Related papers: High performance cosmological simulations on a gri…
This is the first in a series of papers devoted to fully general-relativistic $N$-body simulations applied to late-time cosmology. The purpose of this paper is to present the combination of a numerical relativity scheme, discretization…
We present the results of gravitational direct $N$-body simulations using the commercial graphics processing units (GPU) NVIDIA Quadro FX1400 and GeForce 8800GTX, and compare the results with GRAPE-6Af special purpose hardware. The force…
Preliminary results are presented about a fully self-consistent N-body simulation of a sample of four massive globular clusters in close interaction within the central region of a galaxy. The N-body representation (with N=1.5x10^6 particles…
Universal quantum computers are potentially an ideal setting for simulating many-body quantum dynamics that is out of reach for classical digital computers. We use state-of-the-art IBM quantum computers to study paradigmatic examples of…
A systolic algorithm rhythmically computes and passes data through a network of processors. We investigate the performance of systolic algorithms for implementing the gravitational N-body problem on distributed-memory computers. Systolic…
We present the UNIT $N$-body cosmological simulations project, designed to provide precise predictions for nonlinear statistics of the galaxy distribution. We focus on characterizing statistics relevant to emission line and luminous red…
As an entry for the 1999 Gordon Bell price/performance prize, we report an astrophysical N-body simulation performed with a treecode on GRAPE-5 (Gravity Pipe 5) system, a special-purpose computer for astrophysical N-body simulations. The…
I begin with a brief history of N-body simulation and visualization and then go on to describe various methods for creating images and animations of modern simulations in cosmology and galactic dynamics. These techniques are incorporated…
This posting announces public availability of the GALAXY software package developed by the author over the past 40 years. It is a highly efficient code for the evolution of (almost) isolated, collisionless stellar systems, both disk-like…
Cosmological $N$-body simulations are typically purely run with particles using Newtonian equations of motion. However, such simulations can be made fully consistent with general relativity using a well-defined prescription. Here, we extend…
Cosmological simulations of galaxy formation are limited by finite computational resources. We draw from the ongoing rapid advances in Artificial Intelligence (specifically Deep Learning) to address this problem. Neural networks have been…
Dark Energy Spectroscopic Instrument (DESI) will construct a large and precise three-dimensional map of our Universe. The survey effective volume reaches $\sim20\Gpchcube$. It is a great challenge to prepare high-resolution simulations with…
Particle-Mesh (PM) codes are still very useful tools for testing predictions of cosmological models in cases when extra high resolution is not very important. We release for public use a cosmological PM N-body code. We provide a complete…
The study of massive neutrinos and their interactions is a critical aspect of contemporary cosmology. Recent advances in parallel computation and high-performance computing provide new opportunities for accurately constraining Large-Scale…
We present a parallel implementation of the particle-particle/particle-mesh (P3M) algorithm for distributed memory clusters. The GRACOS (GRAvitational COSmology) code uses a hybrid method for both computation and domain decomposition.…
In nuclear astrophysics, quantum simulations of large inhomogeneous dense systems as they appear in the crusts of neutron stars present big challenges. The number of particles in a simulation with periodic boundary conditions is strongly…
We present the public data release of the AbacusSummit cosmological $N$-body simulation suite, produced with the $\texttt{Abacus}$ $N$-body code on the Summit supercomputer of the Oak Ridge Leadership Computing Facility. $\texttt{Abacus}$…
This paper presents an accurate density computation approach for large dark matter simulations, based on a recently introduced phase-space tessellation technique and designed for massively parallel, heterogeneous cluster architectures. We…
We present a high-performance N-body code for self-gravitating collisional systems accelerated with the aid of a new SIMD instruction set extension of the x86 architecture: Advanced Vector eXtensions (AVX), an enhanced version of the…
This work discusses the main analogies and differences between the deterministic approach underlying most cosmological N-body simulations and the probabilistic interpretation of the problem that is often considered in mathematics and…