Related papers: Depth in Bingo Closure
We study the problem of arithmetic billiards from a new perspective. We first raise a similar problem about reflecting lights inside grids. For the solution to this problem, we will give three proofs. Next, we consider a similar problem in…
Reducing the conditions under which a given set satisfies the stipulations of the subset sum proposition to a set of linear relationships, the question of whether a set satisfies subset sum may be answered in a polynomial number of steps by…
Nontransitive dice are dice beating one another in a cyclic way: die A wins die B, B wins C, and C wins A (like in a rock-paper-scissors game). In this article, it has been shown that a structure of mutual wins of 3 nontransitive dice (with…
In the paper it is proven that the two-players turn-based stochastic game "Risk or Safety" has a unique solution. Both players need to play the same strategy if they want to maximize their winning chances. An analytical method based on the…
This paper investigates the problems arising in the construction of a program to play the game of contract bridge. These problems include both the difficulty of solving the game's perfect information variant, and techniques needed to…
The poles of the S-matrix and the wave functions of open 2D quantum billiards with convex boundary of different shape are calculated by the method of complex scaling. Two leads are attached to the cavities. The conductance of the cavities…
In this paper, we are interested in the speed of convergence of the stochastic billiard evolving in a convex set K. This process can be described as follows: a particle moves at unit speed inside the set K until it hits the boundary, and is…
We provide an algorithm to find the value and an optimal strategy of the solitaire variant of the Ten Thousand dice game in the framework of Markov Control Processes. Once an optimal critical threshold is found, the set of non-stopping…
Recent experiments have shown that many species of microorganisms leave a solid surface at a fixed angle determined by steric interactions and near-field hydrodynamics. This angle is completely independent of the incoming angle. For several…
In card games, in casino games with multiple decks of cards and in cryptography, one is sometimes faced with the following problem: how can a human (as opposed to a computer) shuffle a large deck of cards? The procedure we study is to break…
We prove Poisson limit laws for open billiards where the holes are on the boundaries of billiard tables (rather than some abstract holes in the phase space of a billiard). Such holes are of the main interest for billiard systems, especially…
The semi-random graph process is a single player game in which the player is initially presented an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then…
Bridge is a trick-taking card game requiring the ability to evaluate probabilities since it is a game of incomplete information where each player only sees its cards. In order to choose a strategy, a player needs to gather information about…
Many poker systems, whether created with heuristics or machine learning, rely on the probability of winning as a key input. However calculating the precise probability using combinatorics is an intractable problem, so instead we approximate…
Nondango is a pencil puzzle consisting of a rectangular grid partitioned into regions, with some cells containing a white circle. The player has to color some circles black such that every region contains exactly one black circle, and there…
Scrambling the standard 3x3x3 Rubik's Cube corresponds to a random walk on a group containing approximately 43 quintillion elements. Viewing the random walk as a Markov chain, its mixing time determines the number of random moves required…
This paper examines two different variants of the Ludo game, involving multiple dice and a fixed number of total turns. Within each variant, multiple game lengths (total no. of turns) are considered. To compare the two variants, a set of…
Clobber is a new two-player board game. In this paper, we introduce the one-player variant Solitaire Clobber where the goal is to remove as many stones as possible from the board by alternating white and black moves. We show that a…
In this paper we study centrally symmetric Birkhoff billiard tables. We introduce a closed invariant set $\mathcal{M}_\mathcal{B}$ consisting of locally maximizing orbits of the billiard map lying inside the region $\mathcal{B}$ bounded by…
We introduce a two-player game in which one and his/her opponent attempt to pack as many ``prisoners'' as possible on the squares of an n-by-n checkerboard; each prisoner has to be ``protected'' by at least as many guards as the number of…