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Time-of-flight cameras provide depth information, which is complementary to the photometric appearance of the scene in ordinary images. It is desirable to merge the depth and colour information, in order to obtain a coherent scene…

Computer Vision and Pattern Recognition · Computer Science 2020-12-18 Miles Hansard , Georgios Evangelidis , Quentin Pelorson , Radu Horaud

Current state-of-the-art methods cast monocular 3D human pose estimation as a learning problem by training neural networks on large data sets of images and corresponding skeleton poses. In contrast, we propose an approach that can exploit…

Computer Vision and Pattern Recognition · Computer Science 2020-10-14 Simon Jenni , Paolo Favaro

This paper addresses the problem of reconstructing the motion trajectories of the individuals in a large collection of flying objects using two temporally synchronized and geometrically calibrated cameras. The 3D trajectory reconstruction…

Quantitative Methods · Quantitative Biology 2018-10-23 Danping Zou , Yan Qiu Chen

We propose SparseFusion, a sparse view 3D reconstruction approach that unifies recent advances in neural rendering and probabilistic image generation. Existing approaches typically build on neural rendering with re-projected features but…

Computer Vision and Pattern Recognition · Computer Science 2023-02-17 Zhizhuo Zhou , Shubham Tulsiani

This paper investigates the geometric consistency for monocular 3D object detection, which suffers from the ill-posed depth estimation. We first conduct a thorough analysis to reveal how existing methods fail to consistently localize…

Computer Vision and Pattern Recognition · Computer Science 2022-05-24 Qing Lian , Botao Ye , Ruijia Xu , Weilong Yao , Tong Zhang

We introduce a novel framework for solving inverse problems using NeRF-style generative models. We are interested in the problem of 3-D scene reconstruction given a single 2-D image and known camera parameters. We show that naively…

Computer Vision and Pattern Recognition · Computer Science 2021-12-17 Giannis Daras , Wen-Sheng Chu , Abhishek Kumar , Dmitry Lagun , Alexandros G. Dimakis

In this paper, we propose a method for improving the angular accuracy and photo-reality of gaze and head redirection in full-face images. The problem with current models is that they cannot handle redirection at large angles, and this…

Computer Vision and Pattern Recognition · Computer Science 2023-09-12 Jiawei Qin , Xueting Wang

Stereoscopic 3D displays adopt a binocular depth cue to provide depth perception. However, users should be equipped with expensive special devices to appreciate depth perception based on the binocular depth cues. Also, visual fatigue…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Seungchul Ryu , Hyunjin Yoo , Tara Akhavan

Image prediction methods often struggle on tasks that require changing the positions of objects, such as video prediction, producing blurry images that average over the many positions that objects might occupy. In this paper, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2022-04-04 Daniel Geng , Max Hamilton , Andrew Owens

This study proposes a novel self-calibration method for eye tracking in a virtual reality (VR) headset. The proposed method is based on the assumptions that the user's viewpoint can freely move and that the points of regard (PoRs) from…

Computer Vision and Pattern Recognition · Computer Science 2024-04-24 Ryusei Uramune , Sei Ikeda , Hiroki Ishizuka , Osamu Oshiro

Camera calibration is the foundation of 3D vision. Generic camera calibration can yield more accurate results than parametric cam era calibration. However, calibrating a generic camera model using printed calibration boards requires far…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Zezhun Shi

When collaborating relative to a shared 3D virtual object in mixed reality (MR), users may experience communication issues arising from differences in perspective. These issues include occlusion (e.g., one user not being able to see what…

Human-Computer Interaction · Computer Science 2025-03-18 Matt Gottsacker , Nels Numan , Anthony Steed , Gerd Bruder , Gregory F. Welch , Steve Feiner

Recently, multiple formulations of vision problems as probabilistic inversions of generative models based on computer graphics have been proposed. However, applications to 3D perception from natural images have focused on low-dimensional…

Computer Vision and Pattern Recognition · Computer Science 2014-07-08 Tejas D. Kulkarni , Vikash K. Mansinghka , Pushmeet Kohli , Joshua B. Tenenbaum

Current multi-view 3D object detection methods often fail to detect objects in the overlap region properly, and the networks' understanding of the scene is often limited to that of a monocular detection network. Moreover, objects in the…

Computer Vision and Pattern Recognition · Computer Science 2023-06-30 Wonseok Roh , Gyusam Chang , Seokha Moon , Giljoo Nam , Chanyoung Kim , Younghyun Kim , Jinkyu Kim , Sangpil Kim

This study addresses the challenge of performing visual localization in demanding conditions such as night-time scenarios, adverse weather, and seasonal changes. While many prior studies have focused on improving image-matching performance…

Computer Vision and Pattern Recognition · Computer Science 2024-03-21 Khang Truong Giang , Soohwan Song , Sungho Jo

A new method for the compensation of misalignment in the spatial light modulator based optical linear filtering techniques is presented. It is based on the correlation of the wave fields generated across the input and the output planes of…

Light field cameras capture the 3D information in a scene with a single exposure. This special feature makes light field cameras very appealing for a variety of applications: from post-capture refocus, to depth estimation and image-based…

Computer Vision and Pattern Recognition · Computer Science 2018-08-01 Mattia Rossi , Pascal Frossard

Capturing high-quality photographs under diverse real-world lighting conditions is challenging, as both natural lighting (e.g., low-light) and camera exposure settings (e.g., exposure time) significantly impact image quality. This challenge…

Computer Vision and Pattern Recognition · Computer Science 2025-04-24 Ziteng Cui , Xuangeng Chu , Tatsuya Harada

Crowdsourcing has been used to collect data at scale in numerous fields. Triplet similarity comparison is a type of crowdsourcing task, in which crowd workers are asked the question ``among three given objects, which two are more…

Human-Computer Interaction · Computer Science 2023-02-09 Xiaotian Lu , Jiyi Li , Koh Takeuchi , Hisashi Kashima

Uncalibrated photometric stereo aims at estimating the 3D-shape of a surface, given a set of images captured from the same viewing angle, but under unknown, varying illumination. While the theoretical foundations of this inverse problem…

Computer Vision and Pattern Recognition · Computer Science 2020-09-18 Mohammed Brahimi , Yvain Quéau , Bjoern Haefner , Daniel Cremers