Related papers: A Simple Linear-Space Data Structure for Constant-…
We consider encoding problems for range queries on arrays. In these problems the goal is to store a structure capable of recovering the answer to all queries that occupies the information theoretic minimum space possible, to within lower…
In the last decades, the necessity to process massive amounts of textual data fueled the development of compressed text indexes: data structures efficiently answering queries on a given text while occupying space proportional to the…
This paper proposes an efficient and novel method to address range search on multidimensional points in $\theta(t)$ time, where $t$ is the number of points reported in $\Re^k$ space. This is accomplished by introducing a new data structure,…
Given an item and a list of values of size $N$. It is required to decide if such item exists in the list. Classical computer can search for the item in O(N). The best known quantum algorithm can do the job in $O(\sqrt{N})$. In this paper, a…
In the orthogonal range reporting problem, we are to preprocess a set of $n$ points with integer coordinates on a $U \times U$ grid. The goal is to support reporting all $k$ points inside an axis-aligned query rectangle. This is one of the…
For a set of $n$ points in $\Re^d$, and parameters $k$ and $\eps$, we present a data structure that answers $(1+\eps,k)$-\ANN queries in logarithmic time. Surprisingly, the space used by the data-structure is $\Otilde (n /k)$; that is, the…
We present an optimal data structure for submatrix maximum queries in n x n Monge matrices. Our result is a two-way reduction showing that the problem is equivalent to the classical predecessor problem in a universe of polynomial size. This…
Reverse nearest neighbor queries are defined as follows: Given an input point-set P, and a query point q, find all the points p in P whose nearest point in P U {q} \ {p} is q. We give a data structure to answer reverse nearest neighbor…
We revisit the range sampling problem: the input is a set of points where each point is associated with a real-valued weight. The goal is to store them in a structure such that given a query range and an integer $k$, we can extract $k$…
In this article, we determine the amortized computational complexity of the planar dynamic convex hull problem by querying. We present a data structure that maintains a set of n points in the plane under the insertion and deletion of points…
This paper is concerned with the problem of implementing an unbounded timestamp object from multi-writer atomic registers, in an asynchronous distributed system of n processors with distinct identifiers where timestamps are taken from an…
In this work, we present a collection of new results on two fundamental problems in geometric data structures: orthogonal point location and rectangle stabbing. -We give the first linear-space data structure that supports 3-d point location…
Let $S$ be a set of $n$ points in $\mathbb{R}^2$. Our goal is to preprocess $S$ to efficiently compute the smallest enclosing disk of the points in $S$ that lie inside an axis-aligned query rectangle. Previous data structures for this…
Inspired by the classical fractional cascading technique, we introduce new techniques to speed up the following type of iterated search in 3D: The input is a graph $\mathbf{G}$ with bounded degree together with a set $H_v$ of 3D hyperplanes…
We study the following range searching problem in high-dimensional Euclidean spaces: given a finite set $P\subset \mathbb{R}^d$, where each $p\in P$ is assigned a weight $w_p$, and radius $r>0$, we need to preprocess $P$ into a data…
We present an efficient dynamic data structure that supports geodesic nearest neighbor queries for a set of point sites $S$ in a static simple polygon $P$. Our data structure allows us to insert a new site in $S$, delete a site from $S$,…
We study data structures in the presence of adversarial noise. We want to encode a given object in a succinct data structure that enables us to efficiently answer specific queries about the object, even if the data structure has been…
In this paper we present a novel non-parametric method of simplifying piecewise linear curves and we apply this method as a statistical approximation of structure within sequential data in the plane. We consider the problem of minimizing…
We suggest a new non-recursive algorithm for constructing a binary search tree given an array of numbers. The algorithm has $O(N)$ time and $O(1)$ memory complexity if the given array of $N$ numbers is sorted. The resulting tree is of…
Approximate near-neighbors search (\textsc{ANNS}) is a long-studied problem in computational geometry. %that has received considerable attention by researchers in the community. In this paper, we revisit the problem and propose the first…