montazeri , Mahdieh Soleymani Baghshah , Aliakbar Niknafs

This paper introduces a novel approach to urban pathfinding by transforming traditional heuristic-based algorithms into deep learning models that leverage real-time contextual data, such as traffic and weather conditions. We propose two…

Artificial Intelligence · Computer Science 2024-11-26 Mohamed Hussein Abo El-Ela , Ali Hamdi Fergany

Greedy best-first search (GBFS) and A* search (A*) are popular algorithms for path-finding on large graphs. Both use so-called heuristic functions, which estimate how close a vertex is to the goal. While heuristic functions have been…

Machine Learning · Computer Science 2022-05-25 Shinsaku Sakaue , Taihei Oki

Recursive Best-First Search (RBFS) is a heuristic search algorithm known for its efficient memory usage compared to traditional best-first search methods like A*. Despite its theoretical advantages, RBFS is complex and difficult to teach…

Data Structures and Algorithms · Computer Science 2024-07-16 Fred Matanel Grabovski , Lior Yasur

Hierarchical clustering is a critical task in numerous domains. Many approaches are based on heuristics and the properties of the resulting clusterings are studied post hoc. However, in several applications, there is a natural cost function…

Although heuristic search is one of the most successful approaches to classical planning, this planning paradigm does not apply straightforwardly to Generalized Planning (GP). Planning as heuristic search traditionally addresses the…

Artificial Intelligence · Computer Science 2021-03-29 Javier Segovia-Aguas , Sergio Jiménez , Anders Jonsson

Path finding in graphs is one of the most studied classes of problems in computer science. In this context, search algorithms are often extended with heuristics for a more efficient search of target nodes. In this work we combine recent…

Artificial Intelligence · Computer Science 2022-04-20 Danilo Numeroso , Davide Bacciu , Petar Veličković

Recent real-time heuristic search algorithms have demonstrated outstanding performance in video-game pathfinding. However, their applications have been thus far limited to that domain. We proceed with the aim of facilitating wider…

Artificial Intelligence · Computer Science 2013-08-16 Daniel Huntley , Vadim Bulitko

Real-time heuristic search algorithms are suitable for situated agents that need to make their decisions in constant time. Since the original work by Korf nearly two decades ago, numerous extensions have been suggested. One of the most…

Artificial Intelligence · Computer Science 2009-12-17 Valeriy K. Bulitko , Vadim Bulitko

In certain real-world optimization scenarios, practitioners are not interested in solving multiple problems but rather in finding the best solution to a single, specific problem. When the computational budget is large relative to the cost…

Machine Learning · Computer Science 2026-02-10 Judith Echevarrieta , Etor Arza , Aritz Pérez , Josu Ceberio

Multiple sequence alignment (MSA) is a ubiquitous problem in computational biology. Although it is NP-hard to find an optimal solution for an arbitrary number of sequences, due to the importance of this problem researchers are trying to…

Artificial Intelligence · Computer Science 2011-09-29 S. Schroedl

Anytime inference is inference performed incrementally, with the accuracy of the inference being controlled by a tunable parameter, usually time. Such anytime inference algorithms are also usually interruptible, gradually converging to the…

Artificial Intelligence · Computer Science 2016-05-16 Abhishek Dasgupta , Samson Abramsky

Anytime search algorithms are useful for planning problems where a solution is desired under a limited time budget. Anytime algorithms first aim to provide a feasible solution quickly and then attempt to improve it until the time budget…

Artificial Intelligence · Computer Science 2023-05-09 Hanlan Yang , Shohin Mukherjee , Maxim Likhachev

Optimization of heuristic functions for the A* algorithm, realized by deep neural networks, is usually done by minimizing square root loss of estimate of the cost to goal values. This paper argues that this does not necessarily lead to a…

Machine Learning · Computer Science 2022-09-13 Leah Chrestien , Tomas Pevny , Antonin Komenda , Stefan Edelkamp

We present a method to apply heuristic search algorithms to solve rearrangement planning by pushing problems. In these problems, a robot must push an object through clutter to achieve a goal. To do this, we exploit the fact that contact…

Robotics · Computer Science 2016-03-30 Jennifer E. King , Siddhartha S. Srinivasa