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This paper proposes a video delivery strategy for dynamic streaming services which maximizes time-average streaming quality under a playback delay constraint in wireless caching networks. The network where popular videos encoded by scalable…

Networking and Internet Architecture · Computer Science 2019-03-01 Minseok Choi , Albert No , Mingyue Ji , Joongheon Kim

Many resource allocation problems can be formulated as a constrained maximization of a utility function. Network Utility Maximization (NUM) applies optimization techniques to achieve decomposition by duality or the primal-dual method.…

Networking and Internet Architecture · Computer Science 2016-11-17 Evripidis Paraskevas , Tao Jiang , John S. Baras

Most client hosts are equipped with multiple network interfaces (e.g., WiFi and cellular networks). Simultaneous access of multiple interfaces can significantly improve the users' quality of experience (QoE) in video streaming. An intuitive…

Networking and Internet Architecture · Computer Science 2018-06-11 Anis Elgabli , Ke Liu , Vaneet Aggarwal

The amount of transmitted data in computer networks is expected to grow considerably in the future, putting more and more pressure on the network infrastructures. In order to guarantee a good service, it then becomes fundamental to use the…

Networking and Internet Architecture · Computer Science 2018-05-14 Stefano D'Aronco , Pascal Frossard

We analyzed spatial complexity, defined as the relationship between the required bitrate and a corresponding picture Quality of Experience (QoE) metric, for realistic, long, real-time, interactive video clips. Apart from variation across…

Networking and Internet Architecture · Computer Science 2025-07-17 Szilveszter Nádas , Lars Ernström , David Lindero , Jonathan Lynam

This paper proposes a novel Semantic Communication (SemCom) framework for real-time adaptive-bitrate video streaming by integrating Latent Diffusion Models (LDMs) within the FFmpeg techniques. This solution addresses the challenges of high…

Multimedia · Computer Science 2025-08-04 Zijiang Yan , Jianhua Pei , Hongda Wu , Hina Tabassum , Ping Wang

Modern connected vehicles (CVs) frequently require diverse types of content for mission-critical decision-making and onboard users' entertainment. These contents are required to be fully delivered to the requester CVs within stringent…

Networking and Internet Architecture · Computer Science 2023-03-31 Md Ferdous Pervej , Richeng Jin , Shih-Chun Lin , Huaiyu Dai

In conventional HTTP-based adaptive streaming (HAS), a video source is encoded at multiple levels of constant bitrate representations, and a client makes its representation selections according to the measured network bandwidth. While…

Networking and Internet Architecture · Computer Science 2014-01-22 Zhi Li , Ali C. Begen , Joshua Gahm , Yufeng Shan , Bruce Osler , David Oran

High Speed Downlink Packet Access (HSDPA) was introduced to UMTS radio access segment to provide higher capacity for new packet switched services. As a result, packet switched sessions with multiple diverse traffic flows such as concurrent…

Networking and Internet Architecture · Computer Science 2016-08-03 Suleiman Y. Yerima , Khalid Al-Begain

In this paper, we consider the problem of achieving max-min fairness amongst multiple co-channel multicast groups through transmit beamforming. We explicitly focus on overloaded scenarios in which the number of transmitting antennas is…

Information Theory · Computer Science 2017-07-04 Hamdi Joudeh , Bruno Clerckx

Due to the explosive growth in multimedia traffic, the scalability of video-on-demand (VoD) services becomes increasingly important. By exploiting the potential cache ability at the client side, the performance of VoD multicast delivery can…

Information Theory · Computer Science 2017-08-11 Hao Feng , Zhiyong Chen , Hui Liu

Multimedia conferencing is the conversational exchange of multimedia content between multiple parties. It has a wide range of applications (e.g. Massively Multiplayer Online Games (MMOGs) and distance learning). Many multimedia conferencing…

Multimedia · Computer Science 2015-09-24 Abbas Soltanian , Mohammad A. Salahuddin , Halima Elbiaze , Roch Glitho

Fast broadcasting (FB) is a popular near video-on-demand system where a video is divided into equal size segments those are repeatedly transmitted over a number of channels following a pattern. For user satisfaction, it is required to…

Multimedia · Computer Science 2017-11-23 Mohammad Saidur Rahman , Ashfaqur Rahman

Wirelessly streaming high quality 360 degree videos is still a challenging problem. When there are many users watching different 360 degree videos and competing for the computing and communication resources, the streaming algorithm at hand…

Machine Learning · Computer Science 2024-09-25 Anis Elgabli , Mohammed S. Elbamby , Cristina Perfecto , Mounssif Krouka , Mehdi Bennis , Vaneet Aggarwal

Video conferencing over 5G is increasingly prevalent, yet its Quality of Experience (QoE) often degrades under limited radio resources. This has two causes: 5G networks must serve many users, while interactive traffic requires careful…

Networking and Internet Architecture · Computer Science 2026-05-15 Xuyang Cao , Oliver Michel , Kyle Jamieson

In multiview video systems, multiple cameras generally acquire the same scene from different perspectives, such that users have the possibility to select their preferred viewpoint. This results in large amounts of highly redundant data,…

Multimedia · Computer Science 2014-12-03 Laura Toni , Thomas Maugey , Pascal Frossard

We present a framework for studying the problem of media streaming in technology and cost heterogeneous environments. We first address the problem of efficient streaming in a technology-heterogeneous setting. We employ random linear network…

Systems and Control · Computer Science 2012-03-16 Ali ParandehGheibi , Asuman Ozdaglar , Muriel Medard

The next generation wireless networks need efficient mechanisms for data dissemination that should support users with better Quality of Service (QoS). Nevertheless, the existing solutions are unable to handle this demand and require either…

Networking and Internet Architecture · Computer Science 2018-04-03 Vishal Sharma , Kathiravan Srinivasan

This paper introduces a novel dynamic optimization framework for video streaming that leverages Network Digital Twin (NDT) technology to address the challenges posed by fluctuating wireless network conditions. Traditional adaptive streaming…

Networking and Internet Architecture · Computer Science 2025-08-05 Zurh Farus , Betty Searcy , Tina Nassisid , Kevin Muhammad

Immersive virtual reality (VR) applications require ultra-high data rate and low-latency for smooth operation. Hence in this paper, aiming to improve VR experience in multi-user VR wireless video streaming, a deep-learning aided scheme for…

Information Theory · Computer Science 2020-01-13 Cristina Perfecto , Mohammed S. Elbamby , Javier Del Ser , Mehdi Bennis