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Related papers: Measuring Intelligence through Games

200 papers

General intelligence, the ability to solve arbitrary solvable problems, is supposed by many to be artificially constructible. Narrow intelligence, the ability to solve a given particularly difficult problem, has seen impressive recent…

Artificial Intelligence · Computer Science 2020-07-22 Michael K Cohen , Badri Vellambi , Marcus Hutter

The overarching problem in artificial intelligence (AI) is that we do not understand the intelligence process well enough to enable the development of adequate computational models. Much work has been done in AI over the years at lower…

Artificial Intelligence · Computer Science 2018-11-16 Paul Yaworsky

Arguably, for the latter part of the late 20th and early 21st centuries, games have been seen as the drosophila of AI. Games are a set of exciting testbeds, whose solutions (in terms of identifying optimal players) would lead to machines…

Artificial Intelligence · Computer Science 2024-06-28 Spyridon Samothrakis , Dennis J. N. J. Soemers , Damian Machlanski

In recent years we observed rapid and significant advancements in artificial intelligence (A.I.). So much so that many wonder how close humanity is to developing an A.I. model that can achieve human level of intelligence, also known as…

Artificial Intelligence · Computer Science 2025-12-08 Georgios Mappouras , Charalambos Rossides

This paper introduces an information-theoretic method for selecting a subset of problems which gives the most information about a group of problem-solving algorithms. This method was tested on the games in the General Video Game AI (GVGAI)…

Artificial Intelligence · Computer Science 2020-05-19 Matthew Stephenson , Damien Anderson , Ahmed Khalifa , John Levine , Jochen Renz , Julian Togelius , Christoph Salge

To make deliberate progress towards more intelligent and more human-like artificial systems, we need to be following an appropriate feedback signal: we need to be able to define and evaluate intelligence in a way that enables comparisons…

Artificial Intelligence · Computer Science 2019-11-26 François Chollet

Over the last thirty years, considerable progress has been made with the development of systems that can drive cars, play games, predict protein folding and generate natural language. These systems are described as intelligent and there has…

Artificial Intelligence · Computer Science 2025-06-02 David Gamez

The first decade of this century has seen the nascency of the first mathematical theory of general artificial intelligence. This theory of Universal Artificial Intelligence (UAI) has made significant contributions to many theoretical,…

Artificial Intelligence · Computer Science 2013-05-17 Marcus Hutter

Artificial Intelligence (AI) achieved super-human performance in a broad variety of domains. We say that an AI is made Artificially Stupid on a task when some limitations are deliberately introduced to match a human's ability to do the…

Artificial Intelligence · Computer Science 2018-08-14 Michaël Trazzi , Roman V. Yampolskiy

The Universal Intelligence Measure is a recently proposed formal definition of intelligence. It is mathematically specified, extremely general, and captures the essence of many informal definitions of intelligence. It is based on Hutter's…

Artificial Intelligence · Computer Science 2011-10-03 Shane Legg , Joel Veness

Artificial general intelligence (AGI) has gained global recognition as a future technology due to the emergence of breakthrough large language models and chatbots such as GPT-4 and ChatGPT, respectively. Compared to conventional AI models,…

Artificial Intelligence · Computer Science 2024-03-14 Ehsan Latif , Gengchen Mai , Matthew Nyaaba , Xuansheng Wu , Ninghao Liu , Guoyu Lu , Sheng Li , Tianming Liu , Xiaoming Zhai

The AI chips increasingly focus on implementing neural computing at low power and cost. The intelligent sensing, automation, and edge computing applications have been the market drivers for AI chips. Increasingly, the generalisation,…

Machine Learning · Computer Science 2021-03-31 Alex James

Rigorously evaluating machine intelligence against the broad spectrum of human general intelligence has become increasingly important and challenging in this era of rapid technological advance. Conventional AI benchmarks typically assess…

Despite widespread discussion of AGI, there is no clear framework for measuring progress toward it. This ambiguity fuels subjective claims, makes it difficult to track progress, and risks hindering responsible governance. As a starting…

Existing theoretical universal algorithmic intelligence models are not practically realizable. More pragmatic approach to artificial general intelligence is based on cognitive architectures, which are, however, non-universal in sense that…

Artificial Intelligence · Computer Science 2012-09-20 Alexey Potapov , Sergey Rodionov , Andrew Myasnikov , Galymzhan Begimov

A fundamental problem in artificial intelligence is that nobody really knows what intelligence is. The problem is especially acute when we need to consider artificial systems which are significantly different to humans. In this paper we…

Artificial Intelligence · Computer Science 2008-06-26 Shane Legg , Marcus Hutter

The field of artificial intelligence (AI) is devoted to the creation of artificial decision-makers that can perform (at least) on par with the human counterparts on a domain of interest. Unlike the agents in traditional AI, the agents in…

Artificial Intelligence · Computer Science 2021-12-28 Sultan J. Majeed

Independent from the still ongoing research in measuring individual intelligence, we anticipate and provide a framework for measuring collective intelligence. Collective intelligence refers to the idea that several individuals can…

Artificial Intelligence · Computer Science 2013-07-01 Michel Halmes

One goal of AI (and AGI) is to identify and understand specific mechanisms and representations sufficient for general intelligence. Often, this work manifests in research focused on architectures and many cognitive architectures have been…

Artificial Intelligence · Computer Science 2025-06-17 Robert E. Wray , James R. Kirk , John E. Laird

Many games often share common ideas or aspects between them, such as their rules, controls, or playing area. However, in the context of General Game Playing (GGP) for board games, this area remains under-explored. We propose to formalise…

Artificial Intelligence · Computer Science 2021-07-05 Éric Piette , Matthew Stephenson , Dennis J. N. J. Soemers , Cameron Browne