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As next-generation Internet of Things (NG-IoT) networks continue to grow, the number of connected devices is rapidly increasing, along with their energy demands, creating challenges for resource management and sustainability.…
This paper investigates dual-layer non-orthogonally superimposed transmissions for industrial internet of things (IoT) millimeter-wave communications. Essentially, the overlayer is a ubiquitous multicast signal devised to serve all the…
To support future diverse applications, multi-link operation (MLO) has been introduced in the Wi-Fi 7 standard (IEEE 802.11be) to enable concurrent communication over multiple frequency bands. This new capability relies on a two-tier medium…
This paper studies the delay constrained multicast capacity of large scale mobile ad hoc networks (MANETs). We consider a MANET consists of $n_s$ multicast sessions. Each multicast session has one source and $p$ destinations. The wireless…
While the Open Radio Access Network Alliance (O-RAN) architecture enables third-party applications to optimize radio access networks at multiple timescales, real-time distributed applications (dApps) that demand low latency, high…
Network architectures that can efficiently transport high quality, multicast video are rapidly becoming a basic requirement of emerging multimedia applications. The main problem complicating multicast video transport is variation in network…
In this work, we investigate a multi-source multi-cast network with the aid of an arbitrary number of relays, where it is assumed that no direct link is available at each S-D pair. The aim is to find the fundamental limit on the maximal…
This paper investigates the performance of streaming codes in low-latency applications over a multi-link three-node relayed network. The source wishes to transmit a sequence of messages to the destination through a relay. Each message must…
Real-time Internet of Things (IoT) applications require real-time support to handle the ever-growing demand for computing resources to process IoT workloads. Fog Computing provides high availability of such resources in a distributed…
Due to the increasing demand of capacity in wireless cellular networks, the small cells such as pico and femto cells are becoming more popular to enjoy a spatial reuse gain, and thus cells with different sizes are expected to coexist in a…
This paper outlines a comprehensive model to increase system efficiency, preserve network bandwidth, monitor incoming and outgoing packets, ensure the security of confidential files and reduce power wastage in an organization. This model…
Non-orthogonal multiple access (NOMA) has shown potential for scalable multicast of video data. However, one key drawback for NOMA-based video multicast is the limited number of layers allowed by the embedded successive interference…
In this paper, we propose a novel network coding enabled NDN architecture for the delivery of scalable video. Our scheme utilizes network coding in order to address the problem that arises in the original NDN protocol, where optimal use of…
Multicast remains a fundamental mechanism for scalable content distribution, yet existing approaches face critical limitations. Traditional multicast trees suffer from path redundancy and inefficient utilization of network resources, while…
Upcoming Augmented Reality (AR) and Virtual Reality (VR) systems require high data rates ($\geq$ 500 Mbps) and low power consumption for seamless experience. With an increasing number of subscribing users, the total number of antennas…
In IPTV networks, channel change latency is considered as a major obstacle in achieving broadcast-level quality video delivery. Because of the bandwidth limitations observed at the client side, users typically have access to a limited…
Using multiple datacenters allows for higher availability, load balancing and reduced latency to customers of cloud services. To distribute multiple copies of data, cloud providers depend on inter-datacenter WANs that ought to be used…
Multimedia conferencing is the conversational exchange of multimedia content between multiple parties. It has a wide range of applications (e.g. Massively Multiplayer Online Games (MMOGs) and distance learning). Many multimedia conferencing…
With the emergence of 3D mobile devices available in the markets, mobile 3D video services become increasingly important for video service providers, such as Youtube and Netflix, while multi-view 3D videos are potential to bring out varied…
To cope with the unprecedented surge in demand for data computing for the applications, the promising concept of multi-access edge computing (MEC) has been proposed to enable the network edges to provide closer data processing for mobile…